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Search: Posts Made By: THE_PR_FAN
Forum: PR:BF2 Community Modding 2018-05-06, 20:34
Replies: 1
Views: 1,388
Posted By THE_PR_FAN
Unhappy Texture missing error! :(

so i made a custom map for vBF2 and while debugging the crash, i got this error

whats this exactly and how do i fix this!! :(

https://imgur.com/tfl2AXR
Forum: PR:BF2 Community Modding 2018-05-05, 13:01
Replies: 2
Views: 2,691
Posted By THE_PR_FAN
Re: Strategic Areas

remming all the statics worked but i cant find that individual static! :(
Forum: PR:BF2 Community Modding 2018-05-05, 12:59
Replies: 2
Views: 2,691
Posted By THE_PR_FAN
Re: Strategic Areas

Yeah Thanks man, You helped me a lot!

I am facing an another issue, dont feel like opening a new thread for it so asking it here

i am facing issues of editor CTD when i generate pathfinding,
i...
Forum: PR:BF2 Community Modding 2018-05-03, 11:06
Replies: 2
Views: 2,691
Posted By THE_PR_FAN
Question Strategic Areas

I needed a help with strategic areas in SP editor,

i have made two cps each owned by team 1 and team 2.

now i want the team 2 BOTS to attakk the team 1 CP and team 1 Bots just to defend their...
Forum: PR:BF2 Community Modding 2018-03-29, 07:45
Replies: 3
Views: 1,670
Posted By THE_PR_FAN
Re: Why do bots dont use stationary weapons!?

What to edit exactly?
Which line of code in which file?
Forum: PR:BF2 Community Modding 2018-03-28, 09:13
Replies: 3
Views: 1,670
Posted By THE_PR_FAN
Question Why do bots dont use stationary weapons!?

I am facing a huge issue.
My custom map(i made) is a very action packed map with loads of LMG's.
I placed a bot spawnpoint on every LMG and have checked :
"Enter on spawn" tickbox.
But when i...
Forum: PR:BF2 Community Modding 2016-10-29, 14:49
Replies: 5
Views: 3,312
Posted By THE_PR_FAN
Re: HELP WITH BF2 VEHICLES AI

so now what should i do?? i am a noob in ai!? it would be great if you help! :)

i really want my first vehicle to work in-game!!
Forum: PR:BF2 Community Modding 2016-10-29, 13:51
Replies: 5
Views: 3,312
Posted By THE_PR_FAN
Re: HELP WITH BF2 VEHICLES AI

here you go :

rem *** Generated with Bf2Editor.exe [created: 2006/5/15 11:52]
GeometryTemplate.setSubGeometryLodDistance 1 0 35
GeometryTemplate.setSubGeometryLodDistance 1 1 60...
Forum: PR:BF2 Community Modding 2016-10-29, 13:05
Replies: 5
Views: 3,312
Posted By THE_PR_FAN
HELP WITH BF2 VEHICLES AI

I created a vehicle successfully. I also added AI templates , seats and anything that is required for a vehicle to run in singleplayer.

but when i start the map in windowed mode it says : "You...
Forum: PR:BF2 General Discussion 2016-05-24, 05:32
Replies: 8
Views: 1,750
Posted By THE_PR_FAN
Re: Can i run PR?

So...he downloaded pr and ran it

the fps were 20-25 on low with 20 bots and priority set to high

but multiplayer didnt lagged!!
Forum: PR:BF2 General Discussion 2016-05-23, 07:40
Replies: 8
Views: 1,750
Posted By THE_PR_FAN
Re: Can i run PR?

so ram is a bottleneck for him right???

can he run this game with lowest possible settings on 800x600 res. with atleast 60 bots??
Forum: PR:BF2 General Discussion 2016-05-23, 06:46
Replies: 8
Views: 1,750
Posted By THE_PR_FAN
Can i run PR?

