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21 May 2022, 00:00:00 (PRT)
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Search: Posts Made By: BigBigMonkeyMan
Forum: PR:BF2 Suggestions 2022-05-07, 05:05
Replies: 10
Views: 514
Posted By BigBigMonkeyMan
Re: Ear plugs/muffle effect for helicopter occupants

I like that idea, would be more immersive and useful.
Forum: PR:BF2 Suggestions 2022-04-17, 19:07
Replies: 21
Views: 4,562
Posted By BigBigMonkeyMan
Re: Ammo runner request-able kit

The problem I am trying to solve with this kit is being out in the field and not having ammo in a place that is dangerous for a vehicle to bring ammo. Many people only have space for one rifleman in...
Forum: PR:BF2 Suggestions 2022-04-15, 21:46
Replies: 21
Views: 4,562
Posted By BigBigMonkeyMan
Re: Ammo runner request-able kit

Yes, but I also think sometimes mortar squads grow too large. It really only takes 4 people MAX to run mortars effectively, incentivizing larger mortar squads is not good for a team.
Forum: PR:BF2 General Discussion 2022-04-15, 21:44
Replies: 16
Views: 1,361
Posted By BigBigMonkeyMan
Re: Rifleman should not be a beginner kit

Nah, a good breacher can make all the difference. I usually want my breacher to be one of the most experienced players in my squad because in order to deploy ropes effectively they have to have good...
Forum: PR:BF2 Suggestions 2022-04-13, 05:16
Replies: 21
Views: 4,562
Posted By BigBigMonkeyMan
Re: Ammo runner request-able kit

I want to revive this thread now that this would be a very valuable kit given that the buildable emplacements no longer start with ammo. A good loadout for this kit would be:

- Knife
- Normal...
Forum: PR:BF2 General Discussion 2022-04-11, 03:02
Replies: 15
Views: 2,040
Posted By BigBigMonkeyMan
Re: Countering Snipers as regular infantry

Sound is the best way to locate a sniper. Many times, I can pinpoint the direction of a sniper within 25 degrees after seeing someone go down and hearing the shot. Then I inform my squad "Do not...
Forum: PR:BF2 General Discussion 2022-04-09, 19:59
Replies: 10
Views: 1,978
Posted By BigBigMonkeyMan
Re: 500+ players online Saturday 3/12/2022

8728

Aye, it brings a tear to your eye, I do say.
Forum: PR:BF2 Suggestions 2022-03-22, 15:23
Replies: 24
Views: 2,523
Posted By BigBigMonkeyMan
Re: Punishment for hitting friendly mines

Honestly I would be happy with the seeing the mine warning like vBF2, but no more than 8 meter away from the min. It will keep people checking their map and surroundings, but will be a little...
Forum: Squad Leader Tactics 2022-03-15, 16:53
Replies: 4
Views: 784
Posted By BigBigMonkeyMan
Re: TOP 3 WAYS TO CREATE A COHESIVE SQUAD

Actually would like to add a fourth way:

4. Attribute everyone's accomplishments to the squad. If you kill 5 enemy soldiers in an engagement and the rest of the squad totals 3, after you are...
Forum: PR:BF2 General Discussion 2022-03-09, 17:56
Replies: 130
Views: 151,360
Posted By BigBigMonkeyMan
Re: [NEW PLAYERS] Welcome to Project Reality

Kiana you are already a legend! Keep doing your thing man!
Forum: PR:BF2 Suggestions 2022-03-07, 19:52
Replies: 60
Views: 3,433
Posted By BigBigMonkeyMan
Re: Decrease Deviation time

My input on this is that deviation works both ways. We have both been saved, won gunfights we shouldn't have, and also killed people we shouldn't have because of deviation. I love the pacing and...
Forum: PR:BF2 Suggestions 2022-02-13, 18:07
Replies: 14
Views: 1,423
Posted By BigBigMonkeyMan
Re: NEW GAME MODE: INS CnC

I agree, I mean there 68 maps in PR currently, which is a lot. Most are really well made and very detailed, but some are played so often that a lot of players are well aware of most of the feasible...
Forum: PR:BF2 Suggestions 2022-02-08, 20:39
Replies: 14
Views: 1,423
Posted By BigBigMonkeyMan
Re: NEW GAME MODE: INS CnC

