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07 May 2021, 00:00:00 (PRT)
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Search: Posts Made By: Michael Z Freeman
Forum: PR Changelogs 2021-04-06, 22:06
Replies: 44
Views: 11,960
Posted By Michael Z Freeman
Re: PR:BF2 v1.6.5.0 Changelog

Which map is that with the tower block in the distance with smoke coming off of it ?
Forum: PR Highlights 2021-04-06, 21:58
Replies: 16
Views: 2,325
Posted By Michael Z Freeman
Re: v1.6.5 - ingame HUD & menu changes

This was one the most needed quality of life improvements and I can't see why it would confuse anyone. I still get confused by some of the in game functions, but never the GUI/HUD.
Forum: Off-Topic Discussion 2021-04-02, 16:25
Replies: 3,457
Views: 438,736
Posted By Michael Z Freeman
Re: Forgotten Hope 2 (BF2 Mod)

Will there be in game wolves ? :-P
Forum: PR:BF2 Support 2021-03-11, 09:20
Replies: 5
Views: 277
Posted By Michael Z Freeman
Re: How to run BF2 itself as non-admin for Steam Controller

So the launcher is elevated for that, I'm not sure I understand why the main game executable has to be as well, but I don't claim to understand the PR magic going on in the background.



Thanks...
Forum: PR:BF2 Support 2021-03-08, 13:25
Replies: 5
Views: 277
Posted By Michael Z Freeman
Re: How to run BF2 itself as non-admin for Steam Controller

OK, cheers. So does BUIS switching use some function that needs to be admin ? AFAIK it just needs the usual "C" camera control.

SC works fine in the launcher itself. It goes into so called...
Forum: PR:BF2 Support 2021-03-07, 10:50
Replies: 5
Views: 277
Posted By Michael Z Freeman
How to run BF2 itself as non-admin for Steam Controller

Hi,

The Steam Controller behaves badly with elevated (admin) windows.

I already worked out how to start the launcher as non-elevated (not admin) ...

Set...
Forum: Project Reality News 2021-02-07, 08:38
Replies: 44
Views: 24,736
Posted By Michael Z Freeman
Re: Rounding off the decade

Still up there in the modb awards after all these years :mrgreen:

Lookin' forward to more WW2 maps with Coop support :wink: PR saved me because Coop development has gone into hibernation @ FH 8-)
Forum: PR:BF2 Bugs 2020-12-02, 16:19
Replies: 2
Views: 804
Posted By Michael Z Freeman
Forum: PR:BF2 Community Modding 2020-11-24, 11:40
Replies: 186
Views: 52,052
Posted By Michael Z Freeman
Re: BF2 HD Remastered 3.0 Beta - 2017 - Official

Only just discovered this again because I noticed it can do ambient occlusion. This is (https://www.moddb.com/mods/battlefield-hd-remastered-3/) the same mod right ? All download links go to a 404...
Forum: PR:BF2 Bugs 2020-11-20, 15:32
Replies: 4
Views: 2,344
Posted By Michael Z Freeman
Re: Bad performance in some maps

Is this still "just how it is" or an official bug ?

All the other WW2 maps with Coop support play fine for me but Omaha is right down to 20fps. It reminds me of the dreaded "Dovre" problem that...
Forum: PR:BF2 Bugs 2020-11-18, 15:54
Replies: 2
Views: 804
Posted By Michael Z Freeman
Some levels missing Sounds.con in Server.zip for EAX

I'm using the Sound Blaster X-Fi MB3 (https://software.store.creative.com/software/mb3) virtual sound card for EAX. Many levels have the correct setup for EAX which is for the "city" or "open" .eax...
Forum: PR:BF2 Bugs 2020-11-18, 11:24
Replies: 0
Views: 408
Posted By Michael Z Freeman
Coop Carentan bot vehicles get stuck on hedge rows

On WW2 Carentan AI controlled vehicles get stuck on hedgerows either because its an impassable hedgerow or they cant get "over the hump". I did some jumping in tanks and driving them over into the...
Forum: Off-Topic Discussion 2020-11-18, 11:06
Replies: 3,457
Views: 438,736
Posted By Michael Z Freeman
Re: Forgotten Hope 2 (BF2 Mod)

https://battlefield-classic.michaelzfreeman.org/wp-content/uploads/2020/11/2020.11.14-19.18.jpg

Just a heads up. Ivanwazowsky has been releasing...
Forum: PR:BF2 General Discussion 2020-11-18, 10:37
Replies: 4
Views: 774
Posted By Michael Z Freeman
Re: Do bots sees through bushes, Trees, smoke?

