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29 Jul 2021, 00:00:00 (PRT)
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Search: Posts Made By: camo
Forum: Modelling & Animations 2021-06-19, 11:50
Replies: 9
Views: 1,234
Posted By camo
Re: [WIP] AX308

Much better!

Though the ejection port looks a little small and the grip in front of the magazine looks off as well. But good work so far.
Forum: PR:BF2 Community Modding 2021-05-15, 11:55
Replies: 13
Views: 1,053
Posted By camo
Re: Multi's Sound Mod

Really nice work! Have you any experience in making vehicle engine sounds?
Forum: PR:BF2 Community Modding 2021-05-15, 10:20
Replies: 5
Views: 278
Posted By camo
Re: NEED HELP WITH M16A1 SOUNDS

Distant sounds are part of the muzzle effect so look for that in the galil tweak file.

Then find that emitter in effects, which will read.
Forum: PR:BF2 Community Factions 2021-04-20, 04:25
Replies: 1
Views: 263
Posted By camo
Re: Rescue of archives form Brazilian forces and Farcs

Salmonella lost the files he had for the faction.
Forum: Modelling & Animations 2021-04-15, 05:52
Replies: 9
Views: 1,234
Posted By camo
Re: [WIP] AX308

Proportions of all the parts look off. What references were used?
Forum: Modelling & Animations 2021-04-08, 17:46
Replies: 9
Views: 1,234
Posted By camo
Re: [WIP] AX308

Dimensions on this look...... odd.
Forum: PR:BF2 General Discussion 2021-03-04, 05:42
Replies: 2
Views: 436
Posted By camo
Re: Request

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Forum: PR:BF2 General Discussion 2020-12-03, 03:22
Replies: 4
Views: 583
Posted By camo
Re: PR MOD of the YEAR 2020 VOTE!

Honourable mention would be nice, so there is a point. I voted :)
Forum: PR:BF2 General Discussion 2020-10-29, 10:08
Replies: 4
Views: 3,261
Posted By camo
Re: Twin Huey Flight Model

Fixed for next update.
Forum: PR:BF2 Community Modding 2020-10-20, 09:21
Replies: 34
Views: 7,666
Posted By camo
Re: [Vehicle] Eagle IV [WIP]

Post an update whenever you can, I didn't get a chance to look at the p3d links while they were up.
Forum: PR:BF2 Community Modding 2020-10-10, 11:18
Replies: 34
Views: 7,666
Posted By camo
Re: [Vehicle] Eagle IV [WIP]

I'd say have a look at your references again. A few areas like the front grill look a bit off shape wise. But great start.
Forum: PR Changelogs 2020-09-29, 07:24
Replies: 97
Views: 33,536
Posted By camo
Re: PR:BF2 v1.6.3.0 Changelog

Is the same for now.
Forum: PR Changelogs 2020-09-28, 14:16
Replies: 97
Views: 33,536
Posted By camo
Re: PR:BF2 v1.6.3.0 Changelog

The model has differences between it and the 80a. btr-82am has no thermals.
Forum: PR:BF2 Suggestions 2020-07-24, 06:03
Replies: 28
Views: 8,834
Posted By camo
Re: Alter damage properties to reduce instances of dead-deads

A fade to black for wounded screen was added with 1.6.2.
Forum: PR:BF2 General Discussion 2020-07-11, 02:12
Replies: 4
Views: 3,261
Posted By camo
Re: Twin Huey Flight Model

Can take a look.
Forum: PR:BF2 General Discussion 2020-07-07, 01:00
Replies: 5
Views: 2,575
Posted By camo
Re: Will the OG-7V frag warhead be added to PR?

You'll most likely see them sometime in the future.
Forum: Off-Topic Discussion 2020-05-29, 04:21
Replies: 57
Views: 43,833
Posted By camo
Re: [BF3:Realitymod] A Project Reality / Squad inspired mod for Battlefield 3

We still get questions asking if this is us working on it because of the name. You should try harder to separate the project origins. You said you might change it before release, is this still the...
Forum: Off-Topic Discussion 2020-05-14, 10:40
Replies: 3,459
Views: 453,726
Posted By camo
Re: Forgotten Hope 2 (BF2 Mod)

Nice job, well done to all the fh2 devs!
Forum: PR Changelogs 2020-04-20, 10:32
Replies: 105
Views: 42,033
Posted By camo
Re: PR:BF2 v1.6.0.0 Changelog [Pre-release]

Yep, best not to do it around friendlies.
Forum: Project Reality News 2020-04-13, 15:39
Replies: 60
Views: 27,286
Posted By camo
Re: Project Reality v1.6 Devcast

Every variant gets a gattling gun.
Forum: PR:BF2 General Discussion 2020-04-07, 03:23
Replies: 1
Views: 601
Posted By camo
Re: Ships in PR

Yes
https://www.realitymod.com/forum/showthread.php?t=147779
Forum: PR:BF2 General Discussion 2019-12-24, 12:43
Replies: 7
Views: 1,919
Posted By camo
Re: Help with doing cinematics (?)

I probably have an example file somewhere, if i can find it i'll send it in a few days. You'd also need bf2 editor.
https://www.realitymod.com/forum/showthread.php?t=14468
Forum: PR:BF2 General Discussion 2019-12-23, 11:07
Replies: 7
Views: 1,919
Posted By camo
Re: Help with doing cinematics (?)

From your trailer it looks like you're already using prbot, so that by itself should remove most name tags unless you're looking right at them.
To completely remove name tags you need to add the...
Forum: PR:BF2 General Discussion 2019-10-05, 08:59
Replies: 25
Q
Views: 3,065
Posted By camo
Re: Q

Ignore suchar, PR has a lot of content in the pipeline beyond ww2 and 1.6.
Forum: PR:BF2 Bugs 2019-07-20, 16:23
Replies: 1
Views: 733
Posted By camo
Re: Burning Sands - Stormer - 1 man bugged instant unlock

This has been fixed for 1.6. Thanks for the report.
Showing results 1 to 25 of 500

 

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