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09 May 2021, 00:00:00 (PRT)
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Search: Posts Made By: Outlawz7
Forum: PR:BF2 Suggestions 2021-04-27, 15:49
Replies: 11
Views: 742
Posted By Outlawz7
Re: Remove/relocate unnecessary/annoying prompts

Lower left is Mumble

https://i.imgur.com/2bruFjl.png
Forum: PR:BF2 Community Modding 2021-04-26, 15:43
Replies: 3
Views: 154
Posted By Outlawz7
Re: Where can I get the 3ds max 9 download link legally? (Or ...)

You don't need 3ds Max 9

https://www.realitymod.com/forum/showthread.php?t=145720
Forum: PR:BF2 Support 2021-04-25, 13:07
Replies: 93
Views: 38,656
Posted By Outlawz7
Re: PR Noise-Problem Solution

https://www.dropbox.com/s/w18gxe91rmdz553/PRVolume.rar?dl=0
Forum: PR Highlights 2021-04-23, 13:22
Replies: 12
Views: 1,658
Posted By Outlawz7
Re: Operation Bobcat

No. View distance is the usual 1km with slightly more fog on sunset (1st pic) and storm (4th) layers.
Forum: PR:BF2 Suggestions 2021-04-19, 14:44
Replies: 39
Views: 15,017
Posted By Outlawz7
Re: Remove Night Maps

That would work yes, would also mean no full moon nights etc.
Forum: PR:BF2 Bugs 2021-04-17, 21:29
Replies: 4
Views: 91
Posted By Outlawz7
Re: Ending scoreboard skips a number

There's a commander player so it has room to show 21st player. Not a bug.
Forum: PR:BF2 Bugs 2021-04-17, 20:38
Replies: 1
Views: 83
Posted By Outlawz7
Re: Marlin main bases names

Thanks for the report, already fixed for next release
Forum: PR Highlights 2021-04-16, 18:35
Replies: 12
Views: 1,658
Posted By Outlawz7
Operation Bobcat

Hello and welcome to another new map highlight! In the next Project Reality update we will be featuring Operation Bobcat, a map some may remember from a few years ago...
Forum: PR:BF2 Support 2021-04-11, 12:22
Replies: 75
Views: 1,813
Posted By Outlawz7
Forum: PR:BF2 Suggestions 2021-03-31, 16:39
Replies: 18
Views: 1,099
Posted By Outlawz7
Re: Alt breacher kit suggestion

And what would flashbangs accomplish that smoke grenades don't?
Forum: PR:BF2 Bugs 2021-03-26, 13:59
Replies: 3
v1.6.4 Rally Points
Views: 338
Posted By Outlawz7
Re: Rally Points

Co-Op or Deployment? Because this issue is more common in Co-Op where there's no command posts or firebases to be teleported to on some layers, so game picks death.
Forum: PR:BF2 General Discussion 2021-03-22, 14:19
Replies: 17
Views: 609
Posted By Outlawz7
Re: Maps you want to see?

Personally I never logged time but 400 is either too much or too little depending on the actual project.
Forum: PR:BF2 Community Factions 2021-03-10, 15:27
Replies: 65
Views: 21,106
Posted By Outlawz7
Re: [Faction Concept] JSDF

The author is part of the team, does that give a hint?
Forum: PR Changelogs 2021-03-09, 13:50
Replies: 45
Views: 19,505
Posted By Outlawz7
Re: PR:BF2 v1.6.4.0 Changelog

https://www.realitymod.com/mapgallery/#!/kafrhalab/gpm_cq/16

Hasn't been updated
Forum: PR Changelogs 2021-03-01, 13:59
Replies: 45
Views: 19,505
Posted By Outlawz7
Re: PR:BF2 v1.6.4.0 Changelog

https://www.realitymod.com/forum/showthread.php?t=150787



That's the 'seasonal' part, we haven't decided on anything yet.



It was this bug mainly...
Forum: PR:BF2 Support 2021-02-17, 14:01
Replies: 6
Views: 400
Posted By Outlawz7
Re: "Clear Shader Cache" How is works?

Run once in 800x600 then change resolution and run again?

FH2 runs things from their own launcher, you'll have to ask them for more information, sorry.
Forum: PR:BF2 Support 2021-02-15, 15:33
Replies: 6
Views: 400
Posted By Outlawz7
Forum: PR:BF2 Support 2021-02-14, 17:56
Replies: 6
Views: 400
Posted By Outlawz7
Re: "Clear Shader Cache" How is works?

Delete folders inside one of these directories

Documents\Forgottenhp 2\mods\bf2\cache

Documents\Battlefield 2\mods\bf2\cache

Documents\Battlefield 2\cache
Forum: Off-Topic Discussion 2021-01-25, 19:57
Replies: 71
Views: 9,024
Posted By Outlawz7
Re: Operation: Harsh Doorstop

By no deviation you mean you'll have actual sway or the usual with bullets going exactly where you aim?
Forum: PR:BF2 Bugs 2021-01-23, 23:51
Replies: 1
Views: 514
Posted By Outlawz7
Re: Failed to createte dx texture even after going managed: Ran out of memory

https://www.realitymod.com/forum/showthread.php?t=150311
Forum: Off-Topic Discussion 2021-01-19, 14:31
Replies: 71
Views: 9,024
Posted By Outlawz7
Re: Operation: Harsh Doorstop

I take the asset is exclusive to players in the asset squad for it?
Forum: Off-Topic Discussion 2021-01-13, 17:40
Replies: 71
Views: 9,024
Posted By Outlawz7
Re: Operation: Harsh Doorstop

Will there be scripting to enable something similar to ArmA co-op missions and such or just PvP with bots?
Forum: PR:BF2 General Discussion 2021-01-10, 10:49
Replies: 5
Views: 571
Posted By Outlawz7
Re: cannot fix bot ratio with higher bots than 32

Is this for a local game? Because bot ratio of 100 should even teams with 95 bots
Forum: Community Maps 2020-12-20, 23:11
Replies: 44
Views: 9,399
Posted By Outlawz7
Re: (wip) Hateruma (4km)

Play4Free jungle trees
Forum: PR:BF2 General Discussion 2020-12-20, 07:15
Replies: 206
Views: 29,264
Posted By Outlawz7
Re: With which resolution are you playing?

I voted 800x600 back then, press F for me.
Showing results 1 to 25 of 500

 

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