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01 Oct 2022, 00:00:00 (PRT)
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Search: Posts Made By: sweedensniiperr
Forum: PR Changelogs 2022-09-21, 15:48
Replies: 50
Views: 10,655
Posted By sweedensniiperr
Re: PR:BF2 v1.7.2.0 Changelog

when do you think it was added?
Forum: PR:BF2 General Discussion 2022-08-14, 09:02
Replies: 22
Views: 2,402
Posted By sweedensniiperr
Re: Tactical Discussions/Archives

what...are we discussing here?
Forum: PR:BF2 General Discussion 2022-05-05, 14:44
Replies: 10
Views: 1,852
Posted By sweedensniiperr
Re: Training to increase quality of new players

How does one enroll in one of your courses @Grump/Gump.45?

I thought it's because the assets are exponentially done faster when more people dig when. But oh I could be wrong...:roll:
Forum: PR:BF2 General Discussion 2022-04-12, 19:08
Replies: 11
Views: 7,309
Posted By sweedensniiperr
Re: PR is now on Gametactic!

If you want updates you need to contact them and provide the images.
Forum: PR:BF2 Suggestions 2022-04-10, 19:47
Replies: 18
Views: 2,908
Posted By sweedensniiperr
Re: Bring resuscitate back into the game.

Has the right click for resuscitate been discussed? not possible? or am i that out of it that it already has a function?

probably like insurgents or something
Forum: PR:BF2 Suggestions 2022-04-06, 18:13
Replies: 10
Views: 1,659
Posted By sweedensniiperr
Re: Make Ragdolls consume patch to increase wound time

I kind of like it. But if someone manage to make it should come with some limitations imo: 1. It's should only increase the timer to a maximum of 5 minutes still.
2. It should only be possible once.
Forum: PR:BF2 General Discussion 2022-04-05, 17:33
Replies: 3
Views: 692
Posted By sweedensniiperr
Re: played this game for probably over 6 years at this point

It's so weird to me that there's a whole sub-community that just plays CO-OP.
Forum: Off-Topic Discussion 2022-03-31, 17:25
Replies: 92
Views: 23,028
Posted By sweedensniiperr
Re: Operation: Harsh Doorstop

So i gave this demo a go, here's my first thoughts:

I've had the game in my wishlist for a long time but honestly haven't been following it too closely, if I get this straight - this project isn't...
Forum: PR:BF2 Suggestions 2022-03-29, 14:28
Replies: 13
Views: 2,306
Posted By sweedensniiperr
Re: include DOD in all maps in-game

Is it possible to do something like this? (example)

EDIT: lmao didn't read all posts
Forum: PR:BF2 General Discussion 2022-03-27, 21:04
Replies: 13
Views: 2,027
Posted By sweedensniiperr
Re: 2 Factions to Rule Them All....

RU vs Militia. Because you can't have too many AKs.
Forum: PR:BF2 Community Factions 2022-03-19, 19:19
Replies: 48
Views: 18,699
Posted By sweedensniiperr
Re: MEC alternative weapons loadout

Sounds bad if it's just going to be MEC but with AKs
Forum: PR Highlights 2022-01-01, 12:56
Replies: 25
Views: 15,670
Posted By sweedensniiperr
Re: v.1.7.0 - Update Highlights

Alon had some videos on his blog/YT. I can't remember the links to those tho.
Forum: Official PR Tournament News 2021-12-16, 22:55
Replies: 11
Views: 4,374
Posted By sweedensniiperr
Re: The Long Project Reality Tournaments Chronicle

Some great people were met during these tournaments, I started in C9.

Here's some of my thoughts:
- Look at the CATA streak in C8 and C8.5 going into C9. CATA is dominating but then in C9 for...
Forum: PR:BF2 Tales from the Front 2021-10-20, 14:14
Replies: 1
Views: 977
Posted By sweedensniiperr
Re: Allah Smites Hind, AKA Anti-Civi CAS Squad

Ngl, that was pretty awesome.
Forum: PR:BF2 General Discussion 2021-10-04, 09:26
Replies: 10
Views: 1,373
Posted By sweedensniiperr
Re: Is it possible to increase the amount of spawnable kits in the spawn menu?

I would like to think the kit request system is there by design at this point. Spawning in HAT and sniper? Please...

EDIT: lmao. I knew I shouldn't have spoken my mind to the reply...
Forum: PR:BF2 General Discussion 2021-09-29, 16:29
Replies: 10
Views: 1,373
Posted By sweedensniiperr
Re: Is it possible to increase the amount of spawnable kits in the spawn menu?

what kits would you put there? pilot? crewman? sure why not but that seems unnecessary.
Forum: PR:BF2 General Discussion 2021-09-28, 20:20
Replies: 15
Views: 1,967
Posted By sweedensniiperr
Forum: PR:BF2 Community Modding 2021-08-25, 21:17
Replies: 41
Views: 7,088
Posted By sweedensniiperr
Re: [WIP] FGM-148 Javelin

so do you devs have a way to implement this ready to go?
Forum: PR:BF2 Suggestions 2021-06-09, 15:17
Replies: 25
Views: 5,768
Posted By sweedensniiperr
Re: New Gamemode Idea - <Insert Name>

Hmm...yes I agree that I don't think it'll work as you describes it on public servers but I like it too.

Perhaps forcing one team to play more aggressive and other defensive. I'm getting...
Forum: PR:BF2 Community Modding 2021-05-19, 12:27
Replies: 13
Views: 3,948
Posted By sweedensniiperr
Re: Multi's Sound Mod

I like them all except for the m4 and m249 outdoors. I can't pinpoint exactly why sorry to say.
Forum: PR:BF2 General Discussion 2021-05-19, 11:34
Replies: 2,606
Views: 383,606
Posted By sweedensniiperr
Re: Ask the [DEV]s a (?) - Part 2

how's that new marksman rifle coming along for GB?

EDIT: i forgot you created a community task thread. guess the answer to the question is not anytime soon
Forum: PR Highlights 2021-04-18, 13:59
Replies: 12
Views: 7,473
Posted By sweedensniiperr
Re: Operation Bobcat

Oh shit, It's been so long I thought you scrapped this one.
Forum: Off-Topic Discussion 2021-04-10, 22:21
Replies: 3
Views: 978
Posted By sweedensniiperr
Re: Vietcong (2003)

Yeah I agree. It's great. I uh, "got a hold of" this game back in 2013 and there were even people playing online back then. If there's any game that needs a remaster it's this one.
Forum: PR Changelogs 2021-04-01, 14:48
Replies: 44
Views: 21,546
Posted By sweedensniiperr
Re: PR:BF2 v1.6.5.0 Changelog

Flat earth, 5G corona towers and ship stuck in Suez. Whoever made the map really outmemed ourselves this time. And that's only after like a quick look...

The moon LOD freaks me out a bit though.
Forum: PR:BF2 Suggestions 2021-03-29, 07:36
Replies: 12
Views: 1,508
Posted By sweedensniiperr
Re: Please lower commrose sound

Wasn't there a thread discussing just removing all the sound for the commands? Because who cares apart from calling for a medic?
Showing results 1 to 25 of 500


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