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Search: Posts Made By: M42 Zwilling
Forum: PR:BF2 General Discussion 2020-12-08, 06:29
Replies: 20
Views: 1,305
Posted By M42 Zwilling
Re: Imaging Project reality with realistic gameplay

It's a slight exaggeration, but not far off :D
Forum: PR:BF2 General Discussion 2020-12-07, 07:09
Replies: 20
Views: 1,305
Posted By M42 Zwilling
Re: Imaging Project reality with realistic gameplay

No vehicle can be driven without conducting a full inspection in accordance with the technical manual and signing a dispatch form. Players will first have to wait 30 minutes for someone to fix the...
Forum: PR:BF2 Tales from the Front 2017-10-05, 10:41
Replies: 16
Views: 2,117
Posted By M42 Zwilling
Re: A few more seconds, please...

Confirmed, radial damage only takes into account a single material.
Forum: PR:BF2 Suggestions 2017-09-26, 20:28
Replies: 28
Views: 8,319
Posted By M42 Zwilling
Re: Remove the arming time on rifleman's AP detonator

Nah, TZ doesn't have fun unless we're winning, so there's no point until you teach us how to git gud. We try not to overstate ourselves when we don't have the skill to back it up, that can be pretty...
Forum: PR:BF2 Suggestions 2017-09-26, 15:38
Replies: 28
Views: 8,319
Posted By M42 Zwilling
Re: Remove the arming time on rifleman's AP detonator

Glad to hear it, maybe we could even do a collab so you can show us how to win a tournament
Forum: PR:BF2 Suggestions 2017-09-26, 12:54
Replies: 28
Views: 8,319
Posted By M42 Zwilling
Re: Remove the arming time on rifleman's AP detonator

That was at least 2-3 kills. I was setting it up to kill the squad on the other side of the riverbed when one happened to run up to my bush, but I heard at least one more scream and die on the other...
Forum: PR:BF2 Bugs 2017-08-20, 12:45
Replies: 9
Views: 1,933
Posted By M42 Zwilling
Re: I shout random things when I move

What are your sound settings? Someone once told me that you will hear all players' commrose commands across the map if the sound quality is set to low.
Forum: PR:BF2 General Discussion 2017-06-11, 22:57
Replies: 10
Views: 2,456
Posted By M42 Zwilling
Re: PR DEV Definition Please

Glitching to build 3 mortars is exploiting, yes.
Forum: Off-Topic Discussion 2017-05-30, 13:28
Replies: 204
Views: 30,244
Posted By M42 Zwilling
Re: Stuff that makes us laugh VII: The lolzy lol of the lolz

Trump was giving him a man hug, if you watch carefully you can see the Montenegrin PM and Trump untangling their arms from being on each other's back...
Forum: PR Dev Blogs 2017-04-23, 02:19
Replies: 0
Views: 4,415
Posted By M42 Zwilling
Infantry weapon damage changes

Click here to read this DEV blog post (https://www.realitymod.com/forum/blogs/63228/b452-infantry-weapon-damage-changes.html)
Forum: PR:BF2 Bugs 2017-04-21, 20:47
Replies: 10
Views: 2,376
Posted By M42 Zwilling
Re: Obrez misaligned sights

Working as intended ))
Forum: Off-Topic Discussion 2017-04-21, 20:13
Replies: 58
Views: 7,210
Posted By M42 Zwilling
Re: How much would it cost to hire you guys?

At least he actually plays the game, that does help with understanding the game mechanics :mrgreen:
Forum: PR:BF2 Clans 2017-04-14, 19:28
Replies: 31
Views: 6,907
Posted By M42 Zwilling
Re: [TZ] Tier Zero

Can confirm, TZ's only method of expansion involves annexing its neighbors. Literally hitler.
Forum: PR:BF2 Community Modding 2017-02-23, 20:45
Replies: 41
Views: 11,330
Posted By M42 Zwilling
Re: Some new weapons

Not really? They are only used by SF. If someone makes them we might be able to find a place for them, but not really worth the effort for something that doesn't belong in the standard kits...
Forum: PR:BF2 General Discussion 2017-01-13, 22:22
Replies: 24
Views: 5,554
Posted By M42 Zwilling
Re: Refractor engine being reverse engineered

It was not actually automatic tracking per se. All vehicles had lazes attached to them and the tank rounds were just set up to track these like any AGM.
Forum: PR:BF2 General Discussion 2017-01-04, 15:44
Replies: 6
Views: 1,520
Posted By M42 Zwilling
Re: Factions missing certain equipment.

I don't see any point to this thread. When it comes to new equipment, idea guys are useless, especially given how long this mod has been around. We are well aware at this point of what weapons and...
Forum: PR:BF2 Tales from the Front 2017-01-03, 16:53
Replies: 42
Views: 5,633
Posted By M42 Zwilling
Re: 2016 Best Of Awards

Good move mods!
Forum: PR Changelogs 2016-12-06, 03:05
Replies: 23
Views: 14,964
Posted By M42 Zwilling
Re: PR:BF2 v1.4.3.0 Changelog

They do use the same sound file yes, but modern ones are set to be significantly quieter. People have told me they are just about inaudible IRL, but they must make a tiny bit of noise. I may reduce...
Forum: PR Changelogs 2016-12-05, 17:37
Replies: 23
Views: 14,964
Posted By M42 Zwilling
Re: PR:BF2 v1.4.3.0 Changelog

Not a bug. That is the fuse burning.
Forum: PR Changelogs 2016-12-05, 13:18
Replies: 20
Views: 11,980
Posted By M42 Zwilling
Re: PR:BF2 v1.4.1.0 & v1.4.2.0 Changelog

It has nothing to do with gameplay, that is how the older grenade fuzes work. Newer ones, ingame and IRL, do not smoke.
Forum: PR:BF2 General Discussion 2016-12-01, 22:54
Replies: 16
Views: 3,562
Posted By M42 Zwilling
Forum: PR Changelogs 2016-11-30, 22:52
Replies: 20
Views: 11,980
Posted By M42 Zwilling
Forum: PR Changelogs 2016-11-26, 02:44
Replies: 70
Views: 37,893
Posted By M42 Zwilling
Forum: Community Maps 2016-10-21, 02:40
Replies: 32
Views: 11,972
Posted By M42 Zwilling
Re: [Map Pack] Return to Battlefield

It is in fact Rabbit's textures, but it's loading them from vanilla PR as the map is set to use the Sbeneh texture suffix
Forum: Off-Topic Discussion 2016-07-18, 00:53
Replies: 9,726
Views: 901,704
Posted By M42 Zwilling
Re: The AWESOME/OMG/WTF thread!!

Lincoln and Kennedy Coincidences : snopes.com (http://www.snopes.com/history/american/lincoln-kennedy.asp)
Showing results 1 to 25 of 189

 

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