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07 Jul 2022, 00:00:00 (PRT)
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Search: Posts Made By: Mats391
Forum: PR:BF2 Bugs 2022-06-30, 06:33
Replies: 2
v1.7.1 Auto deploy
Views: 126
Posted By Mats391
Re: Auto deploy

I know the issue, but recently it no longer happens to me. No idea what causes it or how to fix it. We have no one currently that can work on the main menu. Sorry for you inconvenience.
Forum: PR:BF2 Community Modding 2022-06-12, 13:38
Replies: 43
Views: 6,481
Posted By Mats391
Re: [Weapon] Hk 33

1. We have common meshes you can re-use. What format would you need them? 3ds or obj for Blender?
/objects/weapons/common/textures/ammo/ammo_c.dds

2. Not sure I understand, but you will need 2...
Forum: PR:BF2 General Discussion 2022-06-08, 09:55
Replies: 18
Views: 1,244
Posted By Mats391
Re: What was your pain experience becoming pilot/passenger/gunner in Jets/Helicopter

Dont fly close to each other kids.
https://imgur.com/79zcWIt.png
https://imgur.com/PSrsxO8.png
Not my kill (donRon69) or flying tho ;)
Forum: PR:BF2 General Discussion 2022-06-06, 09:22
Replies: 3
Views: 994
Posted By Mats391
Re: the twitch category

Twitch uses https://www.igdb.com/ but mods are not eligible

https://help.twitch.tv/s/article/adding-a-game-and-box-art-to-the-directory?language=en_US
Forum: PR:BF2 General Discussion 2022-06-05, 15:03
Replies: 3
Views: 994
Posted By Mats391
Re: the twitch category

Twitch does not allow categories for mods. I guess thats why it got removed
Forum: PR:BF2 Community Modding 2022-05-30, 17:30
Replies: 12
Views: 649
Posted By Mats391
Re: How to get started?

It is a good start to get you familiarized with how mods are set up. There are lots of tutorials on this forum and on the net on how to get started with bf2 modding.
Forum: PR:BF2 Community Modding 2022-05-30, 13:37
Replies: 12
Views: 649
Posted By Mats391
Re: How to get started?

The ironsight zoom is done by editing the games memory at runtime. I fear c# and Java wont get you far with that. You probably will have more success starting off working with the bf2 con/tweak logic...
Forum: Off-Topic Discussion 2022-05-19, 09:54
Replies: 2
Views: 544
Posted By Mats391
Re: Arma Reforger

After playing with it a bit, to me it already feels like it is moving towards PR or Squad style. Lets wait for it to progress a bit further in early access before committing to it ;)
Forum: PR:BF2 Bugs 2022-05-17, 06:03
Replies: 1
v1.7.1 50 cal sound
Views: 387
Posted By Mats391
Re: 50 cal sound

Yes, we noticed. It is fixed for next version
Forum: PR:BF2 Suggestions 2022-05-07, 16:37
Replies: 10
Views: 842
Posted By Mats391
Re: Ear plugs/muffle effect for helicopter occupants

There exists a setting for this (listenerObstruction) that is used on tanks etc already to block out outside sounds. However this setting seems to do little to nothing to engine sounds created by own...
Forum: PR:BF2 Support 2022-05-05, 07:31
Replies: 1
Views: 285
Posted By Mats391
Re: Error 503 when trying to login

503 means you cannot connect to the login server. This could either be your internet or an issue with SSL certificates. Make sure your System is updated and accepts latests root certificates
Forum: Software & Operating Systems 2022-04-30, 20:38
Replies: 2
Views: 705
Posted By Mats391
Re: Win10 DirectSound3D, positional headphone audio & stuff

Sounds interesting. Maybe you could make a video with PR sounds? I feel vanilla bf2 sounds dont do it justice.
Forum: PR:BF2 Suggestions 2022-04-21, 11:59
Replies: 1
Views: 484
Posted By Mats391
Re: T-90 eyes(Shtora-1)

