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05 Jul 2022,
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Posts Made By:
PatrickLA_CA
Forum:
Off-Topic Discussion
2022-06-27, 10:09
Replies:
3,121
Squad: A commercial game made by developers of and inspired by PR:BF2
Views:
530,115
Posted By
PatrickLA_CA
Re: Squad: A commercial game made by developers of and inspired by PR:BF2
Nice, just played Squad last night after a long break, I've got to say, the vanilla game is starting to slowly feel like PR, of course there's a long way to go, especially with a large community, but...
Forum:
PR:BF2 General Discussion
2022-04-10, 11:19
Replies:
15
Countering Snipers as regular infantry
Views:
2,819
Posted By
PatrickLA_CA
Re: Countering Snipers as regular infantry
If you see someone get shot by a sniper, don't go there, definitely don't stand there. Makes the job a lot more difficult for snipers. Locate by sound, find with binocs, open up with MG/LAT?
At...
Forum:
PR:BF2 General Discussion
2022-04-07, 16:44
Replies:
13
2 Factions to Rule Them All....
Views:
1,621
Posted By
PatrickLA_CA
Re: 2 Factions to Rule Them All....
Russia vs Russia muh realism
USMC vs GB on a map of Boston
Ger vs Poland vs RU - the empire strikes back
Forum:
PR:BF2 Suggestions
2022-03-28, 14:35
Replies:
13
include DOD in all maps in-game
Views:
1,830
Posted By
PatrickLA_CA
Re: include DOD in all maps in-game
One option would be adding all DOD zones on the minimap, just different coloring for each layer which will be clarified somewhere in the corner.
Forum:
Project Reality News
2022-03-23, 11:10
Replies:
18
Update:
2022 Community Update
Views:
14,843
Posted By
PatrickLA_CA
Re: 2022 Community Update
There's always a theater you can join as a volunteer for that ultimate VR PR
Forum:
PR:BF2 Suggestions
2022-03-14, 22:30
Replies:
20
Lower deployment requirements for defensive deployable structures
Views:
1,394
Posted By
PatrickLA_CA
Re: Lower deployment requirements for defensive deployable structures
I think he means being able to build sandbags, foxholes and razorwires without a FOB as long as there's a crate
Forum:
PR:BF2 Suggestions
2022-03-14, 21:40
Replies:
20
Lower deployment requirements for defensive deployable structures
Views:
1,394
Posted By
PatrickLA_CA
Re: Lower deployment requirements for defensive deployable structures
I don't see any downsides to this. +1
Forum:
PR:BF2 Suggestions
2022-03-14, 12:46
Replies:
60
Decrease Deviation time
Views:
4,055
Posted By
PatrickLA_CA
Re: Decrease Deviation time
And it still would remain the same, moving for a while is still going to have a high penalty, deviation won't be changed. The only difference would be that your friend, who is covering you, will...
Forum:
PR:BF2 Suggestions
2022-03-14, 11:35
Replies:
60
Decrease Deviation time
Views:
4,055
Posted By
PatrickLA_CA
Re: Decrease Deviation time
But I am saying a specific example. No I do not suggest being able to headshot a dude at 50m immediately after a full sprint. I am suggesting being less punished after waiting for a while and then...
Forum:
PR:BF2 Suggestions
2022-03-13, 17:55
Replies:
60
Decrease Deviation time
Views:
4,055
Posted By
PatrickLA_CA
Re: Decrease Deviation time
But teamplay and tactics also depend on who can do it better, just like everything else in the world
Forum:
PR:BF2 Suggestions
2022-03-13, 13:27
Replies:
60
Decrease Deviation time
Views:
4,055
Posted By
PatrickLA_CA
Re: Decrease Deviation time
Well then lets make CAS gameplay also random (oh wait) so players that train their skills won't be overpowered against someone who jumped in a jet or CAS chopper for the first time. Hell, let's show...
Forum:
PR:BF2 Suggestions
2022-03-08, 14:30
Replies:
60
Decrease Deviation time
Views:
4,055
Posted By
PatrickLA_CA
Re: Decrease Deviation time
I think lowering the decay, perhaps 1 second is too much in certain cases, but 15% to 20% might be an okay value for testing. I do not think firing decay should be lowered at all. Just the ones...
