project reality header
Go Back   Project Reality Forums > Search Forums
21 Jun 2021, 00:00:00 (PRT)
Register Developer Blogs Project Reality Members List Search Today's Posts Mark Forums Read

Showing results 1 to 25 of 69
Search took 0.17 seconds.
Search: Posts Made By: BigBigMonkeyMan
Forum: PR:BF2 General Discussion 2021-05-30, 06:24
Replies: 3
Views: 367
Posted By BigBigMonkeyMan
Re: Thoughts

Good point about the logistics trucks LOL I hate seeing new players or trolls one-man logis and abandon them in the field. That really screws your team on those inf layers
Forum: PR:BF2 General Discussion 2021-05-04, 04:20
Replies: 3
Views: 367
Posted By BigBigMonkeyMan
Thoughts

Now I'm not saying maps with helicopters are inferior, but I am saying maps purely based on logi and transport trucks to build FOBs are more teamwork and strategy oriented. You need to protect your...
Forum: PR:BF2 General Discussion 2021-04-18, 06:39
Replies: 7
Views: 865
Posted By BigBigMonkeyMan
Re: Balance?

I had a great night of PR sometime last week with exceptional team balance. I think I played 5 rounds because they were so competitive and ended so closely I had to stay. They were also a mix of AAS...
Forum: Off-Topic Discussion 2021-04-12, 21:36
Replies: 3
Views: 335
Posted By BigBigMonkeyMan
Re: Vietcong (2003)

Yeah, the sound and map design of the campaign was so immersive, it would be great to see what they could do with modern graphics.
Forum: Off-Topic Discussion 2021-04-08, 16:55
Replies: 3
Views: 335
Posted By BigBigMonkeyMan
Vietcong (2003)

It has come to my attention that very few people know about this game, but in my humble opinion it is the best game set in the War in Vietnam ever made, single player at least. You should all play...
Forum: PR:BF2 Bugs 2021-04-06, 15:49
Replies: 1
Views: 192
Posted By BigBigMonkeyMan
Failed to connect to launcher black screen

I was playing Bamyan last night and my screen repeatedly went black and gave me a message saying "Failed to Connect to Launcher go to realitymod.com" or something like that. Then the next map,...
Forum: PR:BF2 Suggestions 2021-04-01, 20:22
Replies: 18
Views: 1,321
Posted By BigBigMonkeyMan
Re: Alt breacher kit suggestion

No please! I take everything back! No more BLUFOR buffs on INS!
Forum: PR:BF2 Suggestions 2021-03-30, 19:13
Replies: 18
Views: 1,321
Posted By BigBigMonkeyMan
Re: Alt breacher kit suggestion

I guess I recall seeing several modern war docs with soldiers using quick deploy ladders similar to the one you linked to, but it does make sense that they would not ordinarily be carried around.
Forum: PR:BF2 Suggestions 2021-03-29, 02:52
Replies: 10
Views: 879
Posted By BigBigMonkeyMan
Re: Mechanics to encourage pilot extraction?

I remember seeing this. I think a way to encourage this would be essentially making the vehicles worthless ticket wise but the kit worth the 20 tickets or however many a chopper or jet is worth to...
Forum: PR:BF2 General Discussion 2021-03-23, 01:26
Replies: 15
Views: 764
Posted By BigBigMonkeyMan
Re: Would it be possible for vehicles to drop weapons in addition to ammo crates?

So like a blufor style apc kit request but on some kind of insurgent vehicle?
Forum: PR:BF2 General Discussion 2021-03-21, 21:56
Replies: 17
Views: 838
Posted By BigBigMonkeyMan
Re: Maps you want to see?

