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Posts Made By:
Dr Rank
Forum:
PR:BF2 Community Modding
2020-06-16, 20:12
Replies:
31
Cannot open raw file PR file
Views:
5,371
Posted By
Dr Rank
Re: Cannot open raw file PR file
Looks incredible! Great job!
Forum:
Community Maps
2020-06-15, 08:49
Replies:
44
(wip) Hateruma (4km)
Views:
7,958
Posted By
Dr Rank
Re: (wip) Hateruma (4km)
Nice work man :)
Forum:
Off-Topic Discussion
2020-05-18, 17:27
Replies:
41
Operation: Harsh Doorstop
Views:
4,406
Posted By
Dr Rank
Re: Operation: Harsh Doorstop
Good luck with it :) Looking forward to seeing more.
Forum:
Clan Recruitment
2020-05-07, 16:30
Replies:
2
Just a Brit looking for a clan.
Views:
1,275
Posted By
Dr Rank
Re: Just a Brit looking for a clan.
Pmed you :)
Forum:
PR:BF2 Tales from the Front
2020-05-07, 14:05
Replies:
1
Just a five minute video.
Views:
1,974
Posted By
Dr Rank
Re: Just a five minute video.
Nice video :smile:
Forum:
Project Reality News
2020-04-24, 08:28
Replies:
60
Media:
Project Reality v1.6 Devcast
Views:
23,543
Posted By
Dr Rank
Re: Project Reality v1.6 Devcast
Amazing! Very cool, I had the PR dog tags on my wedding cake :D
Also, Happy Birthday!
Forum:
Project Reality News
2020-04-05, 10:29
Replies:
144
Announcement:
Project Reality: BF2 v1.6 Announced!
Views:
55,138
Posted By
Dr Rank
Re: Project Reality: BF2 v1.6 Announced!
https://i.imgur.com/qxYoyhs.jpg
Forum:
Project Reality News
2020-04-01, 17:30
Replies:
144
Announcement:
Project Reality: BF2 v1.6 Announced!
Views:
55,138
Posted By
Dr Rank
Re: Project Reality: BF2 v1.6 Announced!
This is an official announcement:
https://i.imgur.com/i2EqpHp.jpg
Forum:
Project Reality News
2020-04-01, 15:13
Replies:
144
Announcement:
Project Reality: BF2 v1.6 Announced!
Views:
55,138
Posted By
Dr Rank
Re: Project Reality: BF2 v1.6 Announced!
rQ6N-sb7SVQ
Forum:
PR Dev Blogs
2020-04-01, 14:57
Replies:
0
Sangin - nearly ready for testing...
Views:
1,663
Posted By
Dr Rank
Sangin - nearly ready for testing...
Click here to read this DEV blog post (https://www.realitymod.com/forum/blog.php?b=472)
Forum:
PR:BF2 General Discussion
2020-03-19, 13:53
Replies:
2,574
Ask the [DEV]s a (?) - Part 2
Views:
307,315
Posted By
Dr Rank
Re: Ask the [DEV]s a (?) - Part 2
Mate, I'd love it if we all worked in an office together!
One day perhaps.
Forum:
Off-Topic Discussion
2019-10-08, 08:37
Replies:
926
Sticky:
RL Faces of the Project Reality Community
Views:
286,036
Posted By
Dr Rank
Re: RL Faces of the Project Reality Community
https://i.imgur.com/IbwOj6M.jpg
Myself on the right with my mate Adam (we were born on the same day so we're basically twins despite not being related) and our two future PR players born a few...
Forum:
PR:BF2 General Discussion
2019-04-26, 18:07
Replies:
4
Having a problem with aim jumping.
Views:
880
Posted By
Dr Rank
Re: Having a problem with aim jumping.
The tiny movements may be the ones that are inherent with the BF2 engine, but worth adjusting sensitivity/trying a different mouse if you have one to hand.
Forum:
PR Dev Blogs
2019-04-01, 23:07
Replies:
0
Sangin update
Views:
4,015
Posted By
Dr Rank
Sangin update
Click here to read this DEV blog post (https://www.realitymod.com/forum/blog.php?b=469)
Forum:
PR Highlights
2019-02-28, 22:47
Replies:
14
[Vehicle]
Flying Kitties!
