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27 May 2022,
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Posts Made By:
Mats391
Forum:
Off-Topic Discussion
2022-05-19, 09:54
Replies:
2
Arma Reforger
Views:
329
Posted By
Mats391
Re: Arma Reforger
After playing with it a bit, to me it already feels like it is moving towards PR or Squad style. Lets wait for it to progress a bit further in early access before committing to it ;)
Forum:
PR:BF2 Bugs
2022-05-17, 06:03
Replies:
1
v1.7.1
50 cal sound
Views:
264
Posted By
Mats391
Re: 50 cal sound
Yes, we noticed. It is fixed for next version
Forum:
PR:BF2 Suggestions
2022-05-07, 16:37
Replies:
10
Ear plugs/muffle effect for helicopter occupants
Views:
537
Posted By
Mats391
Re: Ear plugs/muffle effect for helicopter occupants
There exists a setting for this (listenerObstruction) that is used on tanks etc already to block out outside sounds. However this setting seems to do little to nothing to engine sounds created by own...
Forum:
PR:BF2 Support
2022-05-05, 07:31
Replies:
1
Win 10
Error 503 when trying to login
Views:
179
Posted By
Mats391
Re: Error 503 when trying to login
503 means you cannot connect to the login server. This could either be your internet or an issue with SSL certificates. Make sure your System is updated and accepts latests root certificates
Forum:
Software & Operating Systems
2022-04-30, 20:38
Replies:
2
Win10 DirectSound3D, positional headphone audio & stuff
Views:
393
Posted By
Mats391
Re: Win10 DirectSound3D, positional headphone audio & stuff
Sounds interesting. Maybe you could make a video with PR sounds? I feel vanilla bf2 sounds dont do it justice.
Forum:
PR:BF2 Suggestions
2022-04-21, 11:59
Replies:
1
T-90 eyes(Shtora-1)
Views:
420
Posted By
Mats391
Re: T-90 eyes(Shtora-1)
Not possible. Also questionably if Shtora even works vs modern ATGM.
Forum:
PR:BF2 Bugs
2022-04-18, 09:49
Replies:
17
v1.7.1
Ascheberg ctd
Views:
1,843
Posted By
Mats391
Re: Ascheberg ctd
Small update on how it is going: We think the issue is coming from the terrain of the map. That alone takes up almost as much memory as other maps. However we have no idea why this is the case. There...
Forum:
PR:BF2 Bugs
2022-04-18, 09:47
Replies:
3
v1.7.1
HMG Nest Zoomed Model Issues
Views:
724
Posted By
Mats391
Re: HMG Nest Zoomed Model Issues
Yea it has been weird for quite some time. Will be fixed/changed eventually when someone works on MG nests again
Forum:
PR:BF2 Suggestions
2022-04-14, 08:48
Replies:
1
Green Medic Signs
Views:
247
Posted By
Mats391
Re: Green Medic Signs
Not possible with default BF2 settings and too much work to reverse this for little to no benefit.
Forum:
PR:BF2 Support
2022-04-12, 09:32
Replies:
14
Win 10
Error 2000 - Profile already used, problem
Views:
1,360
Posted By
Mats391
Re: Error 2000 - Profile already used, problem
The legacy database is frozen and we cannot retrieve or reset any of the old passwords. If you cannot remember it, you cannot retrieve the profile. Sorry about that
Forum:
PR:BF2 Support
2022-04-12, 07:53
Replies:
2
Win 10
[1.7.1.1] CTD on Ascheberg (with procdump)
Views:
585
Posted By
Mats391
Re: [1.7.1.1] CTD on Ascheberg (with procdump)
Thanks for the report. We are investigating this issue already here: https://www.realitymod.com/forum/showthread.php?p=2215864
Forum:
PR:BF2 Bugs
2022-04-12, 05:59
Replies:
17
v1.7.1
Ascheberg ctd
Views:
1,843
Posted By
Mats391
Re: Ascheberg ctd
Thanks! Some questions:
How do you reproduce the crashes?
Does it happen in local or on dedicated?
Does it happen when you load the map as first map or only when switching from another?
At...
Forum:
PR:BF2 Community Modding
2022-04-10, 09:33
Replies:
20
[WIP] NLAW
Views:
2,539
Posted By
Mats391
Re: [WIP] NLAW
We kinda switching away from re-using textures as much as possible and instead try to limit amount of materials per mesh.
