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29 Jan 2022, 00:00:00 (PRT)
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Search: Posts Made By: Frontliner
Forum: PR:WWII General Discussion 2022-01-23, 13:14
Replies: 6
Views: 248
Posted By Frontliner
Re: Why does the M1 Carbine have more recoil than the M1 Garand?

The files are unencrypted. You should rather utilize the values in there as opposed to what you've come up with/calculated so we're on page number-wise. I can't say if you're correct on this...
Forum: PR:WWII General Discussion 2022-01-23, 09:00
Replies: 6
Views: 248
Posted By Frontliner
Re: Why does the M1 Carbine have more recoil than the M1 Garand?

Just for testing purposes mostly, so you and others can gather on how much this improves it and if it's still lacking. I personally think it should have less than that, but I didn't want to create a...
Forum: PR:WWII General Discussion 2022-01-22, 15:02
Replies: 6
Views: 248
Posted By Frontliner
Re: Why does the M1 Carbine have more recoil than the M1 Garand?

It currently uses the G3's preset because somebody erroneously thought that the 7.62cm diameter caliber it fires is 7.62x51mm NATO. I took the liberty of fixing it sometime yesterday evening. It will...
Forum: Project Reality News 2022-01-12, 18:32
Replies: 22
Views: 7,517
Posted By Frontliner
Re: Project Reality: BF2 v1.7 Released!

You are no doubt aware that previously we didn't even have the slight complexity to the vehicle gunnery of requiring a button press before the shells are accurate, so I'm not sure what your point is...
Forum: PR:BF2 General Discussion 2022-01-10, 17:50
Replies: 14
Views: 798
Posted By Frontliner
Re: Is the AKM more accurate than the AK74?

Accurate assessment.



It's not better. It's not more accurate.



It isn't.
Forum: Project Reality News 2022-01-04, 17:17
Replies: 22
Views: 7,517
Posted By Frontliner
Re: Project Reality: BF2 v1.7 Released!

If it was easy, it would've been implemented long ago. Threads for FCS, Fast Ropes, Dragging Wounded players, removing the seat limit and a bunch of others have existed basically since the forum was...
Forum: PR:BF2 General Discussion 2021-12-22, 17:45
Replies: 14
Views: 798
Posted By Frontliner
Re: Is the AKM more accurate than the AK74?

The weapon tweak files are not encrypted, just like nothing else is. For the insurgent AKM the deviation is set according to this line:
include ../../common/deviation.con "assaultrifle" "standard"...
Forum: PR:BF2 Community Modding 2021-12-11, 21:23
Replies: 38
Views: 4,451
Posted By Frontliner
Re: [Weapon] Hk 33

That is not an argument, that's a tossed line or catchphrase that has no bearing on the topic at hand.

As far as I can see, most of the team wants to prevent MEC from getting the AK74(or any...
Forum: PR:BF2 Suggestions 2021-11-28, 21:22
Replies: 27
Views: 1,729
Posted By Frontliner
Re: Muttrah Alternative Layout

Not even 2 hours before you wrote this, we won as MEC by outcapping the US. The MEC team was better, granted, but it's not like I've only seen the map being won by MEC if they had all the good...
Forum: PR:BF2 General Discussion 2021-11-21, 10:34
Replies: 1
Views: 432
Posted By Frontliner
Re: DEV-Q: Maps developed in teams, or solo?

The original maps are mostly done by one person since the original map creator has all the files necessary on his PC. While it is indeed possible for us to have maps be built as a collaborative...
Forum: PR:BF2 General Discussion 2021-11-19, 21:55
Replies: 3
Views: 357
Posted By Frontliner
Re: Dedicated tank/ifv commander seat

1. Suggestion outside of the suggestions forum
2. Check the "Already suggested suggestions" thread, please.
Forum: PR:WWII General Discussion 2021-11-02, 22:55
Replies: 25
Views: 2,322
Posted By Frontliner
Re: WW2 sucks for the germans

