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26 Nov 2020, 00:00:00 (PRT)
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Search: Posts Made By: robert357
Forum: PR:BF2 Community Modding 2020-11-03, 00:29
Replies: 45
Views: 9,951
Posted By robert357
Re: [WIP][Vehicle] Panther G

I just noticed there is only hole for MG in turret but there is not for the optics on the other side.

Also if it's Panther Ausf G then it should have "chin" like on picture. Otherwise it's Ausf A....
Forum: Project Reality News 2020-10-30, 11:51
Replies: 39
Views: 12,983
Posted By robert357
Re: Project Reality v1.6.3 Update details & Devcast

Not to mention sometimes there is some kind desync or something so you can get "shot", see blood etc. but this hasn't been registered so you're perfectly fine.
Forum: PR:BF2 Bugs 2020-10-28, 18:38
Replies: 7
Views: 257
Posted By robert357
Re: Kokan’s deadly TV in building

Sometimes you can get killed by explosion that didn't "show up". There is no big bum, no sound etc.
Forum: PR:BF2 Suggestions 2020-10-21, 18:44
Replies: 33
Views: 3,740
Posted By robert357
Re: New factions on maps

Battle of castle Itter-ujah colourized!
Forum: PR Changelogs 2020-10-08, 01:02
Replies: 97
Views: 21,111
Posted By robert357
Re: PR:BF2 v1.6.3.0 Changelog

In my opinion PR has always been more like role playing shooter than hyper realistic. Tbh this is why I like it more than most of the harcore sim/semi-sim shooters.
Forum: PR:BF2 General Discussion 2020-10-04, 21:40
Replies: 6
Views: 1,685
Posted By robert357
Re: I have some questions about the game

Oh neat. I always thought that pressing left will work for me, where right click will "give it" to someone... Well, this will explain why sometimes it didn't work.
Forum: PR:BF2 General Discussion 2020-10-03, 09:49
Replies: 6
Views: 1,685
Posted By robert357
Re: I have some questions about the game

To be clear - you need press right mouse button to drop it.
Forum: PR:BF2 General Discussion 2020-10-01, 23:06
Replies: 9
Views: 1,386
Posted By robert357
Re: CAMO AND SKINS IDENTIFY

Try to join to good squads and wait for orders to open fire to enemies. Best way to awoid friendly fire. Also with few exceptions like MEC-US army and winter camos usually every faction have...
Forum: Project Reality News 2020-09-26, 23:03
Replies: 39
Views: 12,983
Posted By robert357
Re: Project Reality v1.6.3 Update details & Devcast

Damn! The mad lads did it! No more fighting for transport vehicles on main.
Forum: PR:BF2 Community Modding 2020-09-21, 22:05
Replies: 25
Views: 5,880
Posted By robert357
Re: [WIP] [Vehicle] Komatsu LAV

Woah, looks very nice!
Forum: PR:BF2 Suggestions 2020-07-27, 14:04
Replies: 10
Views: 1,874
Posted By robert357
Re: Ammo runner request-able kit

If you give a regular rifleman more ammo bags it's obvious everyone would use this more often than regular rifleman (at least people who aren't lonewolfs). Just throw 3 bags for the squad and they...
Forum: PR:BF2 Suggestions 2020-07-22, 10:51
Replies: 5
Views: 1,291
Posted By robert357
Re: Mine Markers

I remember situation where someone shouting "watch out for mines!" and guy still drove through mine marker... So yeah, even flashing light wouldn't solve this.
Forum: PR:BF2 Community Modding 2020-07-17, 19:49
Replies: 25
Views: 5,880
Posted By robert357
Re: [WIP] [Vehicle] Komatsu LAV

There are cars where you can shoot from sticking from right window (with left-right angle locked) and from the sunroof. I don't see where is the problem here. Just make this seat without duck option....
Forum: PR:BF2 General Discussion 2020-07-09, 22:40
Replies: 8
Views: 2,260
Posted By robert357
Re: PROJECT REALITY HOCKEY MODE?

Are you SURE about that?
Forum: PR:WWII General Discussion 2020-06-12, 21:51
Replies: 4
Views: 1,794
Posted By robert357
Re: Panzerschreck zeroing distance

He was talking about Panzerschreck (HAT) not Panzerfaust (LAT).
Forum: Squad Leader Tactics 2020-05-26, 10:06
Replies: 102
Views: 26,817
Posted By robert357
Re: what's your squad leading style?

Necropost but important one, because recently there are a lot of tension between SLs and new players.
Forum: PR Highlights 2020-05-23, 23:36
Replies: 24
Views: 5,740
Posted By robert357
Re: Sweat, Fields and Fighters

Maybe we'll get M16/Sdkfz 7 halftrucks as AA mobile guns? Durring WW2 most of AA weapons were 20mm or above. Regular machineguns were packed in 2 to 4 as one AA weapon. So I don't see a point to make...
Forum: PR:BF2 Suggestions 2020-05-16, 00:01
Replies: 1
Views: 506
Posted By robert357
Re: Tripod as AA for WWII

It would be cool if tripod MGs could be move around using A and D key. This would add more unique pros and cons for both MG placements.
Forum: PR:BF2 Suggestions 2020-05-13, 17:08
Replies: 25
Views: 2,711
Posted By robert357
Re: M4A3 mg

Add the damn tracers!
Forum: PR:BF2 Suggestions 2020-05-07, 15:55
Replies: 25
Views: 2,711
Posted By robert357
Re: M4A3 mg

Didn't US print what bullets are in belts on ammo boxes?
Forum: PR Changelogs 2020-05-05, 13:46
Replies: 105
Views: 32,216
Posted By robert357
Forum: PR:BF2 Bugs 2020-05-04, 21:39
Replies: 3
Views: 276
Posted By robert357
Re: US weapons from crate

Yep, and you can get STG44 for AR as an alt. This is also on Carentan.
Forum: PR:BF2 Bugs 2020-05-04, 21:10
Replies: 3
Views: 276
Posted By robert357
US weapons from crate

I'm not sure if is intended but picking US regular kits from crate (eg. medic or breacher) you'll get M1 Garand instead if M1 Carbine. In menu you can only get M1 Carbines. Tested only on Carentan...
Forum: PR:BF2 Bugs 2020-05-04, 16:25
Replies: 1
Views: 245
Posted By robert357
Merville bunkers deathtraps

On Merville there are two spots on eastern and western bunker when you can stuck.
https://i.imgur.com/ot09Xtv.jpg
https://i.imgur.com/sCRDRWc.jpg
Forum: PR:BF2 Bugs 2020-05-04, 00:39
Replies: 1
Views: 370
Posted By robert357
Few issues on maps

On Carentan glass in windows factory in the city will turn invisible on particular angles.
https://i.imgur.com/vLeAOZK.jpg

There is a gap in the brick wall further on the south of the factory....
Showing results 1 to 25 of 129

 

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