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03 Dec 2021, 00:00:00 (PRT)
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Search: Posts Made By: InfantryGamer42
Forum: PR:BF2 Suggestions 2021-11-16, 19:47
Replies: 26
Views: 1,236
Posted By InfantryGamer42
Re: Muttrah Alternative Layout

And whiteout flag bleed on AAS, most people will just go to camp enemy main, because flags will lose one big point of there existence and importance.

Other AAS maps no ticket bleed either like...
Forum: PR:BF2 Suggestions 2021-11-16, 09:23
Replies: 26
Views: 1,236
Posted By InfantryGamer42
Re: Muttrah Alternative Layout

New HOG DoD rule and widespread main camping disproves you here. Whiteout ticket bleed, you really do not have any reason to go for flags as they will most likely lose you to much tickets whiteout...
Forum: PR:WWII General Discussion 2021-11-01, 20:08
Replies: 25
Views: 1,358
Posted By InfantryGamer42
Re: WW2 sucks for the germans

True, as we can see that in both PR WW2, Vietnam and Falklands. But for most of world today (as that was comparation base for my comment), GPMG (alternatively light 5.xx mm MG) represents base of...
Forum: PR:WWII General Discussion 2021-10-31, 17:45
Replies: 25
Views: 1,358
Posted By InfantryGamer42
Re: WW2 sucks for the germans

Which for WW2 is not possible, because of differences in doctrines and tactics that each IRL faction had that translate into there weapon capabilities.



And like everybody told you here (ok do...
Forum: PR:BF2 General Discussion 2021-09-28, 19:51
Replies: 15
Views: 1,220
Posted By InfantryGamer42
Re: Appropriate replacement for MEC battle rifles

True, but they are largely based on Iranian army.


There were plans for SAA faction as part of Syrian Civil War mod? (project?) which would have AKs. In same time, MEC got new skins to get them...
Forum: PR:BF2 General Discussion 2021-09-27, 14:02
Replies: 15
Views: 1,220
Posted By InfantryGamer42
Forum: Community Maps 2021-09-17, 19:01
Replies: 7
Views: 607
Posted By InfantryGamer42
Re: map changzhou_island 4km

If you eliminated AAVs, CAS and mortars should be able to deal whit freezing. Another idea you can do is to include some (light) naval assets for maneuver on see.
Forum: PR:BF2 Community Modding 2021-09-07, 15:05
Replies: 12
Views: 1,029
Posted By InfantryGamer42
Re: [WIP] Oshkosh Mrap m-atv

Pretty sure there is already model made.
Forum: Project Reality News 2021-09-04, 16:46
Replies: 28
Views: 13,177
Posted By InfantryGamer42
Re: Project Reality v1.6.8 Update details & Devcast

This suggestion have simple fix. If you want to see one faction in game, you mobilize group of people and make one.



So it works like ATGM on attack helicopters?
Forum: Community Maps 2021-05-23, 21:53
Replies: 8
Views: 3,999
Posted By InfantryGamer42
Re: [Map] Dead Coast (2km) [WIP]

Last post is from 2015, map designer was last active in 2019, so probably no.
Forum: PR Changelogs 2021-05-22, 15:14
Replies: 37
Views: 14,589
Posted By InfantryGamer42
Re: PR:BF2 v1.6.6.0 Changelog

Update map gallery whit this change.
Forum: PR Highlights 2021-05-12, 17:21
Replies: 26
Views: 7,136
Posted By InfantryGamer42
Re: v1.6.6 - Update Highlights

Tad Sae and Ghost Train are least played maps followed by Archer which is actually close whit Sahel and Hill 488 as you can see on PR stats (https://prstats.tk/maps).



Karbala is surprisingly...
Forum: PR Changelogs 2021-05-12, 16:21
Replies: 37
Views: 14,589
Posted By InfantryGamer42
Forum: PR Highlights 2021-04-22, 13:14
Replies: 12
Views: 4,484
Posted By InfantryGamer42
Re: Operation Bobcat

I guess Marines get Harriers. Is there any chance we see F-35B?
Forum: PR:BF2 Suggestions 2021-04-09, 19:26
Replies: 10
Views: 1,386
Posted By InfantryGamer42
Re: Bring Back ICEBOUND

Map has a lot of potential. Make further improvements and it will make great addition to the game.
Forum: PR:BF2 Suggestions 2021-02-03, 16:16
Replies: 24
Views: 4,270
Posted By InfantryGamer42
Re: Kafr Halab INS alt (Syrian rebels vs insurgents)

Probably best suggestion of this year.
Forum: PR:BF2 Bugs 2021-02-02, 07:45
Replies: 3
v1.6.4 Scimitar gun
Views: 1,020
Posted By InfantryGamer42
Re: Scimitar gun

I did immediately switched to smoke after getting hit, so I can cover my back from possible second LAT. After I did that, I realised my HE is still up, but AP is down.
Forum: PR:BF2 Bugs 2021-02-01, 19:58
Replies: 3
v1.6.4 Scimitar gun
Views: 1,020
Posted By InfantryGamer42
Scimitar gun

Got hit by lat in Scimitar. Gun whit AP rounds is down, but gun whit HE rounds is working normally.
Forum: PR:BF2 Community Factions 2021-01-26, 15:54
Replies: 3
Views: 915
Posted By InfantryGamer42
Re: Brazil Faction

Making new faction is in most case, community driven project, so if you guys can organize, it would be nice new faction to see in PR.
Forum: PR:BF2 General Discussion 2021-01-16, 09:19
Replies: 10
Views: 2,666
Posted By InfantryGamer42
Re: Fallujah AAS large

Best PR experience is teamwork of any form.
Forum: PR:BF2 General Discussion 2021-01-15, 09:57
Replies: 10
Views: 2,666
Posted By InfantryGamer42
Re: Fallujah AAS large

There is INF layer for infantry only Fallujah. On other layers, vehicles play they deserved role.
Forum: PR:BF2 General Discussion 2021-01-11, 16:06
Replies: 29
Views: 3,683
Posted By InfantryGamer42
Re: The future of Project Reality

I remember this engine limitation argument. What ever it is, giving everybody ability to revive is not gamebreacking change as many clame, but ofcors if done properly.



So true.
Forum: PR:BF2 General Discussion 2021-01-11, 15:16
Replies: 29
Views: 3,683
Posted By InfantryGamer42
Re: The future of Project Reality

Everyones ability to revive is result of engine limitations if I remember corectly. In PR you can pick medic kit, in Squad you can not.
Forum: Community Maps 2020-12-22, 06:02
Replies: 46
Views: 11,986
Posted By InfantryGamer42
Re: (wip) Hateruma (4km)

Problem of Masirah and airfield is fact that we talk about desert map whit large viewrange. As this is jungle map, it should work much better. You can then add extra bunkers insaid that forest used...
Forum: Community Maps 2020-12-21, 21:39
Replies: 46
Views: 11,986
Posted By InfantryGamer42
Re: (wip) Hateruma (4km)

Maybe make secret command bunker used to C2 defense of island? Rest of map looks good. Maybe two airstrips next to each other looks weird (you could make one big like on Masirah and make different...
Showing results 1 to 25 of 223

 

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