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26 Feb 2021,
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Posts Made By:
Coalz101
Forum:
PR:BF2 General Discussion
Yesterday, 11:18
Replies:
3
Why do You Like Certain Maps?
Views:
151
Posted By
Coalz101
Re: Why do You Like Certain Maps?
Asset maps with heavy assets and practically Any map where I don't have to play INF as MEC if I don't get or it doesn't have any assets, G3 is just not my favourite gun in this game I rather an AK or...
Forum:
PR:BF2 Bugs
2021-02-24, 13:26
Replies:
2
v1.6.4
Kiowa Kokan
Views:
162
Posted By
Coalz101
Re: Kiowa Kokan
Use keyboard instead of mouse, it's better.
Forum:
PR:BF2 Suggestions
2021-02-23, 21:40
Replies:
431
Sticky:
PR Loading Screen Tip Suggestion Thread
Views:
129,123
Posted By
Coalz101
Re: PR Loading Screen Tip Suggestion Thread
Large Grids = 300m also = 150m also = 75m
Please specify a distance if you're going to say something grid related it will help the new players.
I believe it's 600m/300m in total judging by what I...
Forum:
PR:BF2 Bugs
2021-02-09, 12:56
Replies:
3
v1.6.4
Scimitar gun
Views:
497
Posted By
Coalz101
Re: Scimitar gun
Alright encountered this bug more often. What I've realized so far:
This only happens to AP only (as far as I' aware of)
It does not occur to HE if it was selected [(If it does its a very rare...
Forum:
PR:BF2 Bugs
2021-02-01, 23:57
Replies:
3
v1.6.4
Scimitar gun
Views:
497
Posted By
Coalz101
Re: Scimitar gun
This happened a few times to me in the past, didn't consider reporting it as I couldn't exactly recreate it so I thought it was a one time them.
From my understanding though, it SEEMINGLY happens...
Forum:
PR:BF2 Suggestions
2021-01-06, 01:09
Replies:
55
Commander Improvements - Team buffs
Views:
3,174
Posted By
Coalz101
Re: Commander Improvements - Team buffs
Because it takes too long to place the rally initially, every time I've try to place CO rally it's unavailable, after being commander for atleast 10 minutes.
Forum:
Project Reality News
2021-01-02, 01:27
Replies:
37
Update:
Rounding off the decade
Views:
13,586
Posted By
Coalz101
Re: Rounding off the decade
Metis to replace Kornet we just got? or are we going to have Standard/Alternative TOW
Or is it going to be a shoulder fired version. (Although it doesn't look so, it's still possible)
Forum:
PR:BF2 Suggestions
2020-12-23, 13:38
Replies:
55
Commander Improvements - Team buffs
Views:
3,174
Posted By
Coalz101
Re: Commander Improvements - Team buffs
Make commanders able to mutiny squad leaders!
Forum:
PR:WWII General Discussion
2020-12-20, 12:05
Replies:
5
New Maps
Views:
2,839
Posted By
Coalz101
Re: New Maps
Or years if you want it to be optimized. Am I right Rabbit?
Forum:
PR:BF2 Bugs
2020-12-19, 11:57
Replies:
10
v1.6.4
Spawn Bug
Views:
602
Posted By
Coalz101
Re: Spawn Bug
Button is there, just doesn't give the timer when you click done on fobs, like it's invalid spawnpoint. I was not able to recreate this problem, but I still hear people talking about it.
Forum:
PR:BF2 Suggestions
2020-12-18, 10:24
Replies:
9
Map Pack support in the launcher
Views:
4,811
Posted By
Coalz101
Re: Map Pack support in the launcher
This is easy implementation I think, how hard can it be?
Forum:
PR:BF2 Bugs
2020-12-16, 11:37
Replies:
10
v1.6.4
Spawn Bug
Views:
602
Posted By
Coalz101
Spawn Bug
Inability to spawn clicking done doesn't always do anything. Rejoining fixes this however.
More Details:
I believe its linked to vehicle deaths
FOBs and rallypoints no longer count as valid...
Forum:
Project Reality News
2020-12-14, 10:53
Replies:
39
Update:
Project Reality v1.6.4 Update Details
Views:
22,248
Posted By
Coalz101
Re: Project Reality v1.6.4 Update Details
Super Etendard when!?
