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26 Oct 2021, 00:00:00 (PRT)
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Search: Posts Made By: Coalz101
Forum: PR:BF2 General Discussion 2021-10-23, 21:03
Replies: 4
Views: 181
Posted By Coalz101
Re: More servers would have be around if he had max 90 players?

As long as the total pop does not go below 80 and you won't get a bad game it will be fine in my opinion. Just remember there is less people to carry/fuck up a team now but it theres a strong...
Forum: PR:BF2 Suggestions 2021-10-21, 12:11
Replies: 12
Views: 497
Posted By Coalz101
Re: PRSPY: Show the Game Clock

May be slightly misphrased but I'll say it again from external stand point. If I see player scores, as well as the amount of known players, are massively skewed in one teams favour and the external...
Forum: PR:BF2 Suggestions 2021-10-21, 00:19
Replies: 12
Views: 497
Posted By Coalz101
Re: PRSPY: Show the Game Clock

The bystander effect is unavoidable anywhere you go, PRspy no PRspy, Teamspeak/discord no Teamspeak/discord, We will always come to PR, watch the map and decide whether its worth our times are not....
Forum: PR:BF2 Bugs 2021-10-18, 13:22
Replies: 1
Views: 147
Posted By Coalz101
Re: autodeploy not working

You hit enter as soon as you see joining game if it keeps flashing hit escape (If escape doesn't work spam a few buttons then alt tab and do it again) thats what I do whenever I auto deploy, however...
Forum: PR:BF2 Community Modding 2021-10-08, 20:03
Replies: 1
Views: 167
Posted By Coalz101
Audio Cue Changes

I want to use a custom .wav file for the audio cues instead of the current one. However the last time I added an audio cue using mumble it added a cue for local. How can I do this without interfering...
Forum: PR:BF2 General Discussion 2021-10-05, 12:57
Replies: 78
Views: 5,628
Posted By Coalz101
Re: We Need More Servers

So what you're basically saying is that you want to play Squad, but in PR...
1 hour matches with teammates who care about nothing other than rushing into an objective, dying respawning and trying...
Forum: PR:BF2 General Discussion 2021-09-30, 12:55
Replies: 78
Views: 5,628
Posted By Coalz101
Re: We Need More Servers

Hmm, I don't think you realize, but its not. People just don't want to play the game if you won't enjoy yourself. Especially in the current situation where people's mental health are already...
Forum: PR:BF2 Bugs 2021-09-30, 12:45
Replies: 5
Views: 247
Posted By Coalz101
Re: ping goes from 70 to 1000

Could be a DDOS honestly, it happens sometimes for me that I see people's ping spike all of a sudden indicating that the server isn't receiving the packets as normal.
Forum: PR:BF2 Suggestions 2021-09-29, 11:30
Replies: 17
Views: 1,005
Posted By Coalz101
Re: How you feel about a LVL system - Help new players

We don't assume, we know because we are just as experienced as they are in most cases (The asset whore community is pretty small if you'd ask me, so everyone knows what everyone is most likely to...
Forum: PR:BF2 General Discussion 2021-09-27, 13:51
Replies: 15
Views: 957
Posted By Coalz101
Re: Appropriate replacement for MEC battle rifles

Maybe KH-2002, not enough bullpups in the game. But Its up to the community to make it, I'm not interesting in modelling so don't ask me. I'm just giving ideas.
Forum: PR:BF2 Suggestions 2021-09-27, 13:29
Replies: 24
Views: 2,327
Posted By Coalz101
Re: Alt breacher kit suggestion

Pretty sure all factions except Insurgents have dedicated Breachers...So how would any of this be a blufor buff?
Forum: PR:BF2 Suggestions 2021-09-26, 12:19
Replies: 24
Views: 2,327
Posted By Coalz101
Re: Alt breacher kit suggestion

