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07 Mar 2021,
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Posts Made By:
IllinVillain
Forum:
PR:BF2 General Discussion
2020-12-02, 04:15
Replies:
10
My Guide Reimplementing EAX into Project Reality
Views:
1,068
Posted By
IllinVillain
Re: My Guide Reimplementing EAX into Project Reality
Also you can try enabling or disabling in your windows sound settings:
Allow applications to take exclusive control of this device
Give exclusive mode applications priority
This fix is not...
Forum:
PR:BF2 General Discussion
2020-12-02, 04:12
Replies:
10
My Guide Reimplementing EAX into Project Reality
Views:
1,068
Posted By
IllinVillain
Re: My Guide Reimplementing EAX into Project Reality
I would suggest keeping stereo-mode blank, i personally switch between quad speaker with a subwoofer and stereo headphones without any change to the .ini.
Forum:
PR:BF2 General Discussion
2020-11-21, 00:31
Replies:
10
My Guide Reimplementing EAX into Project Reality
Views:
1,068
Posted By
IllinVillain
Re: My Guide Reimplementing EAX into Project Reality
It works, I use it myself for pretty much any old game that uses EAX 1-4.
Forum:
PR:BF2 General Discussion
2020-11-20, 20:30
Replies:
10
My Guide Reimplementing EAX into Project Reality
Views:
1,068
Posted By
IllinVillain
Re: My Guide Reimplementing EAX into Project Reality
Even without a surround sound setup, this massively improves the audio through the HRTF function in the plugin.
I really suggest everyone just tries it and the results will speak for itself.
...
Forum:
PR:BF2 General Discussion
2020-11-20, 20:28
Replies:
10
My Guide Reimplementing EAX into Project Reality
Views:
1,068
Posted By
IllinVillain
Re: My Guide Reimplementing EAX into Project Reality
Perhaps, Doppler may have been a bad example. It doesn't work properly with a Quad/5.1/7.1 setup though. This will re implement proper surround sound audio propagation that i haven't been able to get...
Forum:
PR:BF2 General Discussion
2020-11-20, 00:32
Replies:
10
My Guide Reimplementing EAX into Project Reality
Views:
1,068
Posted By
IllinVillain
My Guide Reimplementing EAX into Project Reality
I've been saying i'm going to do this for a while so here we go, Windows dropped EAX support long ago but that doesn't mean there aren't ways to emulate it. EAX offered alot of audio propagation...
Showing results 1 to 6 of 6
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