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02 Dec 2020, 00:00:00 (PRT)
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Search: Posts Made By: TheMerchantOfMenace
Forum: PR Highlights 2020-05-24, 09:28
Replies: 63
Views: 10,590
Re: v1.6.1 - Gameplay changes

Sorry you took it so hard, but as long as you kept insisting that the patch revives were rarely used by you, then my suggestion that you did not know how to properly make use of the Medic kit...
Forum: PR Highlights 2020-05-19, 05:17
Replies: 63
Views: 10,590
Re: v1.6.1 - Gameplay changes

Myself, having played the Medic role practically exclusively for years, agree fully with everything Woxbel, Webcole, Filamu, and Mectus have stated over various posts here, and do as well find...
Forum: PR:BF2 Bugs 2020-05-14, 06:24
Replies: 4
Views: 687
Re: MUMBLE 1.6.0.2 ITS ALL FUCKED UP! hear everyone

Have you tried this Wank? https://www.realitymod.com/forum/showthread.php?t=147961

Maybe the DEVs will be able to figure out what is causing your crashes, with the dumps.
Forum: PR:BF2 Support 2020-05-03, 06:14
Replies: 13
Views: 8,052
Re: Getting crash dumps

Is this only helpful to you to debug crashes to desktop, or is it for other PR debugging?

I'm not crashing to desktop, but if running this helps you with anything else, I'll run it.
Forum: PR:BF2 Bugs 2020-05-01, 07:43
Replies: 2
Views: 298
Stuck on Disconnect screen

If I'm on a server and Esc out and click Disconnect, I will disconnect from the server I was on, get back to the Server List, and am able to connect onto another server.

However, if I Esc out,...
Forum: PR:BF2 Bugs 2020-05-01, 07:35
Replies: 1
Views: 296
Losing all points after CTD?

Not certain if you guys want me to create a different thread for each reported bug, or just one thread with the list of bugs, I think you would want a different thread for each, so doing that now,...
Forum: PR:BF2 Bugs 2020-05-01, 07:31
Replies: 7
Views: 510
Mumble tags? not showing

Not sure what they're called... when someone talks on Mumble and you see their name tag on the lower left... a lot of people's tags don't show up, so most of the time you don't know if another SL is...
Forum: PR:BF2 General Discussion 2020-02-17, 01:42
Replies: 2,567
Views: 294,632
Re: Ask the [DEV]s a (?) - Part 2

I second the Ghost Train and Qwai River vote for removal!
Forum: Project Reality News 2020-02-16, 18:57
Replies: 168
Views: 95,530
Re: PR:BF2 v1.6/WW2 Status Update March 2019

You guys are doing, and have done a phenomenal job... there has never been a better mod than PR... and there still isn't.

Thank you for what you have done for us. All the best in your new...
Forum: Project Reality News 2020-02-15, 20:51
Replies: 168
Views: 95,530
Re: PR:BF2 v1.6/WW2 Status Update March 2019

Sounds serious, have you seen people dying of anticipation around you? Or maybe it's just nerves, they're popping tranquilizers?

It's coming, do not despair...!
Forum: PR:BF2 General Discussion 2020-02-15, 20:45
Replies: 2,567
Views: 294,632
Re: Ask the [DEV]s a (?) - Part 2

So, used to be you could pull kits from crates with very little depletion, but this has now been changed, so that the crate depletes much faster with kit requests.

Is it possible to have numbers?...
Forum: PR:BF2 General Discussion 2020-02-15, 20:39
Replies: 2,567
Views: 294,632
Re: Ask the [DEV]s a (?) - Part 2

I liked Shikotan, but there was one faction that used to spawn at the S or SE of the island and they only had one way out of their main which was a N-bound road which was then camped by enemy Hats,...
Forum: PR:BF2 General Discussion 2019-10-17, 01:32
Replies: 15
Views: 2,639
Re: Is PR Dead ?

I still play it every day.

There is nothing out there that I'm aware of that offers as good a gameplay, along with as good a squadmates as one can find with PR.