Was wondering about that myself so its nice to see the confirmation about handheld and grenade launcher smoke. I tested a AI vision blocking smoke grenade for Forgotten Hope but I don't know yet if...
Forum: PR:BF2 General Discussion 2020-11-18, 10:26
Replies: 2,574
Views: 321,905
Posted By Michael Z Freeman
Re: Ask the [DEV]s a (?) - Part 2

Loving the new WW2 mode. Did the half track really go that slow ? Have other mod's half tracks had a top speed that is way too high ?
Forum: Off-Topic Discussion 2020-04-21, 09:24
Replies: 3
Views: 2,270
Posted By Michael Z Freeman
Re: Is battlefieldsingleplayer.com Dead?

Cajunwolf had been planning a new upgrade to new forum software for months. BFSP was based on an a very old version of Invision (I think it was). It was not going to be easy to upgrade and would need...
Forum: Project Reality News 2020-04-21, 08:43
Replies: 60
Views: 25,773
Posted By Michael Z Freeman
Re: Project Reality v1.6 Devcast

Thanks for the dev cast ! Was expecting more about WW2. Would love to see a longer dev cast with more developers telling me some interesting things abut the development process.
Forum: Project Reality News 2020-04-13, 17:13
Replies: 144
Views: 58,924
Posted By Michael Z Freeman
Re: Project Reality: BF2 v1.6 Announced!

Yes ! Good things come to those who wait.





Even a single map with Coop support will be appreciated here. More of them later an added bonus !
Forum: Off-Topic Discussion 2018-06-05, 15:52
Replies: 2,099
Views: 299,122
Posted By Michael Z Freeman
Re: The military media thread (Photos/Videos/Links/etc) Pt. 3

Can haz in projects realities please ...
...
Forum: PR Changelogs 2018-06-04, 12:03
Replies: 86
Views: 54,053
Posted By Michael Z Freeman
Re: PR:BF2 v1.5.4.0 Changelog

Thanks for Shahadah COOP support ! Looks like it might need some fine tuning. Polish AI never seem to use vehicles or helicopters at their base. They also get stuck at the bridge if it's destroyed...
Forum: PR:BF2 Bugs 2018-05-18, 15:22
Replies: 11
Views: 4,775
Posted By Michael Z Freeman
Re: Minor coop bugs

Noticed one myself ...

Ooperation Spyker - Std. American base has Canadian supply boxes that can't be used making it impossible to, for example, switch to pilot.
Forum: PR:BF2 Tales from the Front 2018-05-08, 19:25
Replies: 591
Views: 190,514
Posted By Michael Z Freeman
Re: [List] PR Memes!!!

Yes ! LOL 8)
Forum: PR Changelogs 2018-05-08, 18:33
Replies: 86
Views: 54,053
Posted By Michael Z Freeman
Re: PR:BF2 v1.5.4.0 Changelog

Then I feel guilt playing PR because there's a lot of dedication here ! I just played a short game of Gaza (with PERF BETA on) with 64 bots and was getting very good performance with the usually...
Forum: PR Changelogs 2018-05-07, 15:44
Replies: 86
Views: 54,053
Posted By Michael Z Freeman
Re: PR:BF2 v1.5.4.0 Changelog

Great update ! Thanks as always for the Coop updates as I always appreciate the love the devs give to the AI :mrgreen:



I already assumed the PR dev's were amply supplied with appropriately...
Forum: Project Reality News 2018-02-23, 16:05
Replies: 72
Views: 70,306
Posted By Michael Z Freeman
Re: Project Reality: BF2 v1.5 Released!

Wow. Took me till 23rd of Feb to notice the update !



AFAIK all the MP stuff has priority and is only finalised at the last moment, THEN the Coop stuff (especially map navmeshes) can be done....
Showing results 1 to 25 of 131

 

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