Forum:
PR:BF2 Support
2022-04-09, 18:12
Replies:
5
Win 10
Error 1103 on 1.7
Views:
437
Posted By
Mats391
Re: Error 1103 on 1.7
Try launching C:\Games\Project Reality BF2\prbf2.exe directly to see if that works. If it doesnt, try launching it with procdump (https://www.realitymod.com/forum/showthread.php?t=147961) attached to...
Forum:
PR:BF2 Bugs
2022-04-08, 17:25
Replies:
17
v1.7.1
Ascheberg ctd
Views:
1,843
Posted By
Mats391
Re: Ascheberg ctd
Thanks. Could you try to do a full memory dump? For that use -ma instead -mm. It will be big, couple of GB so uploading might become an issue
Forum:
PR Changelogs
2022-04-08, 12:28
Replies:
24
PR:BF2 v1.7.1.0 Changelog
Views:
10,217
Posted By
Mats391
Re: PR:BF2 v1.7.1.0 Changelog
PR:BF2 v1.7.1.1 Changelog (2022/04/08)
-----------------------
Coop:
Fixed UAV not working.
Factions:
Fixed Spotter STD kit in some Russian subfactions having an incorrect melee weapon.
Forum:
PR:BF2 Bugs
2022-04-08, 08:06
Replies:
17
v1.7.1
Ascheberg ctd
Views:
1,843
Posted By
Mats391
Re: Ascheberg ctd
Even when you do it on empty server or playing local?
Forum:
PR:BF2 Bugs
2022-04-07, 15:25
Replies:
17
v1.7.1
Ascheberg ctd
Views:
1,843
Posted By
Mats391
Re: Ascheberg ctd
Thanks for the dump. Did that crash happen when you were creating a screenshot?
Forum:
PR:BF2 Bugs
2022-04-07, 08:27
Replies:
17
v1.7.1
Ascheberg ctd
Views:
1,843
Posted By
Mats391
Re: Ascheberg ctd
Have you had this issue on any other map?
Forum:
PR:BF2 Suggestions
2022-04-07, 07:07
Replies:
10
Make Ragdolls consume patch to increase wound time
Views:
1,162
Posted By
Mats391
Re: Make Ragdolls consume patch to increase wound time
consuming the patch is not that much of an issue. Problem is extending the body lifetime. You would have to extend it both on server and client. There were serverside mods that increased the time...
Forum:
PR:BF2 Support
2022-04-06, 17:24
Replies:
14
Win 10
Error 2000 - Profile already used, problem
Views:
1,360
Posted By
Mats391
Re: Error 2000 - Profile already used, problem
You can retrieve old profile if you remember the name and password as long as it did not get linked to any steam account.
Forum:
PR:BF2 Suggestions
2022-04-06, 13:16
Replies:
10
Make Ragdolls consume patch to increase wound time
Views:
1,162
Posted By
Mats391
Re: Make Ragdolls consume patch to increase wound time
For most things we stopped saying "not possible" as a lot is possible if we spent enough time. A feature like this would require tons of time and reversing of code. So rather than "not possible", I...
Forum:
PR Changelogs
2022-04-03, 11:58
Replies:
24
PR:BF2 v1.7.1.0 Changelog
Views:
10,217
Posted By
Mats391
PR:BF2 v1.7.1.0 Changelog
https://i.imgur.com/4ygmGOz.png
Welcome to the first update for 1.7. With this update we introduce two new maps, some quality of life interface updates and changes to the mechanics of some of our...
Forum:
PR:BF2 Support
2022-04-03, 08:50
Replies:
2
Win 10
Game closes when joining OFFLINE server
Views:
464
Posted By
Mats391
Re: Game closes when joining OFFLINE server
Please try and gather a crash dump. Instruction can be found here: https://www.realitymod.com/forum/showthread.php?t=147961
Forum:
PR:BF2 Support
2022-04-03, 08:50
Replies:
2
Win 10
Win 11 Game Crash after the Intro
Views:
568
Posted By
Mats391
Re: Win 11 Game Crash after the Intro
Please try and gather a crash dump. Instruction can be found here: https://www.realitymod.com/forum/showthread.php?t=147961
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