Forum:
Texturing
2020-12-13, 11:15
Replies:
34
[Reskin] New Skin and Camo Indonesia Faction
Views:
3,471
Posted By
Coalz101
Re: [Reskin] New Skin and Camo Indonesia Faction
Poland kinda already does. They got BMP1 (BWP), they also have a T72M variant (PT-91)
aswell as cows and the hind combined with HMV, Rosomak, Sokol and f16.
Forum:
PR:BF2 General Discussion
2020-12-13, 11:02
Replies:
20
Imaging Project reality with realistic gameplay
Views:
1,275
Posted By
Coalz101
Re: Imaging Project reality with realistic gameplay
The commander seat exists, but in a dumb way that I once disagreed with and I still do.. Just make it into an extra seat, Just because it will turn the engine off people complain about it. But look...
Forum:
PR:BF2 General Discussion
2020-12-11, 01:20
Replies:
5
Orig Map Vote system Modable?
Views:
422
Posted By
Coalz101
Re: Orig Map Vote system Modable?
A server shouldn't be running with no admins. Just saying, I believe that's a violation of the server license.
Forum:
PR:BF2 General Discussion
2020-11-29, 22:35
Replies:
8
PR Dashboard
Views:
701
Posted By
Coalz101
Re: PR Dashboard
It's interesting, I wish it updates in real-time though. Also Fallujah and Muttrah or general seeding maps used everyday so if anyone wonders why they are up there, that is why.
Edit: Attach a...
Forum:
PR Changelogs
2020-11-08, 17:35
Replies:
97
PR:BF2 v1.6.3.0 Changelog
Views:
29,433
Posted By
Coalz101
Re: PR:BF2 v1.6.3.0 Changelog
Hence i said if any, I honestly don't know about WW2 infrantry, fuck that I'm more of an armour/aircraft guy.
Provided you even hit someone in a vital spot. You're just specifying your point...
Forum:
PR Changelogs
2020-11-08, 11:20
Replies:
97
PR:BF2 v1.6.3.0 Changelog
Views:
29,433
Posted By
Coalz101
Re: PR:BF2 v1.6.3.0 Changelog
A trained solider won't fall over after one shot.. You might bleed out and die, but you won't fall over immediately and die.
Then again WW2 soldiers had minimalist training(still training though)....
Forum:
PR Changelogs
2020-11-05, 11:11
Replies:
97
PR:BF2 v1.6.3.0 Changelog
Views:
29,433
Posted By
Coalz101
Re: PR:BF2 v1.6.3.0 Changelog
Grass in a warzone? Nahhh, that shit would get burnt out by now. All the explosives and such.
Forum:
Infantry Tactics
2020-11-03, 22:26
Replies:
5
Hurt/Wounded/Dead
Views:
426
Posted By
Coalz101
Re: Hurt/Wounded/Dead
Bleeding, down, dead. Much simpler
Forum:
PR Changelogs
2020-10-31, 02:32
Replies:
97
PR:BF2 v1.6.3.0 Changelog
Views:
29,433
Posted By
Coalz101
Re: PR:BF2 v1.6.3.0 Changelog
Can we balance Masri AAS? I don't think 2 namers and a merkava should be facing chinese cas and apcs. Namers are practically tanks.
Forum:
PR:BF2 Suggestions
2020-10-21, 23:36
Replies:
35
New factions on maps
Views:
5,946
Posted By
Coalz101
Re: New factions on maps
I have not noticed anything with Jabal and have not seen anything on Dragon fly.
Essentially what I mean is that try to vary the flag cap zone and position per round.
Example on marlin, drop a...
Forum:
PR:BF2 Suggestions
2020-10-20, 23:05
Replies:
35
New factions on maps
Views:
5,946
Posted By
Coalz101
Re: New factions on maps
Do a complete revamp of flag layouts along with different factions (That actually make sense, Why would the US be fighting the UK as someone suggested?)
Forum:
PR:BF2 Suggestions
2020-10-16, 12:45
Replies:
2
lower the sound of the end game horn
Views:
2,039
Posted By
Coalz101
Re: lower the sound of the end game horn
I recommend they remove it in total. Or just add like a SOS call in morse code or something
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