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27 Nov 2020, 00:00:00 (PRT)
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Search: Posts Made By: Arab
Forum: PR:BF2 Community Modding 2020-11-09, 06:01
Replies: 3
Views: 273
Posted By Arab
Re: Need help with distant sounds!

Hi there :)

Make sure the distance sounds are mono and 44.1kHz as they will not play properly.
The distant sounds is added to the muzzle flash effect and that's how we achieve that effect, so if...
Forum: Modding Tutorials 2020-11-07, 12:29
Replies: 0
Views: 168
Posted By Arab
Remove duplicate textures

Since the v1.6.3.3 patch, you may notice that there is a chance that importing a model into PR may cause a texture not found error on windowed mode.

There has been an ongoing work by me to reduce...
Forum: PR:BF2 General Discussion 2020-10-30, 01:39
Replies: 4
Views: 360
Posted By Arab
Re: Do bots sees through bushes, Trees, smoke?

Only handheld and ugl smoke at the moment that they cannot see through it.
Also they currently see through vehicle smoke launchers and mortar smoke which I'll try to work on at some point.

There...
Forum: PR:BF2 Bugs 2020-10-28, 04:30
Replies: 3
Views: 2,944
Posted By Arab
Re: Musa Qala glitched cache

It seems that for the engine, when the soldier model clips through any object by pushing against it, it prevents explosion damage.
Forum: PR:BF2 Bugs 2020-10-16, 07:04
Replies: 3
Views: 2,944
Posted By Arab
Re: Musa Qala glitched cache

Will investigate.
Forum: PR:BF2 Bugs 2020-10-14, 01:50
Replies: 17
Views: 2,525
Posted By Arab
Re: Stormer flipperino

It's all tested and it works, did a test with and without wheel modification and the mass offset works because a small vehicle would tend to be prone to flips in-game so the weight distribution/mass...
Forum: PR:BF2 Bugs 2020-10-13, 10:33
Replies: 17
Views: 2,525
Posted By Arab
Forum: PR:BF2 Bugs 2020-10-13, 04:25
Replies: 17
Views: 2,525
Posted By Arab
Re: Stormer flipperino

Was able to reproduce it, I think. It flips to the left at a big angle when trying to cross the hill outside GB Base on a steep incline when you get decent speed downwards.

Setting spring settings...
Forum: PR:BF2 Bugs 2020-10-09, 11:21
Replies: 17
Views: 2,525
Posted By Arab
Re: Stormer flipperino

Which map did you experience this bug on?
Trying to replicate it on Burning Sands Std.

Also shouldn't this be in the bug report section?
Forum: PR:BF2 Bugs 2020-10-03, 06:29
Replies: 1
Views: 1,373
Posted By Arab
Re: Ras el Masri - Floating cache

Thanks, added to the bug tracker.
Forum: PR:BF2 Suggestions 2020-09-30, 14:52
Replies: 3
Views: 3,532
Posted By Arab
Re: Extend time of SL map markers

It's a known engine bug that in COOP, the timer is 30 seconds which should actually be more as in MP.
Is this in COOP or MP.

Actually, do you mean in Commander mode because it happens there in...
Forum: PR:BF2 Community Modding 2020-09-29, 14:50
Replies: 6
Views: 1,678
Posted By Arab
Re: Voice for Vietnamese

Noted and fixed for next patch.
Forum: PR:BF2 Bugs 2020-09-29, 13:05
Replies: 2
Views: 1,225
Posted By Arab
Forum: General Technical Support 2020-09-27, 14:06
Replies: 4
Views: 1,451
Posted By Arab
Re: cannot log in

Try this:
https://www.realitymod.com/forum/showthread.php?t=150361
Forum: PR:BF2 Support 2020-09-13, 05:41
Replies: 0
Views: 3,465
Posted By Arab
Post Fixing the 'This file does not have an app associated' error after login in to steam

Here is the fix for this error:
https://i.imgur.com/Fb7DKv1.jpg

1. Go to start menu, search for regedit and run.

Make sure you back up your registry!!! Go to File -> Export and under Export...
Forum: PR:BF2 Bugs 2020-08-24, 08:46
Replies: 3
Views: 2,928
Posted By Arab
Re: Invisible CASH in Dragon Fly INS Std.

Thanks for the bug report. Added to the issue tracker.
Forum: PR:BF2 General Discussion 2020-08-24, 05:49
Replies: 4
Views: 2,489
Posted By Arab
Re: Combat engineer cant repair VAB ( french armored personnel carrier)

You'd need to hold the left mouse button to repair.
Forum: PR:BF2 General Discussion 2020-08-17, 15:39
Replies: 3
Views: 2,654
Posted By Arab
Re: PRBF2 Demo Viewer - View demo's without launching the game

Sorry, forgot to mention that when it asks for the camera definition, you'd need to skip it otherwise it will not load the game when you try to enter the name the 2nd time.

Have updated the link...
Forum: PR:BF2 General Discussion 2020-08-11, 12:16
Replies: 3
Views: 2,654
Posted By Arab
PRBF2 Demo Viewer - View demo's without launching the game

To make viewing demos easier, I've modified a tool by TweakGuides that uses DICE's demo.cmd to launch PR which allows you to view the demos directly from the mods folder without copying over the...
Forum: PR:BF2 Bugs 2020-06-15, 14:27
Replies: 5
Views: 2,164
Posted By Arab
Re: M1A2 3p animation

Problem was I thought it was fixed, but it never was actually fixed. This time, it's a problem with disabled mobile physics for the Tank MG cupola which causes this bug.

Have tested locally by...
Forum: PR:BF2 Bugs 2020-06-13, 10:09
Replies: 1
Views: 1,800
Posted By Arab
Forum: PR:BF2 Bugs 2020-06-13, 01:26
Replies: 5
Views: 2,164
Posted By Arab
Re: M1A2 3p animation

Thanks, fixed for next release including all other affected cupola's for various vehicles.
Forum: PR:BF2 Tales from the Front 2020-06-05, 12:32
Replies: 3
Views: 1,461
Posted By Arab
Re: Project Reality - "Warsthetic"

Reminds me of this :razz:
0YoBeUWWPsY
Forum: PR:BF2 Suggestions 2020-06-02, 03:07
Replies: 24
Views: 3,045
Posted By Arab
Re: "Go Sound Check"

Well the way the LCVP's engine sound playing all the time was fixed is by adding either ObjectTemplate.neverDrawAs1p 1 or ObjectTemplate.cockpitSubGeom 0. That 'bug' (or maybe intentional?) existed...
Forum: PR:BF2 Suggestions 2020-06-01, 05:42
Replies: 24
Views: 3,045
Posted By Arab
Re: "Go Sound Check"

We can make the engine sound not cut-off when switching to another seat until they exit easily.
Showing results 1 to 25 of 500

 

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