Not possible. Also questionably if Shtora even works vs modern ATGM.
Forum: PR:BF2 Bugs 2022-04-18, 09:49
Replies: 17
v1.7.1 Ascheberg ctd
Views: 2,182
Posted By Mats391
Re: Ascheberg ctd

Small update on how it is going: We think the issue is coming from the terrain of the map. That alone takes up almost as much memory as other maps. However we have no idea why this is the case. There...
Forum: PR:BF2 Bugs 2022-04-18, 09:47
Replies: 3
Views: 837
Posted By Mats391
Re: HMG Nest Zoomed Model Issues

Yea it has been weird for quite some time. Will be fixed/changed eventually when someone works on MG nests again
Forum: PR:BF2 Suggestions 2022-04-14, 08:48
Replies: 1
Views: 273
Posted By Mats391
Re: Green Medic Signs

Not possible with default BF2 settings and too much work to reverse this for little to no benefit.
Forum: PR:BF2 Support 2022-04-12, 09:32
Replies: 14
Views: 1,489
Posted By Mats391
Re: Error 2000 - Profile already used, problem

The legacy database is frozen and we cannot retrieve or reset any of the old passwords. If you cannot remember it, you cannot retrieve the profile. Sorry about that
Forum: PR:BF2 Support 2022-04-12, 07:53
Replies: 2
Views: 680
Posted By Mats391
Re: [1.7.1.1] CTD on Ascheberg (with procdump)

Thanks for the report. We are investigating this issue already here: https://www.realitymod.com/forum/showthread.php?p=2215864
Forum: PR:BF2 Bugs 2022-04-12, 05:59
Replies: 17
v1.7.1 Ascheberg ctd
Views: 2,182
Posted By Mats391
Re: Ascheberg ctd

Thanks! Some questions:
How do you reproduce the crashes?
Does it happen in local or on dedicated?
Does it happen when you load the map as first map or only when switching from another?
At...
Forum: Indonesian Forces 2022-04-10, 09:33
Replies: 21
Views: 3,129
Posted By Mats391
Re: [WIP] NLAW

We kinda switching away from re-using textures as much as possible and instead try to limit amount of materials per mesh.
Forum: PR:BF2 Support 2022-04-09, 18:12
Replies: 5
Views: 516
Posted By Mats391
Re: Error 1103 on 1.7

Try launching C:\Games\Project Reality BF2\prbf2.exe directly to see if that works. If it doesnt, try launching it with procdump (https://www.realitymod.com/forum/showthread.php?t=147961) attached to...
Forum: PR:BF2 Bugs 2022-04-08, 17:25
Replies: 17
v1.7.1 Ascheberg ctd
Views: 2,182
Posted By Mats391
Re: Ascheberg ctd

Thanks. Could you try to do a full memory dump? For that use -ma instead -mm. It will be big, couple of GB so uploading might become an issue
Forum: PR Changelogs 2022-04-08, 12:28
Replies: 25
Views: 12,834
Posted By Mats391
Re: PR:BF2 v1.7.1.0 Changelog

PR:BF2 v1.7.1.1 Changelog (2022/04/08)
-----------------------


Coop:
Fixed UAV not working.


Factions:
Fixed Spotter STD kit in some Russian subfactions having an incorrect melee weapon.
Forum: PR:BF2 Bugs 2022-04-08, 08:06
Replies: 17
v1.7.1 Ascheberg ctd
Views: 2,182
Posted By Mats391
Re: Ascheberg ctd

Even when you do it on empty server or playing local?
Forum: PR:BF2 Bugs 2022-04-07, 15:25
Replies: 17
v1.7.1 Ascheberg ctd
Views: 2,182
Posted By Mats391
Re: Ascheberg ctd

Thanks for the dump. Did that crash happen when you were creating a screenshot?
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