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25 Sep 2020, 00:00:00 (PRT)
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Search: Posts Made By: Arab
Forum: PR:BF2 Support 2020-09-13, 04:41
Replies: 0
Views: 1,896
Posted By Arab
Post Fixing the 'This file does not have an app associated' error after login in to steam

Here is the fix for this error:
https://i.imgur.com/Fb7DKv1.jpg

1. Go to start menu, search for regedit and run it.

Make sure you back up your registry!!! Go to File -> Export and under Export...
Forum: PR:BF2 Bugs 2020-08-24, 07:46
Replies: 2
Views: 2,644
Posted By Arab
Re: Invisible CASH in Dragon Fly INS Std.

Thanks for the bug report. Added to the issue tracker.
Forum: PR:BF2 General Discussion 2020-08-24, 04:49
Replies: 4
Views: 2,318
Posted By Arab
Re: Combat engineer cant repair VAB ( french armored personnel carrier)

You'd need to hold the left mouse button to repair.
Forum: PR:BF2 General Discussion 2020-08-17, 14:39
Replies: 3
Views: 2,389
Posted By Arab
Re: PRBF2 Demo Viewer - View demo's without launching the game

Sorry, forgot to mention that when it asks for the camera definition, you'd need to skip it otherwise it will not load the game when you try to enter the name the 2nd time.

Have updated the link...
Forum: PR:BF2 General Discussion 2020-08-11, 11:16
Replies: 3
Views: 2,389
Posted By Arab
PRBF2 Demo Viewer - View demo's without launching the game

To make viewing demos easier, I've modified a tool by TweakGuides that uses DICE's demo.cmd to launch PR which allows you to view the demos directly from the mods folder without copying over the...
Forum: PR:BF2 Bugs 2020-06-15, 13:27
Replies: 5
Views: 2,020
Posted By Arab
Re: M1A2 3p animation

Problem was I thought it was fixed, but it never was actually fixed. This time, it's a problem with disabled mobile physics for the Tank MG cupola which causes this bug.

Have tested locally by...
Forum: PR:BF2 Bugs 2020-06-13, 09:09
Replies: 1
Views: 1,721
Posted By Arab
Forum: PR:BF2 Bugs 2020-06-13, 00:26
Replies: 5
Views: 2,020
Posted By Arab
Re: M1A2 3p animation

Thanks, fixed for next release including all other affected cupola's for various vehicles.
Forum: PR:BF2 Tales from the Front 2020-06-05, 11:32
Replies: 3
Views: 858
Posted By Arab
Re: Project Reality - "Warsthetic"

Reminds me of this :razz:
0YoBeUWWPsY
Forum: PR:BF2 Suggestions 2020-06-02, 02:07
Replies: 24
Views: 2,406
Posted By Arab
Re: "Go Sound Check"

Well the way the LCVP's engine sound playing all the time was fixed is by adding either ObjectTemplate.neverDrawAs1p 1 or ObjectTemplate.cockpitSubGeom 0. That 'bug' (or maybe intentional?) existed...
Forum: PR:BF2 Suggestions 2020-06-01, 04:42
Replies: 24
Views: 2,406
Posted By Arab
Re: "Go Sound Check"

We can make the engine sound not cut-off when switching to another seat until they exit easily.
Forum: PR:BF2 Bugs 2020-05-28, 02:57
Replies: 4
Views: 688
Posted By Arab
Re: HE-FRAG over-penetration

Will investigate
Forum: PR:BF2 Bugs 2020-05-20, 12:31
Replies: 1
Views: 274
Posted By Arab
Forum: PR:BF2 Bugs 2020-05-20, 12:21
Replies: 1
Views: 264
Posted By Arab
Re: BTR-60PB seats

Fixed for next patch
Forum: PR:BF2 Bugs 2020-05-16, 09:52
Replies: 6
v1.6 flair bug
Views: 412
Posted By Arab
Re: flair bug

Known issue, we're looking into it.
Forum: PR:BF2 Suggestions 2020-05-14, 02:15
Replies: 25
Views: 2,095
Posted By Arab
Re: M4A3 mg

If you had read the posts above, I've mentioned the tracers are already there.
Forum: PR:BF2 Suggestions 2020-05-13, 11:27
Replies: 25
Views: 2,095
Posted By Arab
Re: M4A3 mg

After watching the video refs, I agree that this implementation is not realistic.

I'll change it back to how it was, but add a 'periscope' weapon on the hull gunner. Though I'm not sure if that,...
Forum: PR:BF2 Bugs 2020-05-13, 11:00
Replies: 1
v1.6 BMP-2M
Views: 240
Posted By Arab
Re: BMP-2M

Thanks, issue already fixed for next patch.
Forum: PR:BF2 Suggestions 2020-05-13, 10:58
Replies: 25
Views: 2,095
Posted By Arab
Re: M4A3 mg

Thanks AD :)

This is only a temporary solution until it will be replaced by a 3d view port (Someone would need to make it first).
Forum: PR:BF2 Suggestions 2020-05-12, 23:43
Replies: 25
Views: 2,095
Posted By Arab
Re: M4A3 mg

An update. This might be in the next patch.

In the .tweak code, the camera controls were previously disabled due to the small square that shows when looking in the bottom-right corner, but it...
Forum: PR:BF2 Suggestions 2020-05-10, 13:09
Replies: 25
Views: 2,095
Posted By Arab
Re: M4A3 mg

Just to clear things up: Have discovered that the M4A3 Hullgunner currently (v1.6.0.3) does have the red tracers but because the rate at which the tracers show is low, it appears to look like there's...
Forum: PR:BF2 Suggestions 2020-05-09, 02:09
Replies: 25
Views: 2,095
Posted By Arab
Re: M4A3 mg

Could improve the tracers being drawn more likely which should help. Currently, it shows the red tracers around 3 times per approx 10 seconds.

Will try to make the gun to move with the camera when...
Forum: PR:BF2 Bugs 2020-05-08, 12:55
Replies: 1
Views: 229
Posted By Arab
Forum: PR:BF2 Bugs 2020-05-03, 08:31
Replies: 1
Views: 182
Posted By Arab
Re: Tickets stuck to "0" in local co op w/bots

Hi.

It's a common problem when restarting or shutting down the computer while the game is running, same with BF2. It resets the code inside __init__.py, preventing the game logic from starting...
Forum: PR:BF2 Bugs 2020-05-01, 21:17
Replies: 1
Views: 216
Posted By Arab
Re: New bullet flyby sound is broken

Thanks for the bug report.

The flyby sounds are from v0.97 but I've rolled them back to v1.3 sounds excluding the ricochet ones for next hotfix to hopefully fix those issues.
Showing results 1 to 25 of 500

 

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