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07 Jul 2022, 00:00:00 (PRT)
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Search: Posts Made By: camo
Forum: PR:BF2 Community Modding 2022-03-11, 03:57
Replies: 16
Views: 1,847
Posted By camo
Re: [Vehicle] T-55A Main Battle Tank

What refs are you using for the cupolas?
Forum: PR:BF2 General Discussion 2022-03-10, 06:26
Replies: 130
Views: 160,038
Posted By camo
Re: [NEW PLAYERS] Welcome to Project Reality

Second this. Welcome Kiana!
Forum: PR:BF2 Community Modding 2022-02-15, 05:55
Replies: 16
Views: 1,847
Posted By camo
Re: [Vehicle] T-55A Main Battle Tank

Nice work! T-54/55 has been sorely missing all these years it'll be great to finally get one in game.

You probably know this but I would say though, before you get too far, to keep an eye out for...
Forum: PR:BF2 Community Modding 2022-02-04, 03:16
Replies: 87
Views: 13,282
Posted By camo
Re: (Vehicle) Stryker MGS - M1128 Mobile Gun System

Probably an annoying thought so forgive me but given this vehicle will primarily be used for our Iraq and Afghanistan war maps, we should probably pay attention to some of the anachronistic...
Forum: PR:BF2 Community Modding 2022-01-24, 05:15
Replies: 87
Views: 13,282
Posted By camo
Re: (Vehicle) Stryker MGS - M1128 Mobile Gun System

Think ejection hatch irl has two door. You can see it in videos and here.
http://warwheels.net/images/M1128mgsTurretanon%20(1).JPG
Forum: PR:BF2 Community Modding 2022-01-23, 03:56
Replies: 87
Views: 13,282
Posted By camo
Re: (Vehicle) Stryker MGS - M1128 Mobile Gun System

It looks like it is hollowed out.
http://warwheels.net/images/M1128mgsMGanon%20(13).JPG
http://warwheels.net/images/M1128mgsMGanon%20(5).JPG
http://warwheels.net/images/M1128mgsMGanon%20(4).JPG
Forum: PR:BF2 Community Modding 2022-01-22, 09:25
Replies: 87
Views: 13,282
Posted By camo
Re: (Vehicle) Stryker MGS - M1128 Mobile Gun System

LangMaster are you interested in modelling the ejection port and flaps at the rear of the turret? We might try get the empty shell ejection working when in game.
Forum: PR:WWII General Discussion 2022-01-22, 07:42
Replies: 6
Views: 1,179
Posted By camo
Forum: PR:BF2 Community Modding 2022-01-22, 05:31
Replies: 87
Views: 13,282
Posted By camo
Re: (Vehicle) Stryker MGS - M1128 Mobile Gun System

Looking really nice LangMaster.
Forum: PR:BF2 Community Modding 2022-01-18, 08:16
Replies: 87
Views: 13,282
Posted By camo
Re: (Vehicle) Stryker MGS - M1128 Mobile Gun System

50 with gun shield would be nice there. Coax is above and to the left of the barrel.
Forum: Project Reality News 2022-01-04, 10:39
Replies: 31
Views: 22,642
Posted By camo
Re: Project Reality: BF2 v1.7 Released!

I'm sure this comment won't at all annoy those that know how much effort went into getting FCS into the game.


But yes more work is planned on FCS for vehicles.
Forum: PR:BF2 General Discussion 2021-09-21, 00:26
Replies: 5
Views: 1,332
Posted By camo
Re: Devs of PR mod - please read!

Not sure if this is a reference to something that hasn't been released yet? Or perhaps a desire to see fewer teasers?

edit: ah, ww2. lol
Forum: PR:BF2 Community Modding 2021-08-25, 22:28
Replies: 41
Views: 5,746
Posted By camo
Forum: PR:BF2 Community Modding 2021-08-16, 08:54
Replies: 41
Views: 5,746
Posted By camo
Re: [WIP] FGM-148 Javelin

It looks like you're making the early version which tbh is fine, gives us a little more flexibility for factions and theatres etc. Could you post the latest wip?
Forum: PR:BF2 Community Modding 2021-08-13, 16:59
Replies: 41
Views: 5,746
Posted By camo
Re: [WIP] FGM-148 Javelin

Rear end cap is looking a little large but otherwise nice work!

Also what version of the javelin were you aiming for?
Forum: Indonesian Forces 2021-06-19, 11:50
Replies: 9
Views: 2,344
Posted By camo
Re: [WIP] AX308

Much better!

Though the ejection port looks a little small and the grip in front of the magazine looks off as well. But good work so far.
Forum: PR:BF2 Community Modding 2021-05-15, 11:55
Replies: 13
Views: 2,951
Posted By camo
Re: Multi's Sound Mod

Really nice work! Have you any experience in making vehicle engine sounds?
Forum: PR:BF2 Community Modding 2021-05-15, 10:20
Replies: 5
Views: 705
Posted By camo
Re: NEED HELP WITH M16A1 SOUNDS

Distant sounds are part of the muzzle effect so look for that in the galil tweak file.

Then find that emitter in effects, which will read.
Forum: PR:BF2 Community Factions 2021-04-20, 04:25
Replies: 1
Views: 738
Posted By camo
Re: Rescue of archives form Brazilian forces and Farcs

Salmonella lost the files he had for the faction.
Forum: Indonesian Forces 2021-04-15, 05:52
Replies: 9
Views: 2,344
Posted By camo
Re: [WIP] AX308

Proportions of all the parts look off. What references were used?
Forum: Indonesian Forces 2021-04-08, 17:46
Replies: 9
Views: 2,344
Posted By camo
Re: [WIP] AX308

Dimensions on this look...... odd.
Forum: PR:BF2 General Discussion 2021-03-04, 05:42
Replies: 2
Views: 655
Posted By camo
Re: Request

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nf7IRz6RKR0
Forum: PR:BF2 General Discussion 2020-12-03, 03:22
Replies: 4
Views: 713
Posted By camo
Re: PR MOD of the YEAR 2020 VOTE!

Honourable mention would be nice, so there is a point. I voted :)
Forum: PR:BF2 General Discussion 2020-10-29, 10:08
Replies: 4
Views: 3,507
Posted By camo
Re: Twin Huey Flight Model

Fixed for next update.
Forum: PR:BF2 Community Modding 2020-10-20, 09:21
Replies: 34
Views: 8,762
Posted By camo
Re: [Vehicle] Eagle IV [WIP]

Post an update whenever you can, I didn't get a chance to look at the p3d links while they were up.
Showing results 1 to 25 of 500

 

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