project reality header
Go Back   Project Reality Forums > Search Forums
24 Oct 2021, 00:00:00 (PRT)
Register Developer Blogs Project Reality Members List Search Today's Posts Mark Forums Read

Showing results 1 to 25 of 76
Search took 0.03 seconds.
Search: Posts Made By: TBoy205
Forum: PR:BF2 Community Modding 2020-10-15, 00:09
Replies: 7
Views: 2,701
Posted By TBoy205
Re: Set game.lockfps in file or launch option

No other input? I read that it was capable for PR before standalone but I haven’t seen anything talking about doing it after that.
Forum: PR:BF2 Community Modding 2020-10-12, 22:59
Replies: 7
Views: 2,701
Posted By TBoy205
Set game.lockfps in file or launch option

I have been manually entering game.lockfps <value> in console every time i start but this is becoming tedious.

Is there a file I can put this in such as a “config.ini” or a launch option I can add...
Forum: Project Reality News 2020-04-01, 18:14
Replies: 144
Views: 64,118
Posted By TBoy205
Re: Project Reality: BF2 v1.6 Announced!

PR Dev Team: *snickering* “April fools ya filthy animals.”
Forum: PR:BF2 Community Modding 2020-03-02, 14:45
Replies: 9
Views: 1,832
Posted By TBoy205
Ammunition Types/Caliber Penetration Values Request for Information

Then what causes APC HE rounds to detonate on the second penetrable object it encounters vs going completely through the entire building?

Large caliber non-explosive rounds like the .50 will go...
Forum: PR:BF2 Community Modding 2020-03-02, 02:28
Replies: 9
Views: 1,832
Posted By TBoy205
Re: Ammunition Types/Caliber Penetration Values Request for Information

Thank you for your responses Fastjack and AlonTavor. The information you have both provided is very intriguing and I would be interested in learning more about it. However, it was not exactly the...
Forum: PR:BF2 Community Modding 2020-02-29, 21:49
Replies: 9
Views: 1,832
Posted By TBoy205
Re: Ammunition Types/Caliber Penetration Values Request for Information

So I may have located the information I was looking for in the file objects_weapons_server.zip

Here is an excerpt from the file ifv_25x137_hei_g.con located in...
Forum: PR:BF2 Community Modding 2020-02-29, 20:17
Replies: 9
Views: 1,832
Posted By TBoy205
Ammunition Types/Caliber Penetration Values Request for Information

Hi,

I’m interested in finding the values for ammunition penetration in Project Reality. Specifically, how many walls each type of round can go through. I have tried doing testing on my own by...
Forum: PR:BF2 Support 2020-01-16, 18:16
Replies: 3
Views: 1,059
Posted By TBoy205
Re: BSOD / Freezes When Loading Maps

Thanks for the response AlonTavor.

Is there anything else you can tell me? It seems to only happen when changing levels in PR. It has done this at least 10 times.

I have not had this problem...
Forum: PR:BF2 Support 2020-01-15, 23:18
Replies: 3
Views: 1,059
Posted By TBoy205
BSOD / Freezes When Loading Maps

I've been playing this game with my current setup for years and haven't had many issues with bluescreening until now.

Occasionally (every 4 or 5 games) my computer will either freeze with...
Forum: PR Changelogs 2017-10-29, 16:03
Replies: 104
Views: 53,188
Posted By TBoy205
re: PR:BF2 v1.4.18.0 & v1.4.19.0 Changelog

Pls discontinue changes to coop. There are way too many issues in deployment that need fixing. Better yet just discontinue coop.
Forum: PR Changelogs 2017-08-18, 18:55
Replies: 44
Views: 34,602
Posted By TBoy205
re: PR:BF2 v1.4.15.0, v1.4.16.0 & v1.4.17.0 Changelog

Just not the reticle. And the reticle is too big, FYI. Looks like battlefield 4.(Referring to the new Kashtan optic.)



