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18 Oct 2021, 00:00:00 (PRT)
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Search: Posts Made By: CAS_ual_TY
Forum: PR:BF2 General Discussion 2021-07-23, 18:25
Replies: 78
Views: 5,372
Posted By CAS_ual_TY
Re: We Need More Servers

People complaining about HOG: Some-%
People complaining about HOG and helping to seed other servers: <1%

Kinda weird isnt it. Apparently playing on HOG isnt a big enough issue to change, but big...
Forum: PR Changelogs 2021-04-01, 11:44
Replies: 44
Views: 17,019
Posted By CAS_ual_TY
Re: PR:BF2 v1.6.5.0 Changelog

EDIT: oh my god im so dumb. Mods pls dont read edit history
Forum: Community Maps 2021-03-18, 14:25
Replies: 94
Views: 23,772
Posted By CAS_ual_TY
Re: [Map] Dead Man's Reef - BF Pirates 2 Map [UNRELEASED]

I actually had planned an event back in the day. Even had permission of the PRBF2 devs to modify and republish some stuff. But RL took over and still does to this day. I dont have plans of hosting...
Forum: Community Maps 2021-03-15, 14:09
Replies: 94
Views: 23,772
Posted By CAS_ual_TY
Re: [Map] Dead Man's Reef - BF Pirates 2 Map [UNRELEASED]

Such a shame that the mod went dead this way before 2.5 came out. I loved it
Forum: PR:BF2 Suggestions 2021-01-03, 20:24
Replies: 58
Views: 5,855
Posted By CAS_ual_TY
Forum: PR:WWII General Discussion 2020-12-20, 11:13
Replies: 5
Views: 3,681
Posted By CAS_ual_TY
Re: New Maps

I mean, making them just takes a couple of hours, right?
Forum: PR:BF2 General Discussion 2020-12-20, 10:08
Replies: 9
Views: 1,325
Posted By CAS_ual_TY
Re: Resolution or FPS?

I play on 4k, 60 FPS.
Using a Garand or Gewehr I can easily battle snipers. The advantage is huge. Prob the best thing you can do that isnt illegal like plugins.
Forum: PR:BF2 General Discussion 2020-12-20, 10:03
Replies: 206
Views: 31,602
Posted By CAS_ual_TY
Forum: PR:BF2 General Discussion 2020-12-13, 10:28
Replies: 20
Views: 1,736
Posted By CAS_ual_TY
Re: Imaging Project reality with realistic gameplay

Thank God OP is not Lead Dev.
All of this sounds terrible and unfun.



Would love to play as a proper Nazi, but some voice comms would probably get me arrested here in Germany (if they find...
Forum: Off-Topic Discussion 2020-10-30, 08:25
Replies: 8
Views: 3,131
Posted By CAS_ual_TY
Re: BF2 Pirates Event 31st October

would love to join
unfortunately Im not home
Forum: PR:BF2 Suggestions 2020-10-23, 08:40
Replies: 35
Views: 7,065
Posted By CAS_ual_TY
Re: New factions on maps

that would be so epic
mg42 death traps in caves and underground
Forum: PR:BF2 Suggestions 2020-10-08, 13:15
Replies: 35
Views: 7,065
Posted By CAS_ual_TY
Re: New factions on maps

bijar techie warfare
Forum: PR:BF2 General Discussion 2020-10-02, 19:11
Replies: 11
Views: 2,868
Posted By CAS_ual_TY
Re: CAMO AND SKINS IDENTIFY

Go work on the wiki then
Forum: PR:BF2 General Discussion 2020-08-31, 17:16
Replies: 2,584
Views: 346,008
Posted By CAS_ual_TY
Re: Ask the [DEV]s a (?) - Part 2

Nah we need the AT-Gun (as in: look at those placed on the maps of eg. Kozelsk) techies. Gunner can only look up and down and it has to be aimed side-ways by the driver.
Also does backflip when fired
Forum: PR:BF2 Suggestions 2020-08-20, 14:20
Replies: 26
Views: 8,807
Posted By CAS_ual_TY
Re: Aircraft Damage System (Specifically jets)

Yes lets promote being reckless in a jet and making cas easy again
Forum: PR:BF2 Suggestions 2020-08-19, 10:03
Replies: 26
Views: 8,807
Posted By CAS_ual_TY
Re: Aircraft Damage System (Specifically jets)

- shouldnt be cut in half
- should maybe be lowered by 25%
- also for crewman
Forum: PR:BF2 Suggestions 2020-06-26, 14:55
Replies: 1
Views: 2,657
Posted By CAS_ual_TY
PRSpy: Ignore [R-BOT] Prefixes

Pls make it so that any player with said prefix can not be marked in blue. Annoying if you have anyone who is also a bot marked as friend.
Forum: PR:BF2 Community Modding 2020-06-26, 08:19
Replies: 12
Views: 4,810
Posted By CAS_ual_TY
Re: Bug Fixes

open sourcing this is kinda a problem since they kinda dont own the game you know
and there have been enough changes to the binaries to make this an absolute pain in the ass as you would have to...
Forum: PR:WWII General Discussion 2020-06-26, 08:12
Replies: 3
Views: 5,358
Posted By CAS_ual_TY
Re: Game-play

dont blame the mappers, blame the players
not enough good squadleaders

there needs to be a server on weekends or smth which just instantly kicks idiots and has very low tolerance
Forum: PR:BF2 Suggestions 2020-06-12, 10:41
Replies: 24
Views: 5,154
Posted By CAS_ual_TY
Re: "Go Sound Check"

Keep engine on at all times.
Forum: PR:BF2 General Discussion 2020-06-06, 13:39
Replies: 6
Views: 1,389
Posted By CAS_ual_TY
Re: What are stone markers for?

Maybe make them more visible. Make them stick out more. Add a red line to the rock or something. This would allow the classic "is this mark legit or not" mind game.
Right now the majority doesnt see...
Forum: PR:BF2 Suggestions 2020-05-23, 11:42
Replies: 8
Views: 1,765
Posted By CAS_ual_TY
Re: Change: (GIVE UP/CALL MEDIC) to (CALL MEDIC/GIVE UP)

I can see the point in switching them up. But then also switch the suicide button or just move the suicide button somewhere else.

Might be worth a try to move all the bottons from below the map to...
Forum: PR Highlights 2020-05-18, 06:43
Replies: 63
Views: 19,585
Posted By CAS_ual_TY
Re: v1.6.1 - Gameplay changes

Already opened a thread on this
https://www.realitymod.com/forum/showthread.php?t=149735
Maybe make players lose consequtively more the more they jump. So binnyhopping is still nerfed but jumping...
Forum: PR:BF2 Suggestions 2020-05-11, 11:06
Replies: 7
Views: 1,495
Posted By CAS_ual_TY
Re: Tank RNG Alternative

And telling apart ATGM hit from Shell hit? Is that possible?
Forum: PR:BF2 Suggestions 2020-05-11, 10:41
Replies: 7
Views: 1,495
Posted By CAS_ual_TY
Tank RNG Alternative

Armor-Whore Perspective:

Too much RNG
Can get tracked by a single hit
RNG lowers the skill ceiling by a lot
Even when playing everything right, you might just lose the Tank v Tank fight to...
Showing results 1 to 25 of 284

 

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