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18 Oct 2021, 00:00:00 (PRT)
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Search: Posts Made By: Ason
Forum: PR:BF2 General Discussion 2020-11-23, 12:45
Replies: 14
Views: 1,676
Posted By Ason
Re: Remove RPK from Russian Ar and replace with PKP or RPK

I think the RPK is much better than the RPK.
Forum: Community Maps 2020-11-07, 00:49
Replies: 3
Views: 1,068
Posted By Ason
Re: Map Editor faction issue

You set factions in the 'init.con' in the level folder. Keep in mind the editor will override the PR way of doing it whenever you save the map, so you can wait with that until you want to test the...
Forum: PR:BF2 Suggestions 2020-07-06, 16:25
Replies: 4
Views: 2,870
Posted By Ason
Re: Grozny layout changes

Thanks for the feedback and suggestions! I agree with pretty much all of it and I'll definately use some of these ideas for future changes on Grozny! Hopefully I can find the time to make it happen...
Forum: PR:BF2 Support 2020-05-25, 00:33
Replies: 0
Views: 555
Posted By Ason
creating offline profile crash.

Launcher crash when trying to create offline profile.

https://i.imgur.com/7rebGZz.png

Project Reality Log File
PRLauncher.exe started at: 2020-05-24T22:46:35

Critical Error: An unhandled...
Forum: PR Highlights 2020-05-21, 22:48
Replies: 24
Views: 11,042
Posted By Ason
Re: Sweat, Fields and Fighters

Yes I'm planning on doing this for aas alt :)
Forum: PR Highlights 2020-05-21, 09:29
Replies: 24
Views: 11,042
Posted By Ason
Re: Sweat, Fields and Fighters

I have thought about making a modern version of the map aswell. Too early to say if i'll do it or not though.



The planes are still being worked on, so they are not showing up in the layers at...
Forum: PR:BF2 General Discussion 2020-05-20, 19:25
Replies: 2,584
Views: 346,006
Posted By Ason
Re: Ask the [DEV]s a (?) - Part 2

Yes!

https://www.realitymod.com/forum/showthread.php?t=149928
Forum: PR Highlights 2020-05-20, 18:54
Replies: 24
Views: 11,042
Posted By Ason
Sweat, Fields and Fighters

Sweat, Fields and Fighters


Hello guys! As you may know, three of my creations have already made it into the game, Assault on Grozny, Bamyan and Reichswald. Today I would like to present to you...
Forum: PR:BF2 Community Modding 2019-03-19, 20:27
Replies: 7
Views: 1,629
Posted By Ason
Re: renderer.drawHUD 0

I usually use 'rcon prbot3', then when inside it you can hide hud by pressing 2, I guess that works for all of them.
Forum: PR:BF2 Community Modding 2019-03-04, 12:49
Replies: 7
Views: 1,682
Posted By Ason
Re: What Do we need ?

New buildings/houses would also be nice, especially central european style buildings for ww2.
Forum: Modding Tutorials 2019-03-03, 10:48
Replies: 2
Views: 2,777
Posted By Ason
Bf2 Editor Photoshop Fix

Might help if someone is having the same problem, making the editor smoother.
ycvlMbS3EOY
Forum: Community Maps 2019-02-01, 11:08
Replies: 46
Views: 13,871
Posted By Ason
Re: [WIP] Operation Scary Oath [WIP]

Nice, I wouldn’t use that orange destroyed building though, its very low quality. Also I would make the trenches thinner, and don’t forget to put some UG on the roads(and other areas)like small...
Forum: Community Maps 2019-01-16, 09:38
Replies: 8
Views: 4,524
Posted By Ason
Re: a good map idea

I would make a ww2 map, perhaps arnhem.
Forum: Off-Topic Discussion 2018-12-03, 22:55
Replies: 242
Views: 35,570
Posted By Ason
Re: Battlefield V

Haha sicario this is really driving you nuts, isn’t it?:D stop with the virtue signalling already.
Forum: Off-Topic Discussion 2018-12-03, 21:29
Replies: 242
Views: 35,570
Posted By Ason
Re: Battlefield V

^

Finally these things are causing financial pain for these companies.
Hey sicario you know why I don’t buy the game? Waman, deal with it.
Forum: PR:BF2 General Discussion 2018-10-14, 07:04
Replies: 42
Views: 35,275
Posted By Ason
Re: The Great Project Reality Timeline

Nice work! I like spoilers, makes it nice and organized.
Forum: PR:BF2 General Discussion 2018-03-22, 17:18
Replies: 28
Views: 5,723
Posted By Ason
Re: Favorite map in pr

Grozny and Bamyan
Forum: PR:BF2 General Discussion 2018-02-20, 16:07
Replies: 8
Views: 2,448
Posted By Ason
Re: What happened to the PR Bot

on prbot3 iirc you can hide hud by pressing 2.
Forum: PR:WWII General Discussion 2018-01-24, 12:34
Replies: 1,323
Views: 225,691
Posted By Ason
Re: Ask the (WW2-DEVS) a question ?

Yeah will make something similar on one map atleast.
Planing to make one layer for cas only, one for tanks/apc's and one mixed.
Forum: Community Maps 2017-12-01, 09:51
Replies: 8
Views: 5,534
Posted By Ason
Re: Grozny East & ODF (Released)

Yeah, the reason they are not in the mod is because some statics are not up to pr standards (apartment buildings on Grozny and rocks on ODF).. Also could have spent alot more time on details.
...
Forum: PR:BF2 Community Modding 2017-11-12, 16:38
Replies: 19
Views: 4,712
Posted By Ason
Re: Question about Vehicle Texture/Camo.

I guess you could try replacing it, not sure if it will work though...
Edit: Oh I thought you wanted to play online again..
Forum: PR:BF2 General Discussion 2017-11-10, 23:15
Replies: 9
Views: 1,818
Posted By Ason
Forum: PR:BF2 General Discussion 2017-10-31, 11:28
Replies: 4
Views: 1,664
Posted By Ason
Re: kill count from the scoreboard should be removed or only be shown after the round

https://www.realitymod.com/forum/f18-pr-bf2-suggestions/141726-hide-delay-scoreboard.html
Forum: Community Maps 2017-10-29, 06:28
Replies: 8
Views: 5,534
Posted By Ason
Re: Grozny East & ODF (Released)

Not at all, would be great:)
Forum: Community Maps 2017-10-26, 19:25
Replies: 8
Views: 5,534
Posted By Ason
Grozny East & ODF (Released)

These maps are finished and ready to be played. They won't be released officially and have only been tested by myself, so there might be some smaller bugs...

Feel free to run events on them, or...
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