That's why useful things that are already added get nerfed which could happen with the flashbangs (You get only 1 and no grenades) it also doesn't have to be limited to an Insurgency viewpoint there...
Forum: PR:BF2 Suggestions 2021-09-25, 00:52
Replies: 6
Views: 343
Posted By Coalz101
Re: Kokan Insurgency Large

Sadly CAS depending on Inf doesn't exist because Inf doesn't communicate with heavy assets at all unless its too late. And Honestly, an a10 on Kokan is a bit excess, I mean the map is only like ~2.5...
Forum: Community Maps 2021-09-16, 11:01
Replies: 7
Views: 476
Posted By Coalz101
Re: map changzhou_island 4km

Is it that close to the main land? or wherever that airport is? I just want to see more maps with off map islands and such just to make it seem unique. Since those airports will take up lots of space...
Forum: PR:BF2 Bugs 2021-09-16, 02:33
Replies: 9
Views: 606
Posted By Coalz101
Re: Bad FPS since update

My bad, here it is.

System Information
------------------
Operating System: Microsoft Windows 10 Pro (10.0.19042)
Architecture: 64-bit
Current Culture: English (United States)...
Forum: Community Maps 2021-09-16, 02:28
Replies: 7
Views: 476
Posted By Coalz101
Re: map changzhou_island 4km

Maybe make the island bigger by moving the airfield outside map like on Maisrah?
Forum: PR:BF2 Bugs 2021-09-15, 11:15
Replies: 9
Views: 606
Posted By Coalz101
Re: Bad FPS since update

I've had some odd FPS drops on Reischwald specifically recently, can't tell if its normal or not (because its not played that often). It occured when I was approaching the south side of the village,...
Forum: PR:BF2 General Discussion 2021-09-13, 21:48
Replies: 4
Views: 415
Posted By Coalz101
Re: Horrible fps experience

Jokes on you with that notebook trying to play PR, but I have worse problems and I got an I5-4210 paired with a GTX860M. My game literally dips to hell whenever I try to gun an apc. The turrent locks...
Forum: PR:BF2 Community Modding 2021-09-12, 12:46
Replies: 12
Views: 815
Posted By Coalz101
Re: [WIP] Oshkosh Mrap m-atv

Looking good, how many variants of these will possibly be in game?
Forum: PR:BF2 General Discussion 2021-09-05, 00:38
Replies: 8
Views: 668
Posted By Coalz101
Re: what maps have off-map airbases?

Waiting for Kafr with off map SU25 as cas on Ins/Aas LRG maybe.
Forum: Project Reality News 2021-09-04, 12:57
Replies: 26
Views: 9,215
Posted By Coalz101
Re: Project Reality v1.6.8 Update details & Devcast

Amazing!
One question though, will jets still beable to land and rearm at the in bounds airfield or will we always need to go out of map. In addition, how would we beable to track off map airfields...
Forum: PR:BF2 Suggestions 2021-08-28, 01:52
Replies: 10
Views: 1,221
Posted By Coalz101
Re: Bring Back ICEBOUND

Bump, any thoughts on this that the devs want to share?
Forum: PR:BF2 General Discussion 2021-08-17, 14:58
Replies: 2,584
Views: 347,259
Posted By Coalz101
Re: Ask the [DEV]s a (?) - Part 2

How is the development of fast ropes going? And will the vehicle sling loading feature ever be public? I've seen some videos on Alon's channel and it wasn't a bad idea just requires a balancing...
Forum: PR:BF2 General Discussion 2021-08-10, 21:37
Replies: 10
Views: 1,305
Posted By Coalz101
Re: Overall population drops when HOG is up

In before the thread gets archived.
Forum: PR:BF2 General Discussion 2021-08-01, 11:33
Replies: 78
Views: 5,628
Posted By Coalz101
Re: We Need More Servers

The Monopoly server that has been active for more than 10 years. I mean they are doing something right no doubt about that (Server management wise). But their administration still has the mindset...
Showing results 1 to 25 of 197

 

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