Friend, this is EXACTLY the point. If a squad runs around like headless chicken, a KDR like the above is an inconceiveable, once in a lifetime achievement for them. For me it was a Monday evening...
Forum: PR:WWII General Discussion 2021-11-01, 21:43
Replies: 25
Views: 2,322
Posted By Frontliner
Re: WW2 sucks for the germans

https://i.imgur.com/IT6LQyL.png

1/8 of the team total between two guys, on Reichswald, the definition of a CQB map. Sure enough Cpt and I weren't using the Kar98k, but - outside of Xenisis who I...
Forum: PR:WWII General Discussion 2021-10-31, 10:07
Replies: 25
Views: 2,322
Posted By Frontliner
Re: WW2 sucks for the germans

It's quite bold of you to have the nerve to attempt at disqualifying what I said as "personal feelings". I gave you a pretty comprehensive explanation of the thought process involved and, in addition...
Forum: PR:WWII General Discussion 2021-10-30, 20:30
Replies: 25
Views: 2,322
Posted By Frontliner
Re: WW2 sucks for the germans

https://i.imgur.com/bnDvjPk.png
Forum: PR:WWII General Discussion 2021-10-30, 16:33
Replies: 25
Views: 2,322
Posted By Frontliner
Re: WW2 sucks for the germans

Let's just say that PR was made with modern infantry rifles - which are fed from a 30-round magazine, with select fire capabilities - as the basis for the individual soldier's prowess in mind. The...
Forum: PR:BF2 Community Modding 2021-08-25, 14:14
Replies: 34
Views: 3,123
Posted By Frontliner
Re: [WIP] FGM-148 Javelin

Starting to look real nice. The muted colour scheme makes it also look much more believeable.
Forum: PR:BF2 General Discussion 2021-06-17, 16:44
Replies: 2
Views: 630
Posted By Frontliner
Re: Admin Abuse

I just had a look at whether or not your point still stands in spite of this and it doesn't.

Not sure why you think hurling an insult is going to help your case but in that case I don't think I...
Forum: PR:BF2 General Discussion 2021-06-14, 16:00
Replies: 17
Views: 1,494
Posted By Frontliner
Re: Defense, the detriment to Teamwork?

That's wrong and since most SLs don't realize it I'll have to ask to indulge me for a second here:
The moment the opposition outnumbers you in "alive" players in the capzone, the flag push starts....
Forum: PR:BF2 General Discussion 2021-06-13, 17:34
Replies: 17
Views: 1,494
Posted By Frontliner
Re: Defense, the detriment to Teamwork?

I don't think you're wrong in your analysis per se - especially if you are in charge of a lackluster squad to begin with -, but I wouldn't go as far as seeing it as only detrimental to the game...
Forum: PR:BF2 General Discussion 2021-06-05, 06:58
Replies: 28
Views: 1,603
Posted By Frontliner
Re: Discussion on playing dead in Project Reality(methods, tactics, teamwork, lessons

I can understand your confusion when you're in combat and you don't notice what happens to the ticket counter, but it's really obvious when you check the PR tracker eg. It's always funny to me...
Forum: PR:BF2 General Discussion 2021-06-04, 19:59
Replies: 28
Views: 1,603
Posted By Frontliner
Re: Discussion on playing dead in Project Reality(methods, tactics, teamwork, lessons

Wrong. Getting wounded costs 1 ticket, giving up costs another, going dead-dead immediately also only costs one.

What you're describing is how it's handled in Squad or Post Scriptum.
Forum: PR:WWII General Discussion 2021-04-17, 05:01
Replies: 17
Views: 4,447
Posted By Frontliner
Re: M1 Carbine is kinda useless

It's a weapon with a guaranteed 2-hit kill at every conceiveable ingame range for an unscoped weapon and uses the "standard" deviation template for for assault rifles.
Forum: PR:BF2 General Discussion 2021-03-23, 19:38
Replies: 29
Views: 3,916
Posted By Frontliner
Re: The future of Project Reality

Project Reality, the "Not yet, Kameraden!" of video games.
Forum: PR:BF2 General Discussion 2021-03-22, 19:10
Replies: 17
Views: 1,253
Posted By Frontliner
Re: Maps you want to see?

This is mostly a passion project. If it weren't so, I'd wager those among the team interested in picking up game design as a real profession over "toying around afterhours in an ancient game engine"...
Showing results 1 to 25 of 486

 

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