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Search: Posts Made By: SamEEE
Forum: PR:BF2 Suggestions 2013-07-21, 13:15
Replies: 275
Views: 39,950
Posted By SamEEE
Re: Required Spotter kit to request sniper kit

Nice idea but I fear sniper squads will have have to act outside the boundaries of the squad system in 1.0 because of the lack of available squads.

I am for less restrictions -...
Forum: Infantry Tactics 2013-07-21, 13:08
Replies: 24
Views: 10,929
Posted By SamEEE
Re: Offensive and defensive tips.

You have a lot of ammunition. Be sure to use it.

Cyclical rate of fire in the section to make sure there is always a solid wall of lead between you and the enemy.
...
Forum: PR:BF2 General Discussion 2013-07-01, 03:54
Replies: 134
Views: 19,594
Posted By SamEEE
Re: 100 player servers and name tags

Only squadleaders having tags would be good although i'm not sure if technically possible.
Forum: PR:WWII General Discussion 2013-03-27, 01:41
Replies: 77
Views: 19,913
Posted By SamEEE
Re: Forgotten Hope 2: Project Reality Mini-Mod

It would be legal if the fh2.exe was used. That has been mentioned on their forums.

Anything short of that would be at the generosity of their community.

Damn shame as...
Forum: PR:Falklands General Discussion 2012-10-08, 18:26
Replies: 21
Views: 7,705
Posted By SamEEE
Re: PR:Falklands - Deviation Feedback Thread

To be honest I didn't really notice! Then again engagement distances are huge.
Forum: PR:Falklands General Discussion 2012-10-08, 09:23
Replies: 84
Views: 31,949
Posted By SamEEE
Re: Falklands feedback general

I think once the Scimitar is replaced by the Scorpion it will be a bit more balanced.
Forum: PR:Falklands General Discussion 2012-10-07, 12:48
Replies: 84
Views: 31,949
Posted By SamEEE
Re: Falklands feedback general

Played some tonight. Top work.

Few things - need a bit more cover along the ridge between Stanley & San Carlos. Feels a bit exposed up there at times - especially when you have to...
Forum: PR:Falklands General Discussion 2012-10-07, 12:33
Replies: 5
Views: 2,211
Posted By SamEEE
Re: No lights? Muzzle flashes?

You obviously haven't had much experience with the L1A1.

Well I have. It has a hell of a muzzle flash - even with the flash suppressor.
Forum: PR:Vietnam General Discussion 2012-04-12, 21:44
Replies: 45
Views: 11,174
Posted By SamEEE
Re: M14 advantages over M16?

The M14 never shot anywhere close to 1200rpm on full auto is why. Also it spitting out 762x51DMR rounds at that rate is way too much firepower for the weapon it represents.



Two lots of 600 I...
Forum: PR:Falklands General Discussion 2012-04-10, 18:15
Replies: 81
Views: 19,179
Posted By SamEEE
Re: Will it even be fun?

Would suggest changing deployable 50 calibre to deployable GPMG pit
Forum: PR:BF2 Suggestions 2012-04-09, 19:34
Replies: 435
Views: 176,735
Posted By SamEEE
Re: PR Loading Screen Tip Suggestion Thread

One does not simply take a helicopter into Mordor - or any hot LZ for that fact.
Keep helicopters out of harms way.
Forum: PR:Vietnam General Discussion 2012-04-08, 11:29
Replies: 27
Views: 4,824
Posted By SamEEE
Re: Cambodia

http://i.imgur.com/pxogV.jpg
Forum: PR:BF2 Community Modding 2012-02-25, 23:58
Replies: 780
Views: 133,994
Posted By SamEEE
Re: PR 0.973 Soundmod test

I especially like the M16 and M249 sound. They are on initial observation hard to distinguish (other than rate of fire). Played a couple of nights ago on Tad Sae and it was great. A few sounds...
Forum: PR:BF2 Suggestions 2012-02-18, 06:41
Replies: 131
Views: 34,982
Posted By SamEEE
Re: [Concept] More Technicals

Pretty much all I was saying was that there is a pretty big discrepancy between a DSKH and a PKM in terms of infantry support vs. wrecking everything ability

I thought that there could be some...
Forum: PR:BF2 Suggestions 2012-02-18, 06:23
Replies: 131
Views: 34,982
Posted By SamEEE
Re: [Concept] More Technicals

Nope - typically I don't think it is done IRL. But figured it wouldn't be too hard to do.

Also a PKM mounted on a pintle mount would be a useful amount of firepower for anti infantry. ...
Forum: PR:BF2 Suggestions 2012-02-18, 06:17
Replies: 131
Views: 34,982
Posted By SamEEE
Re: [Concept] More Technicals

What about a double DhSK?
Forum: PR:BF2 Suggestions 2012-02-14, 01:44
Replies: 15
Views: 3,468
Posted By SamEEE
Re: Increase PG-9 damage against helicopters.

I think that helicopters are extremely fragile by nature. Even one specifically designed for combat do their best never to get in harms way (AH-64 etc).

It's a bit backwards that...
Forum: Off-Topic Discussion 2012-01-12, 12:50
Replies: 3,839
Views: 309,581
Posted By SamEEE
Re: What are you listening to? III

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Forum: PR:BF2 General Discussion 2012-01-09, 14:49
Replies: 76
Views: 9,327
Posted By SamEEE
Re: Paying to overturn a ban on ]H[ server.

Pretty much they can do what they want. Whether it is ethical or not is another thing.
Forum: PR:BF2 Suggestions 2011-12-19, 02:29
Replies: 50
Views: 12,863
Posted By SamEEE
Re: Modify Mortar -> Firebase Damage System

Some interesting thoughts in this thread: I would like to throw my ideas into the mix.

1) Add a heating element to the mortars - if they get too hot they first increase in deviation and then...
Forum: PR Highlights 2011-12-04, 15:16
Replies: 34
Views: 17,231
Posted By SamEEE
Re: Vadso City (4km)

Very nice map. I especially like the area around the island with the lighthouse. Need to add collision mesh to the lighthouse guard rail though; I don't think they are up to Norwegian safety...
Forum: PR Highlights 2011-12-04, 10:35
Replies: 39
Views: 19,797
Posted By SamEEE
Re: Black Gold (4km)

I like this map. Clearly a lot of work has gone into it.
Forum: PR:BF2 General Discussion 2010-12-01, 16:47
Replies: 135
Views: 22,763
Posted By SamEEE
Re: PR Weapons: Rifle Caliber or Intermediate Caliber?

7.62 Nato opens a box of rape ever single time.
Forum: PR:BF2 Bugs 2010-11-05, 11:52
Replies: 0
Views: 1,075
Posted By SamEEE
[0957] LAV3 CTD

Description:
CTD for gunner and driver in a LAV3 on Yamalia


Steps to Reproduce:
Unsure - we were ramping a berm at the time.

Screenshots / Video:
N/A
Forum: PR Highlights 2010-11-03, 11:46
Replies: 38
Views: 16,159
Posted By SamEEE
Re: Project Reality v0.957d Hotfix released to server admins

Hey I read something about this the other day on here - care to link me where this was mentioned?

Cheers,
Showing results 1 to 25 of 37

 

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