If you're a team-oriented type...
Forum: PR:BF2 General Discussion 2019-08-12, 20:25
Replies: 2,567
Views: 294,632
Re: Ask the [DEV]s a (?) - Part 2

PRSPY showing only one server... ?

Not home, on vacation, don't have PR installed in this laptop, so can't check further.

I really hope there are more active servers.
Forum: PR:BF2 Support 2019-02-17, 01:53
Replies: 87
Views: 28,229
Re: PR Noise-Problem Solution

I've been using this for years, and wouldn't enjoy playing PR at all without it.

Thanks again Spook!, and Senshi for re-vamping it.

Find post #73 in this thread, Senshi's post, download the...
Forum: PR Changelogs 2018-04-27, 23:40
Replies: 86
Views: 47,454
Re: PR:BF2 v1.5.4.0 Changelog

Wonderful!

Thanks as usual, going to make another cash contribution. You guys are the best!
Forum: PR:BF2 Support 2018-02-10, 19:10
Replies: 5
Views: 2,668
Re: Installation issue: Unsupported 16-bit Application [SOLVED]

Jesus Christ! Spent the evening and part of the morning here scratching my head over this problem, had the exact same issue, exact same error msg.

After I downloaded the prbf2_1.5.0.0_full.iso...
Forum: Project Reality News 2018-01-29, 23:16
Replies: 93
Views: 53,105
Re: Project Reality: BF2 v1.5 Announced!

NOOOOOOO!!!!

WHY?????

It was already bad enough, so many assh*les too damn lazy to request Rifleman kits to rearm off of, crates never last... and now this???

It was already difficult enough...
Forum: PR:BF2 General Discussion 2017-11-26, 19:09
Replies: 35
Views: 8,346
Re: FOBS - The Most Important Facet of the Game PR

Project Reality Map Gallery (http://tournament.realitymod.com/mapviewer/)

These will show you artillery status, but not mortar... perhaps someone could convince the DEVs to share the mortar...
Forum: PR:BF2 General Discussion 2017-11-26, 19:04
Replies: 35
Views: 8,346
Re: FOBS - The Most Important Facet of the Game PR

Swampy, can you explain what you are referring to with regard to this 100m buffer zone?

Are you talking about this buffer zone affecting the building another FOB, or are you talking about it...
Forum: PR Highlights 2017-08-22, 21:39
Replies: 35
Views: 20,767
Re: PR:BF2 v1.4 Official Retro Map Pack Update Released!

F*ckin' A guys! (nardz, ArkUTD)

I never would have thought to ask.

Will be wonderful indeed if it's at least in the Launcher... I really loved those Retro maps, HOG played them for a week or...
Forum: PR:BF2 General Discussion 2017-08-20, 22:02
Replies: 13
Views: 3,191
Re: Command & Control on HOG

Ok, interesting. But until such time as it is overhauled, will be very practical to know that I can build the team FOB when the first is destroyed.

Every time we play, the whole team (or, at...
Forum: PR:BF2 General Discussion 2017-08-20, 20:21
Replies: 13
Views: 3,191
Re: Command & Control on HOG

Was just reading the PR manual.

It most certainly doesn't mention who is allowed to build the FOB in C & C mode.

One guy was Commander the other evening and kept insisting that only the...
Forum: PR:BF2 Suggestions 2017-08-15, 20:32
Replies: 21
Views: 5,338
Re: Flag-Ticket Mechanics Change

My post was mostly aimed at the Ia Drang map in particular, the same is probably not applicable for most other maps, due to the linear cap order, and consequently as you rightly point out, leaving...
Forum: PR:BF2 Suggestions 2017-08-14, 22:04
Replies: 21
Views: 5,338
Re: Flag-Ticket Mechanics Change

Not certain what you are suggesting here.

As you've pointed out, currently, you lose 30 tickets when losing a flag that you "owned". Then you go on to suggest that you should "lose X tickets...
Showing results 1 to 25 of 108

 

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