Honestly as a squad leader we have enough to worry about, I don't want to do that. I would rather just let a competent commander coordinating with asset squads work that out. But then the whole asset...
Forum: PR:BF2 Suggestions 2022-02-07, 23:22
Replies: 14
Views: 1,423
Posted By BigBigMonkeyMan
Re: NEW GAME MODE: INS CnC

Yeah that sounds awesome, but of course the whole buying of assets mechanic would probably be too complicated for a normal pub rounds/ not sure if we can always get enough responsible players on to...
Forum: PR:BF2 Suggestions 2022-02-07, 03:16
Replies: 14
Views: 1,423
Posted By BigBigMonkeyMan
Re: NEW GAME MODE: INS CnC

Insurgency is in no way immediately apparent to a new user how to play. Sure, we know to attack the red diamond as Blufor and defend blue diamond as Opfor, but beyond that there is no way. That is...
Forum: PR:BF2 Suggestions 2022-02-05, 03:07
Replies: 14
Views: 1,423
Posted By BigBigMonkeyMan
Re: NEW GAME MODE: INS CnC

I have never heard of this. But most event matches I have seen on youtube (I guess only the Bluedrake events) looked pretty fun. So anything closer to having an event type round in a pub match could...
Forum: PR:BF2 Suggestions 2022-02-04, 06:50
Replies: 14
Views: 1,423
Posted By BigBigMonkeyMan
Re: NEW GAME MODE: INS CnC

In the way that a new map is played frequently after a release, I think the same thing would happen with a new game mode.

If there were an update with detailed instructions of the new game mode...
Forum: PR:BF2 Suggestions 2022-01-26, 01:41
Replies: 14
Views: 1,423
Posted By BigBigMonkeyMan
Exclamation NEW GAME MODE: INS CnC

This is a very similar game mode to normal CnC, but balanced for INS factions to take part in and put the BLUFOR in more of a defensive role.

BLUFOR must build and maintain 2 FOBs at all times or...
Forum: PR:BF2 General Discussion 2022-01-04, 20:32
Replies: 3
Views: 756
Posted By BigBigMonkeyMan
Re: livestream

There are plenty that post PR highlight vids. Some are frag videos and others show general moments of interest. PBASydney, Unicode, Phantom Project Reality, Bluedrake42, shabzGames, Cpt.MikeMei,...
Forum: PR Changelogs 2022-01-01, 17:19
Replies: 22
Views: 20,979
Posted By BigBigMonkeyMan
Re: PR:BF2 v1.7.0.0 Changelog

Was not expecting this today! Great work devs!
Forum: Squad Leader Tactics 2021-12-22, 21:00
Replies: 4
Views: 784
Posted By BigBigMonkeyMan
Talking TOP 3 WAYS TO CREATE A COHESIVE SQUAD

I feel like I have a pretty good batting average when it comes to creating a cohesive squad. No we don't always win and no, we don't always participate in the most exciting missions, and no we may...
Forum: PR:BF2 General Discussion 2021-12-18, 21:40
Replies: 3
Views: 851
Posted By BigBigMonkeyMan
Re: New player

Welcome! Look for me weeknights late on HOG server and join my infantry squad.
Forum: Official PR Tournament News 2021-12-09, 16:36
Replies: 8
Views: 2,495
Posted By BigBigMonkeyMan
Re: The Long Project Reality Tournaments Chronicle

I only played the last PR contact tournament, but those rounds were some of the most fun PR rounds I ever played. Very nicely balanced and great teamwork all around.
Forum: PR:BF2 General Discussion 2021-10-20, 03:36
Replies: 7
Views: 1,012
Posted By BigBigMonkeyMan
Re: The F@#$KING Intentional Mass TKs

I've been playing on HOG for years. A lot of people I enjoy playing with and against have been on HOG for years. I find it pretty difficult to get banned. Any rules HOG puts in place are to make the...
Forum: PR:BF2 General Discussion 2021-10-19, 21:11
Replies: 7
Views: 1,012
Posted By BigBigMonkeyMan
The F@#$KING Intentional Mass TKs

Twice in the past week, I've been the victim of intentional mass TKs. Once was on Operation Falcon where a full Chinook landed and dropped of two squads off at factory. Everyone was getting kits,...
Showing results 1 to 25 of 106

 

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