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07 Jul 2022,
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Posts Made By:
CAS_ual_TY
Forum:
PR Highlights
2021-12-31, 11:58
Replies:
25
[Update]
v.1.7.0 - Update Highlights
Views:
12,848
Posted By
CAS_ual_TY
Re: v.1.7.0 - Update Highlights
WW2 planes? Maybe I should coom back
reinstalling rn :shrk::shocked::shocked::bur2::bur2::camper:
Forum:
PR:BF2 General Discussion
2021-07-23, 18:25
Replies:
93
We Need More Servers
Views:
13,724
Posted By
CAS_ual_TY
Re: We Need More Servers
People complaining about HOG: Some-%
People complaining about HOG and helping to seed other servers: <1%
Kinda weird isnt it. Apparently playing on HOG isnt a big enough issue to change, but big...
Forum:
PR Changelogs
2021-04-01, 11:44
Replies:
44
PR:BF2 v1.6.5.0 Changelog
Views:
20,461
Posted By
CAS_ual_TY
Re: PR:BF2 v1.6.5.0 Changelog
EDIT: oh my god im so dumb. Mods pls dont read edit history
Forum:
Community Maps
2021-03-18, 14:25
Replies:
94
[Map] Dead Man's Reef - BF Pirates 2 Map [UNRELEASED]
Views:
28,213
Posted By
CAS_ual_TY
Re: [Map] Dead Man's Reef - BF Pirates 2 Map [UNRELEASED]
I actually had planned an event back in the day. Even had permission of the PRBF2 devs to modify and republish some stuff. But RL took over and still does to this day. I dont have plans of hosting...
Forum:
Community Maps
2021-03-15, 14:09
Replies:
94
[Map] Dead Man's Reef - BF Pirates 2 Map [UNRELEASED]
Views:
28,213
Posted By
CAS_ual_TY
Re: [Map] Dead Man's Reef - BF Pirates 2 Map [UNRELEASED]
Such a shame that the mod went dead this way before 2.5 came out. I loved it
Forum:
PR:BF2 Suggestions
2021-01-03, 20:24
Replies:
58
Commander Improvements - Team buffs
Views:
8,391
Posted By
CAS_ual_TY
Re: Commander Improvements - Team buffs
I agree with this 100%
Forum:
PR:WWII General Discussion
2020-12-20, 11:13
Replies:
5
New Maps
Views:
4,263
Posted By
CAS_ual_TY
Re: New Maps
I mean, making them just takes a couple of hours, right?
Forum:
PR:BF2 General Discussion
2020-12-20, 10:08
Replies:
9
Resolution or FPS?
Views:
2,352
Posted By
CAS_ual_TY
Re: Resolution or FPS?
I play on 4k, 60 FPS.
Using a Garand or Gewehr I can easily battle snipers. The advantage is huge. Prob the best thing you can do that isnt illegal like plugins.
Forum:
PR:BF2 General Discussion
2020-12-20, 10:03
Replies:
206
Poll:
With which resolution are you playing?
Views:
34,560
Posted By
CAS_ual_TY
Re: With which resolution are you playing?
1024 x 1024 is not in?
Forum:
PR:BF2 General Discussion
2020-12-13, 10:28
Replies:
20
Imaging Project reality with realistic gameplay
Views:
2,219
Posted By
CAS_ual_TY
Re: Imaging Project reality with realistic gameplay
Thank God OP is not Lead Dev.
All of this sounds terrible and unfun.
Would love to play as a proper Nazi, but some voice comms would probably get me arrested here in Germany (if they find...
Forum:
Off-Topic Discussion
2020-10-30, 08:25
Replies:
8
BF2 Pirates Event 31st October
Views:
3,682
Posted By
CAS_ual_TY
Re: BF2 Pirates Event 31st October
would love to join
unfortunately Im not home
Forum:
PR:BF2 Suggestions
2020-10-23, 08:40
Replies:
35
New factions on maps
Views:
7,819
Posted By
CAS_ual_TY
Re: New factions on maps
that would be so epic
mg42 death traps in caves and underground
Forum:
PR:BF2 Suggestions
2020-10-08, 13:15
Replies:
35
New factions on maps
Views:
7,819
Posted By
CAS_ual_TY
Re: New factions on maps
bijar techie warfare
Forum:
PR:BF2 General Discussion
2020-10-02, 19:11
Replies:
11
CAMO AND SKINS IDENTIFY
Views:
3,341
Posted By
CAS_ual_TY
Re: CAMO AND SKINS IDENTIFY
Go work on the wiki then
Forum:
PR:BF2 General Discussion
2020-08-31, 17:16
Replies:
2,584
Ask the [DEV]s a (?) - Part 2
Views:
369,721
Posted By
CAS_ual_TY
Re: Ask the [DEV]s a (?) - Part 2
Nah we need the AT-Gun (as in: look at those placed on the maps of eg. Kozelsk) techies. Gunner can only look up and down and it has to be aimed side-ways by the driver.
