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Posts Made By:
Aleon
Forum:
Modding Tutorials
2021-01-09, 17:47
Replies:
36
Sticky:
Coding:
Python Coding in BF2
Views:
33,258
Posted By
Aleon
Re: Python Coding in BF2
This is also 404, just so you know.
Forum:
PR Changelogs
2020-10-03, 16:54
Replies:
97
PR:BF2 v1.6.3.0 Changelog
Views:
29,915
Posted By
Aleon
Re: PR:BF2 v1.6.3.0 Changelog
My dissatisfaction is immeasurable, and the game is ruined. Now I have no reason to run around with a knife any more.
Forum:
PR Changelogs
2020-06-02, 18:18
Replies:
32
PR:BF2 v1.6.1.0 Changelog
Views:
18,276
Posted By
Aleon
Re: PR:BF2 v1.6.1.0 to v1.6.1.2 Changelog
https://i.kym-cdn.com/photos/images/newsfeed/001/736/014/f75.jpg
Like a specific version of it, or you just casually dropped a fix for the whole thing? :-D
Forum:
PR:BF2 Support
2020-05-20, 18:22
Replies:
1
Win 10
BR crashes
Views:
441
Posted By
Aleon
BR crashes
This is not strictly a "bug" I expect a fix for, I'm more along the lines of looking for a workaround I can do locally.
Trying to watch any pre 1.6.1 br files after the patch crashes pr with the...
Forum:
PR Highlights
2020-05-18, 20:59
Replies:
63
[Gameplay]
v1.6.1 - Gameplay changes
Views:
16,709
Posted By
Aleon
Re: v1.6.1 - Gameplay changes
If you don't want people to use patches that way, at least allow dragging while prone. Being crouched trying to drag people for a combat revive is a death sentence 99% of the time, as it combines...
Forum:
PR:BF2 Bugs
2020-05-04, 14:34
Replies:
3
v1.6
Spawn points in Chinook
Views:
364
Posted By
Aleon
Re: Spawn points in Chinook
Yesterday on PRTA-1, Burning sands cq std...
Forum:
PR:BF2 Bugs
2020-05-02, 13:31
Replies:
2
v1.6
Stuck on Disconnect screen
Views:
444
Posted By
Aleon
Re: Stuck on Disconnect screen
Dupliate of https://www.realitymod.com/forum/showthread.php?t=149592
Forum:
PR:BF2 Bugs
2020-04-30, 13:26
Replies:
4
v1.6
Game soft locks on server join
Views:
416
Posted By
Aleon
Re: Game soft locks on server join
I remember it being broke in the past, but it definitely worked pre 1.6. I used it just days ago.
I'll test again, maybe it's just server specific.
Edit: not server specific. Happens with every...
Forum:
PR:BF2 Bugs
2020-04-30, 12:51
Replies:
4
v1.6
Game soft locks on server join
Views:
416
Posted By
Aleon
Game soft locks on server join
Description:
When in game, attempting to join a different server without disconnecting soft locks the game on the disconnect screen.
Steps to Reproduce:
Join an online server.
Once loaded, open...
Forum:
PR:BF2 Bugs
2020-04-30, 11:05
Replies:
1
v1.6
Different browsers show same servers
Views:
399
Posted By
Aleon
Different browsers show same servers
Description:
Coop and deployment server browsers list the same servers.
Steps to Reproduce:
Click on deployment > join internet
Click on cooperative > join internet
Observe that the server...
Forum:
Project Reality News
2020-04-09, 15:52
Replies:
144
Announcement:
Project Reality: BF2 v1.6 Announced!
Views:
57,022
Posted By
Aleon
Re: Project Reality: BF2 v1.6 Announced!
The idea that a democratic voting system would somehow lead to more diverse maps played is complete nonsense if you stop to think about it a bit. It'd achieve the exact opposite: the only maps that...
Forum:
PR:BF2 General Discussion
2018-02-06, 11:00
Replies:
49
HAT being snatched at beginning of round.
Views:
4,978
Posted By
Aleon
Re: HAT being snatched at beginning of round.
Ehm.
If only an infantry squad could use some other asset in conjunction with being infantry... The HAT kit's purpose is to give infantry a tool which is a threat to heavy armor. You give the HAT...
Forum:
PR:BF2 General Discussion
2018-02-05, 17:56
Replies:
49
HAT being snatched at beginning of round.
Views:
4,978
Posted By
Aleon
Re: HAT being snatched at beginning of round.