Just a question from my buddy as he is not on forums..

can he run PR smoothly

intel core i3 @2.13 ghz quad core processor
3gb Ram
directx 12
intel hd graphics core i3 m330 (integrated) with...
Forum: PR:BF2 Community Modding 2016-05-20, 08:49
Replies: 2
Views: 1,318
Posted By THE_PR_FAN
Forum: PR:BF2 Community Modding 2016-04-30, 16:27
Replies: 2
Views: 1,318
Posted By THE_PR_FAN
[Help] regarding the combat areas and bots

I made a D-day map for VANILLA BF2 v1.5 and placed a combat area anti-clockwise,generated navmesh

now i placed 2nd combat area just in front of bunkers to limit the bots to get out of it

but my...
Forum: PR:BF2 General Discussion 2016-04-03, 06:52
Replies: 6
Views: 2,020
Posted By THE_PR_FAN
Re: Project reality v1.3 standalone Black screen on Startup

Yes i have PROJECT REALITY STANDALONE (v1.3)
i thought that some dll files must be missing
therefore i uninstalled PR and installed it again in my bf 2 folder

but it screwed up my game!
Forum: PR:BF2 General Discussion 2016-04-02, 15:56
Replies: 6
Views: 2,020
Posted By THE_PR_FAN
Re: Project reality v1.3 standalone Black screen on Startup

I waited about 10 mins!
this also Screwed up my original bf2! i dont know why! :(
Forum: PR:BF2 General Discussion 2016-04-02, 14:02
Replies: 6
Views: 2,020
Posted By THE_PR_FAN
Project reality v1.3 standalone Black screen on Startup

Hello.....
I downloaded PR and installed it on my hard drive (NOT IN BF2 FOLDER)

The launcher started and i clicked on PLAY

but nothing happens :(

There is a black screen and then when i...
Forum: PR:BF2 Support 2016-03-31, 16:15
Replies: 22
Views: 40,880
Posted By THE_PR_FAN
Re: System requirements

MY specs

3GB RAM
intel core i3 quad core processor
directx 12 supported sound card
Integrated intel graphics (INTEL FAMILY CHIPSETS)

can i run it?
on low
medieum
Forum: PR:BF2 Community Modding 2016-03-30, 16:42
Replies: 2
Views: 956
Posted By THE_PR_FAN
Re: Help regarding MG and BOTS

I already tried it...didnt work
Anything else Devs??
Forum: PR:BF2 Community Modding 2016-03-29, 17:59
Replies: 2
Views: 956
Posted By THE_PR_FAN
Help regarding MG and BOTS

HI.

i have heard that the the temprature of a static weapon attracts bots right??!
So what code should i put in Objects.ai file of "US bipod" in vanilla bf2 so that bots get stick to it?
...
Forum: PR:BF2 Community Factions 2016-03-29, 10:40
Replies: 2
Views: 2,631
Posted By THE_PR_FAN
About Vanilla BF2 Ai

i want some help regarding ai in bf2
i made a omaha beach/similar map
but the problem is that the Bots wont grab the stationary machine guns!!!
is there any script to make bots grab the machine...
Forum: PR:BF2 Community Modding 2015-12-10, 12:49
Replies: 9
Views: 1,594
Posted By THE_PR_FAN
Re: CombatArea - Explain, please

i also had a question about combat areas and didn't felt about opening a new topic..


i saw in a map that it had 2 combat areas...

one for team 0, and another for team 1..

what does that...
Forum: PR:BF2 General Discussion 2015-12-08, 08:24
Replies: 0
Views: 826
Posted By THE_PR_FAN
how to port items?

hello...
i am playing pr and fh2 since a long time..
and now i am trying to make a new ww2 dday map..

so i just wanted to know.. that how to port fh2 items to my vbf2 mod

and yes its for my...
Forum: PR:BF2 Community Modding 2015-11-15, 12:21
Replies: 6
Views: 1,461
Posted By THE_PR_FAN
Re: [HELP] how to weight vertices for a bf2 soldier

nobody!!?????
I just want to know how to weight the soldier model for bf2

AND ITS FOR MY PERSONAL BF2 VANNILA MOD

or else please someone tell me that how to use the models available on...
Forum: PR:BF2 General Discussion 2015-11-13, 07:45
Replies: 6
Views: 1,543
Posted By THE_PR_FAN
Re: how to make bots fire stingers on players/bots?

yes......
i want bots TO FIRE AT INFANTRY AND VEHICLES too along with air assets
Showing results 1 to 25 of 53

 

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