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26 Nov 2020, 00:00:00 (PRT)
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Search: Posts Made By: CAS_ual_TY
Forum: Off-Topic Discussion 2020-10-30, 09:25
Replies: 6
Views: 1,026
Posted By CAS_ual_TY
Re: BF2 Pirates Event 31st October

would love to join
unfortunately Im not home
Forum: PR:BF2 Suggestions 2020-10-23, 09:40
Replies: 33
Views: 3,740
Posted By CAS_ual_TY
Re: New factions on maps

that would be so epic
mg42 death traps in caves and underground
Forum: PR:BF2 Suggestions 2020-10-08, 14:15
Replies: 33
Views: 3,740
Posted By CAS_ual_TY
Re: New factions on maps

bijar techie warfare
Forum: PR:BF2 General Discussion 2020-10-02, 20:11
Replies: 9
Views: 1,386
Posted By CAS_ual_TY
Re: CAMO AND SKINS IDENTIFY

Go work on the wiki then
Forum: PR:BF2 General Discussion 2020-08-31, 18:16
Replies: 2,566
Views: 293,417
Posted By CAS_ual_TY
Re: Ask the [DEV]s a (?) - Part 2

Nah we need the AT-Gun (as in: look at those placed on the maps of eg. Kozelsk) techies. Gunner can only look up and down and it has to be aimed side-ways by the driver.
Also does backflip when fired
Forum: PR:BF2 Suggestions 2020-08-20, 15:20
Replies: 26
Views: 4,792
Posted By CAS_ual_TY
Re: Aircraft Damage System (Specifically jets)

Yes lets promote being reckless in a jet and making cas easy again
Forum: PR:BF2 Suggestions 2020-08-19, 11:03
Replies: 26
Views: 4,792
Posted By CAS_ual_TY
Re: Aircraft Damage System (Specifically jets)

- shouldnt be cut in half
- should maybe be lowered by 25%
- also for crewman
Forum: PR:BF2 Suggestions 2020-06-26, 15:55
Replies: 1
Views: 2,129
Posted By CAS_ual_TY
PRSpy: Ignore [R-BOT] Prefixes

Pls make it so that any player with said prefix can not be marked in blue. Annoying if you have anyone who is also a bot marked as friend.
Forum: PR:BF2 Community Modding 2020-06-26, 09:19
Replies: 12
Views: 3,476
Posted By CAS_ual_TY
Re: Bug Fixes

open sourcing this is kinda a problem since they kinda dont own the game you know
and there have been enough changes to the binaries to make this an absolute pain in the ass as you would have to...
Forum: PR:WWII General Discussion 2020-06-26, 09:12
Replies: 2
Views: 2,493
Posted By CAS_ual_TY
Re: Game-play

dont blame the mappers, blame the players
not enough good squadleaders

there needs to be a server on weekends or smth which just instantly kicks idiots and has very low tolerance
Forum: PR:BF2 Suggestions 2020-06-12, 11:41
Replies: 24
Views: 3,040
Posted By CAS_ual_TY
Re: "Go Sound Check"

Keep engine on at all times.
Forum: PR:BF2 General Discussion 2020-06-06, 14:39
Replies: 6
Views: 761
Posted By CAS_ual_TY
Re: What are stone markers for?

Maybe make them more visible. Make them stick out more. Add a red line to the rock or something. This would allow the classic "is this mark legit or not" mind game.
Right now the majority doesnt see...
Forum: PR:BF2 Suggestions 2020-05-23, 12:42
Replies: 8
Views: 1,085
Posted By CAS_ual_TY
Re: Change: (GIVE UP/CALL MEDIC) to (CALL MEDIC/GIVE UP)

I can see the point in switching them up. But then also switch the suicide button or just move the suicide button somewhere else.

Might be worth a try to move all the bottons from below the map to...
Forum: PR Highlights 2020-05-18, 07:43
Replies: 63
Views: 10,239
Posted By CAS_ual_TY
Re: v1.6.1 - Gameplay changes

Already opened a thread on this
https://www.realitymod.com/forum/showthread.php?t=149735
Maybe make players lose consequtively more the more they jump. So binnyhopping is still nerfed but jumping...
Forum: PR:BF2 Suggestions 2020-05-11, 12:06
Replies: 7
Views: 811
Posted By CAS_ual_TY
Re: Tank RNG Alternative

And telling apart ATGM hit from Shell hit? Is that possible?
Forum: PR:BF2 Suggestions 2020-05-11, 11:41
Replies: 7
Views: 811
Posted By CAS_ual_TY
Tank RNG Alternative

Armor-Whore Perspective:

Too much RNG
Can get tracked by a single hit
RNG lowers the skill ceiling by a lot
Even when playing everything right, you might just lose the Tank v Tank fight to...
Forum: PR:BF2 Tales from the Front 2020-05-04, 14:46
Replies: 110
Views: 18,830
Posted By CAS_ual_TY
Re: STompa's Videos

there will always be idiots to scream at
Forum: PR:BF2 Tales from the Front 2020-05-03, 22:44
Replies: 110
Views: 18,830
Posted By CAS_ual_TY
Re: STompa's Videos

love the thumbnail

"niko: idiots too stupid to check map"
Forum: PR:BF2 Suggestions 2020-05-03, 22:38
Replies: 13
Views: 1,862
Posted By CAS_ual_TY
Re: Let wounded and dead write

this is kinda true

"medic pls"
"medic go west"
"fuck you medic"

open for squad chat only
Forum: PR:BF2 General Discussion 2020-05-03, 14:15
Replies: 3
Views: 785
Posted By CAS_ual_TY
Re: Party Van (Zastava 900 AK) music

MTFTzJkugIQ

you only put the video id between the quotes
Forum: PR:BF2 General Discussion 2020-04-23, 19:42
Replies: 4
Views: 714
Posted By CAS_ual_TY
Re: F-14 in PR, how would it work?

so you gonna make it and look for ideas?
Forum: Project Reality News 2020-04-14, 18:17
Replies: 60
Views: 20,443
Posted By CAS_ual_TY
Re: Project Reality v1.6 Devcast

Where is next devcast
Fat
Bald
Forum: Project Reality News 2020-04-01, 16:44
Replies: 144
Views: 50,272
Posted By CAS_ual_TY
Re: Project Reality: BF2 v1.6 Announced!

Bad date for this.
University also announced this will be a neutral semester (= nothing counts). Really bad day for big announcements
Forum: PR:BF2 General Discussion 2020-03-29, 01:05
Replies: 13
Views: 1,861
Posted By CAS_ual_TY
Re: Old Player Returning, What's new?

Oh yeah jets suck now. Thats true. And Tank v Tank is kinda just luck now; whoever loses his gun on first hit loses the engagement.
Forum: PR:BF2 General Discussion 2020-03-27, 16:35
Replies: 13
Views: 1,861
Posted By CAS_ual_TY
Re: Old Player Returning, What's new?

Biggest change is that people are even more retarded now than they were in 1.2
Showing results 1 to 25 of 275

 

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