Forum:
PR:BF2 Suggestions
2022-03-05, 20:41
Replies:
60
Decrease Deviation time
Views:
4,055
Posted By
PatrickLA_CA
Re: Decrease Deviation time
I think settling time, and I agree, a slight decrease is going to reward tactical position more. Why? Well, you can lay an ambush now all you want but if you have to reposition a few feet, you're...
Forum:
Project Reality News
2022-01-18, 17:10
Replies:
31
Release:
Project Reality: BF2 v1.7 Released!
Views:
22,456
Posted By
PatrickLA_CA
Re: Project Reality: BF2 v1.7 Released!
Not at all, I am saying, the range changes that were introduced now are a step in the right direction, adding some more tasks to the gunner so it is not point and shoot.
However, I wouldn't like...
Forum:
Project Reality News
2022-01-12, 12:34
Replies:
31
Release:
Project Reality: BF2 v1.7 Released!
Views:
22,456
Posted By
PatrickLA_CA
Re: Project Reality: BF2 v1.7 Released!
I don't even think we need all the high tech most vehicles have nowadays. IRL they are not designed for a fair fight anyway, they're designed to win but in PR, if everything gets automated: 1....
Forum:
PR:BF2 General Discussion
2021-10-14, 12:31
Replies:
93
We Need More Servers
Views:
13,665
Posted By
PatrickLA_CA
Re: We Need More Servers
You've got to understand that PR is what now, 16 - 17 years old on a game engine that most "fresh" players would consider ancient based on the way it looks. That's never been a problem for me and I'm...
Forum:
Off-Topic Discussion
2021-08-16, 19:11
Replies:
92
Operation: Harsh Doorstop
Views:
20,938
Posted By
PatrickLA_CA
Re: Operation: Harsh Doorstop
I hope not, games like these simulate an operation that lasts a just a couple of hours. It's most likely that the units would be well stocked on fuel and food. It will just be a hassle, like in DayZ...
Forum:
Off-Topic Discussion
2021-04-20, 23:51
Replies:
4
What I want in a modern battlefield style game
Views:
1,356
Posted By
PatrickLA_CA
Re: What I want in a modern battlefield style game
So, basically Battlefield 2 with all of the mods it used to have: PR, USI, FH2, POE, AIX, IDF, OPK, BF:K only with some better graphics. Sounds like a dream game for me, I still remember the first...
Forum:
Off-Topic Discussion
2021-04-19, 19:31
Replies:
2
Enlisted
Views:
939
Posted By
PatrickLA_CA
Re: Enlisted
I tried it, it is pretty good. Definitely not as teamwork-encouraging as games like PR, Squad or Post Scriptum, but to me, Enlisted is kind of what Battlefield 5 wanted to be.
Forgot to add that it...
Forum:
PR Changelogs
2021-04-01, 10:46
Replies:
44
PR:BF2 v1.6.5.0 Changelog
Views:
20,447
Posted By
PatrickLA_CA
Re: PR:BF2 v1.6.5.0 Changelog
Damn it, you did it again you trolls.
Forum:
Off-Topic Discussion
2021-01-13, 14:12
Replies:
92
Operation: Harsh Doorstop
Views:
20,938
Posted By
PatrickLA_CA
Re: Operation: Harsh Doorstop
Nice, I hope you guys get this right. Not only will it be a great game to play, it might also help push Squad in the right direction with a little competition. Then we'll have 2 great games, besides...
Forum:
PR:BF2 General Discussion
2021-01-11, 13:56
Replies:
6
Imagine a Scenario
Views:
1,573
Posted By
PatrickLA_CA
Re: Imagine a Scenario
Well, storming the EA HQ does not sound like such a bad idea with the current state of things. We could organize and event and retake the source code of PR.
Forum:
PR:BF2 General Discussion
2021-01-08, 22:25
Replies:
29
The future of Project Reality
Views:
4,438
Posted By
PatrickLA_CA
Re: The future of Project Reality
I'm quite far from Ireland, but those shrooms might just be worth the trip.
Forum:
Project Reality News
2020-12-30, 14:13
Replies:
56
Update:
Rounding off the decade
Views:
54,143
Posted By
PatrickLA_CA
Re: Rounding off the decade
It's amazing what you guys have accomplished. You deserve much more recognition.
Forum:
PR:BF2 Suggestions
2020-12-30, 01:09
Replies:
58
Commander Improvements - Team buffs
Views:
8,379
Posted By
PatrickLA_CA
Re: Commander Improvements - Team buffs
I don't think not having a commander should punish the team, but having a commander should reward it
Showing results 1 to 25 of 500
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