Those are all good points and stuff I would like to see in the future, but I don't know about the legal viability of some of them honestly. Not that EA cares about PR anymore, but maybe 4 years ago...
Forum: Clan Recruitment 2021-03-18, 02:10
Replies: 12
Views: 3,276
Posted By BigBigMonkeyMan
Re: The SCAN clan. (scan=look/listen around)

I don't think I'm worthy, thanks anyway though brah
Forum: PR:BF2 General Discussion 2021-03-11, 00:19
Replies: 5
Views: 500
Posted By BigBigMonkeyMan
Re: Whats your favorite: "only in PR moment"

Oh man so many great only in PR moments. I think just the system of fire support in general being a thing be it mortars or CAS (or rocket Techie). Other games have it, but of course its almost never...
Forum: PR:BF2 Suggestions 2021-03-09, 01:59
Replies: 18
Views: 1,321
Posted By BigBigMonkeyMan
Re: Alt breacher kit suggestion

The ladders are limited for sure that's a thing.
Forum: PR:BF2 Suggestions 2021-03-05, 18:44
Replies: 18
Views: 1,321
Posted By BigBigMonkeyMan
Re: Alt breacher kit suggestion

Didn't know Squad had ladders that's cool. I see what you mean, I was just thinking about it from a realism and gameplay standpoint. The rope sound and mechanic is cool and all a part of the game for...
Forum: PR:BF2 Suggestions 2021-03-03, 22:27
Replies: 24
Views: 3,029
Posted By BigBigMonkeyMan
Re: Kafr Halab INS alt (Syrian rebels vs insurgents)

I agree. Just like Bamyan inf-alt, its made for a specific type of gameplay scenario. The more chaotic the better in this case.
Forum: PR:BF2 Suggestions 2021-03-02, 17:54
Replies: 18
Views: 1,321
Posted By BigBigMonkeyMan
Re: Alt breacher kit suggestion

Actually while we are talking about breaching things, someone suggested giving the combat engineer a pair of bolt cutters that can pretty much silently open doors. This may be me being a BLU-whore...
Forum: PR:BF2 Support 2021-02-28, 18:38
Replies: 3
Views: 326
Posted By BigBigMonkeyMan
Forum: PR:BF2 General Discussion 2021-02-26, 08:12
Replies: 10
Views: 897
Posted By BigBigMonkeyMan
Re: Why do You Like Certain Maps?

I find that I enjoy maps the most when they feel authentic, immersive, and oppressive. For example, Korengal Valley being a slog for U.S. forces, because in reality it was. Bamyan also feels...
Forum: PR:BF2 Suggestions 2021-02-18, 00:21
Replies: 24
Views: 3,029
Posted By BigBigMonkeyMan
Forum: PR:BF2 Suggestions 2021-02-17, 19:17
Replies: 18
Views: 1,321
Posted By BigBigMonkeyMan
Alt breacher kit suggestion

This kit would come with the short range sights like what we have now, but instead of a rope, it comes with a short ladder that can scale over fences and walls. This ladder is quick to deploy and...
Forum: PR:BF2 Suggestions 2021-02-04, 01:13
Replies: 24
Views: 3,029
Posted By BigBigMonkeyMan
Re: Kafr Halab INS alt (Syrian rebels vs insurgents)

I support this. Also while we are on the subject, turn Tad Sae into Vietnam INS.
Forum: PR:BF2 General Discussion 2021-01-24, 01:24
Replies: 11
Views: 1,112
Posted By BigBigMonkeyMan
Re: Project Reality maps IN REAL LIFE! v1.6

Great job! Really cool stuff.
Forum: PR:BF2 Tales from the Front 2021-01-04, 02:28
Replies: 4
Views: 1,197
Posted By BigBigMonkeyMan
Re: Shouts out to Khamisaya INS

Yeah the first cache we took was basically in the open desert, but the other 3 that spawned were in pretty defensible places, which was why we bypassed the city cache for so long.
Forum: PR:BF2 Tales from the Front 2021-01-03, 08:38
Replies: 4
Views: 1,197
Posted By BigBigMonkeyMan
Shouts out to Khamisaya INS

I Had a great round as U.S. on Khami INS. We lost having only taken 2 caches and having pretty poor asset play, but it was fun nonetheless. About midway through the game we were between caches...
Showing results 1 to 25 of 69

 

All times are GMT. The time now is 00:26.