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27 Nov 2021, 00:00:00 (PRT)
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Search: Posts Made By: Rabbit
Forum: Community Maps 2021-11-21, 22:10
Replies: 46
Views: 11,866
Posted By Rabbit
Forum: Community Maps 2020-12-28, 01:17
Replies: 46
Views: 11,866
Posted By Rabbit
Re: (wip) Hateruma (4km)

map is up for grabs. I dont feel like providing the devs more content.
Forum: Off-Topic Discussion 2020-12-26, 17:31
Replies: 5,562
Views: 437,641
Posted By Rabbit
Re: What is the last movie you watched?

ww84 fucking 1/10 and that is generous. Even the music was fucking scuffed.
Forum: PR:BF2 Tales from the Front 2020-12-25, 18:29
Replies: 593
Views: 204,994
Posted By Rabbit
Re: [List] PR Memes!!!

How I explain how to save new vehicle textures to people.

https://i.imgur.com/EBLR2gQ.jpg
Forum: PR:BF2 Clans 2020-12-24, 16:10
Replies: 6
Views: 1,433
Posted By Rabbit
Re: By the way... GDW meetup 2020

Nice, wish I lived in a country that was safe enough for summer stuff.
Forum: PR:BF2 Clans 2020-12-24, 02:57
Replies: 6
Views: 1,433
Posted By Rabbit
Re: By the way... GDW meetup 2020

Do you guys even covid?
Forum: Community Maps 2020-12-23, 22:40
Replies: 46
Views: 11,866
Posted By Rabbit
Re: (wip) Hateruma (4km)

Japanese main base wip.
https://i.imgur.com/STSSZzW.png

Bunker hill flag early wip
https://i.imgur.com/NAB0GHk.png
View from one of the "gun positions" Hill cuts off two routes to the airbase...
Forum: Community Maps 2020-12-22, 23:04
Replies: 46
Views: 11,866
Posted By Rabbit
Re: (wip) Hateruma (4km)

eh fuck it, made it a bunker hill to defend the airbase.
Forum: Community Maps 2020-12-22, 16:16
Replies: 46
Views: 11,866
Posted By Rabbit
Re: (wip) Hateruma (4km)

doubt it will.
Forum: PR:BF2 Suggestions 2020-12-22, 15:44
Replies: 58
Views: 6,333
Posted By Rabbit
Re: Commander Improvements - Team buffs

Shame the commander arty overhaul never panned out.
Forum: Community Maps 2020-12-22, 14:46
Replies: 46
Views: 11,866
Posted By Rabbit
Re: (wip) Hateruma (4km)

Tried a down hill rocky river and its just not working well for 4km terrain.
Forum: PR:BF2 Suggestions 2020-12-21, 21:59
Replies: 58
Views: 6,333
Posted By Rabbit
Re: Commander Improvements - Team buffs

Imo from a gameplay point of view those spawn times would need to be linked for how long your are commander and not ingame time to stop the current meta of just quickly hopping in as commander and...
Forum: Community Maps 2020-12-21, 21:53
Replies: 46
Views: 11,866
Posted By Rabbit
Re: (wip) Hateruma (4km)

maybe, but gamey



Masirah showed that to be a bad idea.
Forum: PR:BF2 Suggestions 2020-12-21, 21:16
Replies: 58
Views: 6,333
Posted By Rabbit
Re: Commander Improvements - Team buffs

In the very off chance its actually possible to reduce spawn timers if there is a commander I think it would be a nice addition to the game. I used to love playing commander but something happened...
Forum: Community Maps 2020-12-21, 20:57
Replies: 46
Views: 11,866
Posted By Rabbit
Re: (wip) Hateruma (4km)

wip minimap https://i.imgur.com/6JH2AS8.jpg

currently hate the field colors so not sure what I will do about that.

Also need a point of interest in that giant chunk of jungle between airstrips...
Forum: PR:BF2 Suggestions 2020-12-21, 18:08
Replies: 5
Views: 959
Posted By Rabbit
Re: lack of area attack

Sounds like something complex enough for its own suggestion thread.
Forum: PR:BF2 Suggestions 2020-12-21, 15:32
Replies: 5
Views: 959
Posted By Rabbit
Re: lack of area attack

would be nice to any time I have really played in the last year commander has been a dead position.
Forum: Community Maps 2020-12-20, 20:55
Replies: 46
Views: 11,866
Posted By Rabbit
Re: (wip) Hateruma (4km)

New jungle clusters. Outlawz needs to fix the lods I guess.
Forum: Community Maps 2020-12-20, 19:55
Replies: 46
Views: 11,866
Posted By Rabbit
Re: (wip) Hateruma (4km)

updated with pictures of wip remade version
Forum: Project Reality News 2020-12-17, 12:37
Replies: 39
Views: 34,228
Posted By Rabbit
Re: Project Reality v1.6.4 Update Details

Might as well just take it out and make wanda winter.
Forum: PR:BF2 Bugs 2020-12-17, 12:09
Replies: 3
Views: 617
Posted By Rabbit
Re: poe building as no (working) destruction animation

I made a working dest version if interested.
Forum: Project Reality News 2020-12-17, 10:59
Replies: 39
Views: 34,228
Posted By Rabbit
Forum: PR Changelogs 2020-12-16, 17:46
Replies: 45
Views: 23,606
Posted By Rabbit
Re: PR:BF2 v1.6.4.0 Changelog

I produce quantity not quality.
Forum: Community Maps 2020-12-16, 17:13
Replies: 46
Views: 11,866
Posted By Rabbit
Re: (wip) Hateruma (4km)

scrapping and starting over, as is tradition.
Forum: PR Changelogs 2020-12-16, 15:23
Replies: 45
Views: 23,606
Posted By Rabbit
Re: PR:BF2 v1.6.4.0 Changelog

you shouldn't be.
Showing results 1 to 25 of 500

 

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