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26 Sep 2021, 00:00:00 (PRT)
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Search: Posts Made By: Mats391
Forum: PR:BF2 Suggestions 2021-09-17, 10:57
Replies: 1
Views: 164
Posted By Mats391
Re: Make static chairs enterable (let me sit in a chair)

No. It would eat up a slot in the already limited networkable object count. If you want this for a movie, you can ask in community modding how to do it.
Forum: Community Maps 2021-09-16, 11:14
Replies: 7
Views: 279
Posted By Mats391
Re: map changzhou_island 4km

The airfield seems to already be quite disconnected from everything else. Dont think you would gain much by moving it off-map. This is kind of a 2km map disguised as 4km just like Soul Rebel.

As...
Forum: PR:BF2 Community Modding 2021-09-16, 09:13
Replies: 36
Views: 6,676
Posted By Mats391
Re: Blender for PR Modelling?

The plugin is still missing lots of things needed to work as a real exporter. It might be useful to import meshes into blender, but it cannot replace the 3ds tools.
Forum: PR:BF2 Bugs 2021-09-15, 12:33
Replies: 8
Views: 368
Posted By Mats391
Re: Bad FPS since update

Please use the support info from Launcher as it includes all the information we need
https://imgur.com/dODeRYq.png
Forum: PR:BF2 Bugs 2021-09-15, 06:30
Replies: 8
Views: 368
Posted By Mats391
Re: Bad FPS since update

Can you guys post your system information?
Forum: PR:BF2 Support 2021-09-14, 17:52
Replies: 2
Views: 149
Posted By Mats391
Re: Will installer find pre-existing files ?

Yes, that should work. One note tho: We do not support Windows 8, but I am sure you would use Windows 8.1?
Forum: General Technical Support 2021-09-13, 07:15
Replies: 1
Views: 194
Posted By Mats391
Re: 59: Update failed. The required version for this update does not match the instal

Please try manual updating: https://www.realitymod.com/forum/showthread.php?t=125178
Forum: PR:BF2 Support 2021-09-07, 19:18
Replies: 2
Views: 603
Posted By Mats391
Re: Critical Error when i press play offline

Please follow these instructions: https://www.realitymod.com/forum/showthread.php?p=2212971#post2212971
Forum: PR:BF2 Community Modding 2021-09-07, 18:05
Replies: 3
Views: 260
Posted By Mats391
Re: How to edit existing 3D models?

Only way is to use the 3ds max tools. However for the stryker you would not even have to do that as we the export scenes for it. Then again those are also 3ds max9. I am sure we can provide you with...
Forum: PR:BF2 Support 2021-09-07, 18:01
Replies: 8
Views: 548
Posted By Mats391
Re: Crash when logging in

Glad to hear that! We also found the cause for this issue and will fix it in the next update. Until then you will have to make sure your color profile is set as shown above.
Forum: PR:BF2 Community Modding 2021-09-07, 11:58
Replies: 16
Views: 1,311
Posted By Mats391
Re: T80 base

Rigging vehicles for BF2/PR is mostly just splitting the parts that should move into separate objects/children so they can move. E.g. on the tank the turret, barrel and cupola would be separate...
Forum: PR:BF2 Support 2021-09-07, 09:19
Replies: 8
Views: 548
Posted By Mats391
Re: Crash when logging in

Please try switching the Device Profile to sRGB IEC61966-2.1 instead of the virtual profile.
https://imgur.com/3LVRo5g.png

Please let us know if this solution works for you and is suitable. We...
Forum: PR:BF2 Support 2021-09-07, 06:27
Replies: 23
Views: 3,640
Posted By Mats391
Re: Critical Error (help)

Thanks. We will investigate it and once we find the issue provide you a version to test.

Edit: Continuing in corresponding thread: https://www.realitymod.com/forum/showthread.php?t=150899
Forum: PR Changelogs 2021-09-06, 13:30
Replies: 23
Views: 6,213
Posted By Mats391
Re: PR:BF2 v1.6.8.0 Changelog

The shotguns did not change for 1.6.8.0 or any of the recent patches, so if you used them in the past years, you did get to enjoy them ;)
Forum: PR:BF2 Support 2021-09-06, 11:21
Replies: 23
Views: 3,640
Posted By Mats391
Re: Critical Error (help)

We also changed some thing for 1.6.8.1 that might fix this issue. Please let me know if it works now.
Forum: PR Changelogs 2021-09-06, 10:22
Replies: 23
Views: 6,213
Posted By Mats391
Re: PR:BF2 v1.6.8.0 Changelog

PR:BF2 v1.6.8.1 Changelog (2021/09/05)
-----------------------
General:
Added option to Launcher to change to new hardware mouse (Launcher Options -> Interface. Default disabled)
Fixed issues...
Forum: PR:BF2 Support 2021-09-06, 08:36
Replies: 23
Views: 3,640
Posted By Mats391
Re: Critical Error (help)

Yes we need the program as the stacktrace from the error does not help here. We need to know more about the state of the program when the exception occurs and that is what procdump can give us. You...
Forum: Project Reality News 2021-09-05, 16:13
Replies: 23
Views: 5,538
Posted By Mats391
Re: Project Reality v1.6.8 Update details & Devcast

Nothing changed on gun damage. You either missed or the server are your bullets due to bad hitreg.
Forum: PR:BF2 Support 2021-09-05, 08:34
Replies: 23
Views: 3,640
Posted By Mats391
Re: Critical Error (help)

Please get the program proc dump (see here (https://www.realitymod.com/forum/showthread.php?t=147961)). Then use it like this
procdump.exe -ma -e 1 -f "TypeConverter" -w PRLauncher.exe
and launch...
Forum: PR:BF2 Bugs 2021-09-04, 19:37
Replies: 2
Views: 195
Posted By Mats391
Re: Mouse not showing up on spawn Menu

If mouse is not working in game, please type
rhooks.hardwaremouse 0
into the console. It will revert to the old bf2 software mouse. We are working on adding a corresponding option to the Launcher.
Forum: PR Changelogs 2021-09-02, 08:13
Replies: 10
Views: 7,832
Posted By Mats391
Re: PR:BF2 v1.6.7.0 Changelog

Gameplay consideration were secondary for that change. Big destructible villages are a huge killer for server performance.
Forum: PR:BF2 Community Modding 2021-09-01, 19:12
Replies: 39
Views: 3,509
Posted By Mats391
Re: (Vehicle) Stryker MGS - M1128 Mobile Gun System

That UV looks way better! Nicely done!
Forum: PR:BF2 Support 2021-08-26, 07:02
Replies: 1
Views: 199
Posted By Mats391
Re: PR2 Critical Error

We currently feel it is unlikely to be an issue inside the Launcher as otherwise more players would have this issue. As such we assume it might be some problem on your system.
Please try this...
Forum: PR:BF2 Bugs 2021-08-24, 13:26
Replies: 16
Views: 1,203
Posted By Mats391
Re: Game Crashes very often

This issue seems to be related to player entering vehicles on spawn. (objectTemplate.setEnterOnSpawn) We still have no real idea why this happens and especially why it just started happening...
Forum: PR:BF2 Community Modding 2021-08-24, 08:51
Replies: 32
Views: 1,821
Posted By Mats391
Re: [WIP] FGM-148 Javelin

Looking really good. Cant wait to get it in game :)
As Hokunin said, adding some dirt and scratches can help to make it feel more natural. Just dont over do it. They never seem to be very beaten up...
Showing results 1 to 25 of 500

 

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