Well, I know you read the post at least. Classic Psyko :D
Forum:
PR:BF2 Suggestions
2018-02-05, 13:00
Replies:
44
Remove commo rose voice
Views:
8,447
Posted By
Aleon
Re: Remove commo rose voice
I can imagine the nightmare of managing the 29389281 different versions of the same map tho :D
Other than that, I'm with CAS, +1 for more factions.
Forum:
PR:BF2 General Discussion
2018-02-05, 12:51
Replies:
49
HAT being snatched at beginning of round.
Views:
4,978
Posted By
Aleon
Re: HAT being snatched at beginning of round.
No one said it has to be a specialized squad. It can be just one of the INF squads that is playing regularly anyway.
Delaying the kit won't solve anything. People who want the HAT will still have...
Forum:
PR:BF2 General Discussion
2018-02-04, 17:23
Replies:
49
HAT being snatched at beginning of round.
Views:
4,978
Posted By
Aleon
Re: HAT being snatched at beginning of round.
Guys, again, replace "HAT kit" with "CAS helo" or with "tank" in this thread, and re-read the given suggestions. (Put in more of them? Make them return to the pool? Make them delayed?) Can you...
Forum:
PR:BF2 Bugs
2018-02-04, 17:18
Replies:
17
v1.5.1
Polish kits - some bugs I found
Views:
3,194
Posted By
Aleon
Re: Polish kits - some bugs I found
I am a potato with guns, but I think he means this:
https://i.gyazo.com/290be25d5127e978ebff6fe6e909ced7.png
Forum:
PR:BF2 General Discussion
2018-02-02, 10:02
Replies:
49
HAT being snatched at beginning of round.
Views:
4,978
Posted By
Aleon
Re: HAT being snatched at beginning of round.
"Some guys get asset X, can't use it properly, and the whole team suffers." You could make the same argument about tanks or CAS. This thread is about a people problem, not a game balance one. HAT is...
Forum:
PR:BF2 Suggestions
2018-01-30, 23:15
Replies:
44
Remove commo rose voice
Views:
8,447
Posted By
Aleon
Re: Remove commo rose voice
Implying that enemies hearing you call for medic is a feature instead of a bug. Nice try. :D
Forum:
Objects
2018-01-02, 12:05
Replies:
21
Tent object
Views:
7,386
Posted By
Aleon
Re: Tent object
Not sure what you-
https://i.gyazo.com/f137daae90f3d50ebb2b8a77913b725d.png
Oh
https://i.gyazo.com/2db3fad02f6a08e4a4c404c602d9aa99.png
"4 days ago"
https://i.imgflip.com/v1ymo.jpg?a420720
Forum:
PR Changelogs
2017-10-31, 00:29
Replies:
104
PR:BF2 v1.4.18.0, v1.4.19.0 & v1.4.20.0 Changelog
Views:
48,839
Posted By
Aleon
re: PR:BF2 v1.4.18.0, v1.4.19.0 & v1.4.20.0 Changelog
I'll get to you if I manage to reproduce it. Only happened when the lazed vehicle was really close (30-40 m?) and moving. The bomb hit literally in my face, far enough from the APC to not kill it.
Forum:
PR Changelogs
2017-10-30, 14:42
Replies:
104
PR:BF2 v1.4.18.0, v1.4.19.0 & v1.4.20.0 Changelog
Views:
48,839
Posted By
Aleon
re: PR:BF2 v1.4.18.0, v1.4.19.0 & v1.4.20.0 Changelog
Gotta say I love the new laze. Actual range finding, easier to coordinate (no re-laze bullshit), and generally feels much less clunky. (Apart from the few few instances where I get bombed instead of...
Forum:
PR:BF2 General Discussion
2017-08-18, 10:15
Replies:
41
Why no zoom?
Views:
5,469
Posted By
Aleon
Re: Why no zoom?
If iron sights had zoom they would be useless in CQB. The whole point is that you have a better field of view. I pick iron sight kits with most factions on purpose even if there are scopes available...
Forum:
PR Changelogs
2017-07-13, 09:11
Replies:
49
PR:BF2 v1.4.13.0 Changelog
Views:
24,800
Posted By
Aleon
Re: PR:BF2 v1.4.13.0 Changelog
Great update, love the utilities and the armor changes. To be honest I kinda gave up on the damage model being reverted, but this made my day yesterday. Feels good that pulling out a pistol or a...
Forum:
PR Changelogs
2017-02-12, 18:52
Replies:
82
PR:BF2 v1.4.5.0 Changelog
Views:
33,613
Posted By
Aleon
Re: PR:BF2 v1.4.5.0 Changelog
Wat. This is weirdly specific.
Showing results 1 to 25 of 40
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