Also does backflip when fired
Forum:
PR:BF2 Suggestions
2020-08-20, 14:20
Replies:
26
Aircraft Damage System (Specifically jets)
Views:
9,576
Posted By
CAS_ual_TY
Re: Aircraft Damage System (Specifically jets)
Yes lets promote being reckless in a jet and making cas easy again
Forum:
PR:BF2 Suggestions
2020-08-19, 10:03
Replies:
26
Aircraft Damage System (Specifically jets)
Views:
9,576
Posted By
CAS_ual_TY
Re: Aircraft Damage System (Specifically jets)
- shouldnt be cut in half
- should maybe be lowered by 25%
- also for crewman
Forum:
PR:BF2 Suggestions
2020-06-26, 14:55
Replies:
1
PRSpy: Ignore [R-BOT] Prefixes
Views:
2,841
Posted By
CAS_ual_TY
PRSpy: Ignore [R-BOT] Prefixes
Pls make it so that any player with said prefix can not be marked in blue. Annoying if you have anyone who is also a bot marked as friend.
Forum:
PR:BF2 Community Modding
2020-06-26, 08:19
Replies:
12
Bug Fixes
Views:
5,113
Posted By
CAS_ual_TY
Re: Bug Fixes
open sourcing this is kinda a problem since they kinda dont own the game you know
and there have been enough changes to the binaries to make this an absolute pain in the ass as you would have to...
Forum:
PR:WWII General Discussion
2020-06-26, 08:12
Replies:
3
Game-play
Views:
5,875
Posted By
CAS_ual_TY
Re: Game-play
dont blame the mappers, blame the players
not enough good squadleaders
there needs to be a server on weekends or smth which just instantly kicks idiots and has very low tolerance
Forum:
PR:BF2 Suggestions
2020-06-12, 10:41
Replies:
24
"Go Sound Check"
Views:
5,747
Posted By
CAS_ual_TY
Re: "Go Sound Check"
Keep engine on at all times.
Forum:
PR:BF2 General Discussion
2020-06-06, 13:39
Replies:
6
What are stone markers for?
Views:
1,608
Posted By
CAS_ual_TY
Re: What are stone markers for?
Maybe make them more visible. Make them stick out more. Add a red line to the rock or something. This would allow the classic "is this mark legit or not" mind game.
Right now the majority doesnt see...
Forum:
PR:BF2 Suggestions
2020-05-23, 11:42
Replies:
8
Change: (GIVE UP/CALL MEDIC) to (CALL MEDIC/GIVE UP)
Views:
2,084
Posted By
CAS_ual_TY
Re: Change: (GIVE UP/CALL MEDIC) to (CALL MEDIC/GIVE UP)
I can see the point in switching them up. But then also switch the suicide button or just move the suicide button somewhere else.
Might be worth a try to move all the bottons from below the map to...
Forum:
PR Highlights
2020-05-18, 06:43
Replies:
63
[Gameplay]
v1.6.1 - Gameplay changes
Views:
22,988
Posted By
CAS_ual_TY
Re: v1.6.1 - Gameplay changes
Already opened a thread on this
https://www.realitymod.com/forum/showthread.php?t=149735
Maybe make players lose consequtively more the more they jump. So binnyhopping is still nerfed but jumping...
Forum:
PR:BF2 Suggestions
2020-05-11, 11:06
Replies:
7
Tank RNG Alternative
Views:
1,715
Posted By
CAS_ual_TY
Re: Tank RNG Alternative
And telling apart ATGM hit from Shell hit? Is that possible?
Showing results 1 to 25 of 285
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