Fk yes. (Referring to the SPG reticle image being cropped wrong.)
Forum: PR Changelogs 2017-08-03, 02:47
Replies: 24
Views: 17,770
Posted By TBoy205
Re: PR:BF2 v1.4.14.0 Changelog

Please add tanks back to shijia . . .
Forum: PR:BF2 Bugs 2017-08-01, 23:18
Replies: 5
Views: 2,815
Posted By TBoy205
Re: Route E-106 - BETA: Russian Spawn Blocked Mid-Game

Note: The same issue happened again last night on AAS16
Forum: PR:BF2 Bugs 2017-07-29, 08:13
Replies: 5
Views: 2,815
Posted By TBoy205
Post Route E-106 - BETA: Russian Spawn Blocked Mid-Game

Russian main spawn got blocked mid-game on deployment AAS std.

I believe it became cleared once but we could not figure out how to clear it again the second time. The spawn was blocked the rest of...
Forum: PR:BF2 Bugs 2017-07-26, 08:21
Replies: 2
Views: 1,753
Posted By TBoy205
Re: Unable to see local games when on insurgency

Thanks. Did not think of using a local IP.

What is the reason it doesn't show up on the list only for INS?
Forum: PR:BF2 Bugs 2017-07-25, 22:46
Replies: 2
Views: 1,753
Posted By TBoy205
Post Unable to see local games when on insurgency

This has been an issue for a very long time now and it has still not been resolved.

When creating a local deployment server, it will only show up on the list when running a map that is not INS....
Forum: PR Changelogs 2017-07-03, 21:09
Replies: 97
Views: 35,338
Posted By TBoy205
Re: PR:BF2 v1.4.12.0 Changelog

The feet on the grip pod are angled 45 degrees off
Forum: PR Changelogs 2017-05-04, 22:59
Replies: 32
Views: 23,710
Posted By TBoy205
Re: PR:BF2 v1.4.9.0 Changelog

Just wanted to let you guys know that I appreciate your frequent updates. No matter how small they are. Regular updates keep the community interested in the game knowing that it's team is constantly...
Forum: PR:BF2 Bugs 2016-12-08, 21:48
Replies: 9
Views: 2,509
Posted By TBoy205
Re: Grenade Launcher Smoke

Since you don't seem to be too familiar with the game, I went ahead and made a video of the same thing but in v0.973 just for you.

/INxVjJHN0-4

I would appreciate it if you did your research...
Forum: PR:BF2 Bugs 2016-12-08, 19:57
Replies: 9
Views: 2,509
Posted By TBoy205
Re: Grenade Launcher Smoke

It has not always been like this. It's completely unusable currently and is not a "feature."

It's less a matter of it not lasting long enough and more the effect is complete garbage.

I've been...
Forum: PR:BF2 Bugs 2016-12-06, 20:49
Replies: 9
Views: 2,509
Posted By TBoy205
Post Grenade Launcher Smoke

THREAD TITLE:


DESCRIPTION:


STEPS TO REPRODUCE:


VIDEO
Forum: PR Changelogs 2016-12-06, 15:11
Replies: 23
Views: 15,987
Posted By TBoy205
Re: PR:BF2 v1.4.3.0 Changelog

They hardly provide any smoke cover compared to their thrown or launched (from vehicle countermeasure systems) counterparts.

The grenedier's smoke has become almost useless to the point where...
Forum: PR Changelogs 2016-12-06, 05:43
Replies: 23
Views: 15,987
Posted By TBoy205
Re: PR:BF2 v1.4.3.0 Changelog

Russian spawn points on silent were blocked too... not just German...

And why tf hasn't the grenade launcher and tank round smokes been fixed? They've been fucked up for over a year
Forum: Project Reality News 2016-12-01, 22:23
Replies: 111
Views: 120,536
Posted By TBoy205
Re: Project Reality: BF2 v1.4.1 Manual Update Required!

IMO this is a good moron filter. :)
Forum: PR Changelogs 2016-12-01, 01:24
Replies: 20
Views: 12,693
Posted By TBoy205
Re: PR:BF2 v1.4.1.0 & v1.4.2.0 Changelog

Thought this was just me and that I broke mine lol...
Showing results 1 to 25 of 76

 

All times are GMT. The time now is 15:59.