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Search: Posts Made By: SHADOWNET
Forum: PR:BF2 General Discussion 2017-10-03, 09:42
Replies: 6
Views: 6,207
Posted By SHADOWNET
Re: Project Reality AI Enhancement Project (WIP, need help)

DON'T download the attachment, it's outdated and will cause ctd!!!!
Forum: PR:BF2 General Discussion 2017-10-03, 09:41
Replies: 6
Views: 6,207
Posted By SHADOWNET
Re: Project Reality AI Enhancement Project (WIP, need help)

hey, regarding this project, YES, I made significant progress and vastly improved ai behaviour, BUT, no one was responding, I got fed up/bored with pr, so I deleted the ai mod and abandoned the whole...
Forum: PR Highlights 2017-01-10, 09:57
Replies: 63
Views: 45,944
Posted By SHADOWNET
Re: PR:BF2 v1.4 Official Retro Map Pack Released!

Spyker! can you PLS PLS PLS do Kubra Dam and road to jalalabad and another RANDOM (surprise) vBf2 map? pls. I tried doing karkand, but its not working for some reason.

Also, I'm working on...
Forum: PR Changelogs 2017-01-04, 18:45
Replies: 27
Views: 19,120
Posted By SHADOWNET
Re: PR:BF2 v1.4.4.0 Changelog

Command and Control (CNC) mode. This is a "hardcore, open-ended" game mode. Primary objective is to deploy one Forward Operating Base (FOB) in a strategic position while locating and destroying the...
Forum: PR Highlights 2017-01-04, 18:42
Replies: 63
Views: 45,944
Posted By SHADOWNET
Re: PR:BF2 v1.4 Official Retro Map Pack Released!

WOW! Very nice map pack!!! But, I have a request to add *2* maps to this pack as an update, perhaps? those 2 maps are-

1. Strike at Karkand (I tried adding coop support using BD42's back to bf2...
Forum: PR Changelogs 2016-12-23, 10:45
Replies: 27
Views: 19,120
Posted By SHADOWNET
Re: PR:BF2 v1.4.4.0 Changelog

that's surprising, my loading times are fine(approx 1+ min). what map are u trying to load, which server(s), whats ur specs, what settings are you playing on, and try deleting your cache files-

PR...
Forum: PR:BF2 General Discussion 2016-12-23, 10:37
Replies: 8
Views: 1,517
Posted By SHADOWNET
Re: Hello

why not? I like bots better and I don't have a mic. also, bots obey, they don't insult, they play properly (most of the time lol), and they're really fun. Bots also use teamwork, heh.
Forum: PR Highlights 2016-12-23, 10:31
Replies: 30
Views: 26,588
Posted By SHADOWNET
Re: PR:BF2 v1.3.9 Official COOP Map Pack Released!

yeah, I know
https://www.youtube.com/watch?v=x91oF8b6k6w
Forum: PR:BF2 General Discussion 2016-12-17, 19:26
Replies: 6
Views: 6,207
Posted By SHADOWNET
Lightbulb Project Reality AI Enhancement Project (WIP, need help)

Hello there, PR devs and everyone else.

I really need help with my AI commander enhancement project using ESAI strategies. Well, I must honestly say, I'm not very happy with the ai in this game,...
Forum: Project Reality News 2016-12-12, 18:35
Replies: 111
Views: 117,836
Posted By SHADOWNET
Forum: PR Changelogs 2016-12-05, 18:52
Replies: 23
Views: 15,610
Posted By SHADOWNET
Forum: PR:WWII General Discussion 2016-12-05, 18:51
Replies: 1,323
Views: 218,742
Posted By SHADOWNET
Re: Ask the (WW2-DEVS) a question ?

What about bot support?
Forum: PR:Falklands General Discussion 2016-12-05, 18:50
Replies: 266
Views: 53,001
Posted By SHADOWNET
Re: Ask the PR:F Team a Question

any plans to add BOT support for the other PR:F maps?
Forum: PR:BF2 Bugs 2016-12-05, 10:28
Replies: 0
Views: 1,190
Posted By SHADOWNET
Gaza (co64) flag not capping

pix-

Imgur: The most awesome images on the Internet (http://imgur.com/a/En2PB)

also, another bug here-...
Forum: PR Highlights 2016-12-05, 10:21
Replies: 30
Views: 26,588
Posted By SHADOWNET
Forum: PR Changelogs 2016-12-05, 10:19
Replies: 20
Views: 12,427
Posted By SHADOWNET
Re: PR:BF2 v1.4.1.0 & v1.4.2.0 Changelog

why not? It looks quite nice, though....
probably helps in spotting an incoming nade? maybe?
Forum: PR:BF2 General Discussion 2016-12-03, 18:55
Replies: 1
Views: 1,991
Posted By SHADOWNET
Re: Adding more BOTS problem

nvm lol, I managed to fix it, I'm a dingus at times......
Forum: PR:BF2 General Discussion 2016-12-02, 19:46
Replies: 4
Views: 2,586
Posted By SHADOWNET
Re: Can't increase number of bots.

I'm looking forward to this tweak of yours!
Forum: PR:BF2 General Discussion 2016-12-02, 19:45
Replies: 1
Views: 1,991
Posted By SHADOWNET
Question Adding more BOTS problem

ah, yes lol, this (again). Well, the issue is-

1. I properly edited the ai default file so i can get 32 vs 32 bots (64 player matches), did all the settings, heres a pic (Imgur: The most awesome...
Forum: Project Reality News 2016-12-01, 10:58
Replies: 111
Views: 117,836
Posted By SHADOWNET
Forum: PR:BF2 Tales from the Front 2016-12-01, 10:49
Replies: 3
Views: 1,980
Posted By SHADOWNET
Re: [VIDEO] Project Reality 1.4 - Air Compilation

dank!
please make more coop videos!

edit- what graphics mod are you using?
Forum: Off-Topic Discussion 2016-12-01, 10:47
Replies: 9
Views: 2,553
Posted By SHADOWNET
Re: [New milsim game] Titan Mi

I'm 100000% getting it!
Forum: Project Reality News 2016-12-01, 10:38
Replies: 111
Views: 117,836
Posted By SHADOWNET
Re: Project Reality: BF2 v1.4.1 Manual Update Required!

is it possible to make like a 64 bit version of PRBF2.exe, would that improve the performance or w/e?

thanks.
Forum: PR Changelogs 2016-12-01, 10:34
Replies: 20
Views: 12,427
Posted By SHADOWNET
Re: PR:BF2 v1.4.1.0 & v1.4.2.0 Changelog

so, what are the plans for 1.4.5.0 and 1.5.0.0? I hope that you don't forget us players who play vs offline bots ;-)
I'd really like a huge urban coop map with lots of buildings and an underground...
Forum: PR Highlights 2016-12-01, 10:22
Replies: 30
Views: 26,588
Posted By SHADOWNET
Re: PR:BF2 v1.3.9 Official COOP Map Pack Released!

a map like bf4's urban maps would be amazing!
Showing results 1 to 25 of 94

 

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