Views:
13,292
Posted By
Dr Rank
Re: Flying Kitties!
Great work as always Rhino! :thumbsup:
Forum:
PR:BF2 General Discussion
2018-09-22, 07:23
Replies:
2,574
Ask the [DEV]s a (?) - Part 2
Views:
307,315
Posted By
Dr Rank
Re: Ask the [DEV]s a (?) - Part 2
Mate that looks awesome! I can't wait to have a go on that! The river looks ace! You could probably get away with a few less compounds than you're currently planning, like half the number, then get...
Forum:
PR:BF2 General Discussion
2018-09-21, 18:00
Replies:
2,574
Ask the [DEV]s a (?) - Part 2
Views:
307,315
Posted By
Dr Rank
Re: Ask the [DEV]s a (?) - Part 2
Thanks AD :)
All the compounds have been roughed out:
https://i.imgur.com/tLSspCY.jpg
I'm currently in the process of adding detail to them all (and slightly regretting making so many!)....
Forum:
Community Maps
2018-08-24, 21:28
Replies:
143
[Map] Bagdhad (2km) [WIP]
Views:
47,533
Posted By
Dr Rank
Re: [Map] Bagdhad (2km) [WIP]
Lol, Sangin, yeah, 11 years and counting... Still, I've nearly finished it (well, relatively, still a good few months of work left yet).
Anyway, don't want to hjack the thread, good to see you're...
Forum:
PR:BF2 General Discussion
2017-07-23, 07:42
Replies:
22
What is the focus of devteam right now?
Views:
2,615
Posted By
Dr Rank
Re: What is the focus of devteam right now?
The same thing I do everyday Stimpy, try and finish Sangin!
https://i.imgur.com/3kKrPFn.jpg
Fun fact: I took inspiration for it at the Bovington PR trip just over 10 years ago!! :shock:
Forum:
Community Maps
2017-06-15, 11:15
Replies:
16
[STATICS] New Common Props
Views:
6,125
Posted By
Dr Rank
Re: [STATICS] New Common Props
Awesome! :thumbsup: Thanks for doing this dude; should really help with the variety as I continue to detail the compounds, especially as I have over 350 of them on the map :D
Forum:
PR:BF2 General Discussion
2017-05-19, 23:20
Replies:
13
Project Reality on a german gaming magazine
Views:
3,168
Posted By
Dr Rank
Re: Project Reality on a german gaming magazine
Awesome, thanks for doing this :)
Forum:
PR:BF2 General Discussion
2017-05-18, 20:39
Replies:
13
Project Reality on a german gaming magazine
Views:
3,168
Posted By
Dr Rank
Re: Project Reality on a german gaming magazine
Yes please :)
Forum:
PR:BF2 General Discussion
2017-04-24, 10:59
Replies:
17
[REQUEST] Reference material to help determine the layout of FOB Jackson in Sangin
Views:
5,052
Posted By
Dr Rank
Re: [REQUEST] Reference material to help determine the layout of FOB Jackson in Sangi
Cheers. I've got a new game mode in mind that's similar. I'll post more about that in the next month when I start getting somewhere with the detail work in the compounds.
Forum:
PR:BF2 General Discussion
2017-04-23, 17:40
Replies:
17
[REQUEST] Reference material to help determine the layout of FOB Jackson in Sangin
Views:
5,052
Posted By
Dr Rank
Re: [REQUEST] Reference material to help determine the layout of FOB Jackson in Sangi
Thanks for the refs, getting there with it... (ignore the assets):
http://img14.deviantart.net/80ba/i/2011/241/9/3/fob_jackson__sangin_by_benjibigbbarker-d487m01.jpg
...
Forum:
PR:BF2 General Discussion
2017-04-20, 10:44
Replies:
17
[REQUEST] Reference material to help determine the layout of FOB Jackson in Sangin
Views:
5,052
Posted By
Dr Rank
Re: [REQUEST] Reference material to help determine the layout of FOB Jackson in Sangi
I should have just bought the whole damn place on Amazon...
https://i.imgur.com/WAhECIE.png
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