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10 Aug 2022, 00:00:00 (PRT)
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Search: Posts Made By: ALADE3N
Forum: Chilean Forces 1978 2022-07-07, 06:32
Replies: 2
Views: 554
Posted By ALADE3N
Re: Unimog 426 Logistics Truck

most likely the wheels details will be handled by the texture and normal map, i would recomment to reduce the tire and rim detail to just plain one
Forum: Community Maps 2022-06-12, 18:14
Replies: 4
Views: 861
Posted By ALADE3N
Re: [Map] Operation Soberania (4Km) [WIP] (PR:Chl78)

make the fog blend with the sky texture you are using, also put fences and other stuff
Forum: PR:BF2 Community Factions 2022-06-07, 02:03
Replies: 74
Views: 41,433
Posted By ALADE3N
Re: [Faction Concept] JSDF

I won't call it dead since the author just posted updates 2 months ago.
Forum: PR:WWII General Discussion 2021-03-29, 05:23
Replies: 17
Views: 5,590
Posted By ALADE3N
Re: M1 Carbine is kinda useless

WW2 isn't for you then
Forum: PR:BF2 General Discussion 2021-03-22, 17:37
Replies: 17
Views: 1,401
Posted By ALADE3N
Re: Maps you want to see?

Either make it or just set it aside
Forum: PR:WWII Suggestions 2021-03-22, 00:57
Replies: 12
Views: 2,282
Posted By ALADE3N
Re: Walther P38 for Wehrmacht Medic

doesn't work like that
Forum: PR:WWII Suggestions 2021-03-21, 05:32
Replies: 12
Views: 2,282
Posted By ALADE3N
Re: Walther P38 for Wehrmacht Medic

yes i suggest we remove pistols from crewman too, they're useless too, right?
Forum: PR:WWII Suggestions 2021-03-21, 04:04
Replies: 12
Views: 2,282
Posted By ALADE3N
Re: Walther P38 for Wehrmacht Medic

Heh, you missed my Soviet medic no?
Forum: PR:BF2 Bugs 2021-03-17, 11:24
Replies: 1
v1.6.4 Carentan
Views: 536
Posted By ALADE3N
Re: Carentan

I suggest the devs to put a playable flag in there
Forum: Community Maps 2021-03-17, 02:14
Replies: 37
Views: 17,353
Posted By ALADE3N
Re: [Map Pack] Return to Battlefield

post is from 2016, stop necroing dead posts
Forum: Community Maps 2021-03-16, 05:25
Replies: 94
Views: 28,653
Posted By ALADE3N
Re: [Map] Dead Man's Reef - BF Pirates 2 Map [UNRELEASED]

*ehem* *ehem* *make a server/mod* *ehem* *ehem*
Forum: PR:BF2 General Discussion 2021-03-04, 03:01
Replies: 11
Views: 2,154
Posted By ALADE3N
Re: Project Reality maps IN REAL LIFE! v1.6

Beirut is fictional , the real map based on Beirut is Operation Marlin
Forum: PR:BF2 Community Modding 2020-11-18, 10:30
Replies: 7
Views: 2,393
Posted By ALADE3N
Re: I want to start modding, but dont know how to start

Why would you dare ask how to start modding if you think this game is drying?
Forum: PR:BF2 Suggestions 2020-11-11, 02:22
Replies: 16
Views: 5,088
Posted By ALADE3N
Re: Operation Ghost train Vietnam version

As Rhino stated above, there are things that are lacking so this thing is impossible for now. So in this case, this is "If you want it, you make it" scenario.
Forum: PR:BF2 Suggestions 2020-11-11, 02:19
Replies: 16
Views: 3,675
Posted By ALADE3N
Re: Remote detonated bomb cars

Before, you can put 15+ trip mines in the hood of the civi cars and ram it to apc/jeeps/tanks and kill it. I remember my SL before made us do it and we got warned in prta server.
Forum: PR:BF2 General Discussion 2020-10-06, 03:25
Replies: 3
Views: 2,368
Posted By ALADE3N
Re: My memes

You are posting in the wrong section
Forum: PR:BF2 Community Modding 2020-10-01, 01:12
Replies: 7
Views: 2,393
Posted By ALADE3N
Re: I want to start modding, but dont know how to start

https://www.realitymod.com/forum/forumdisplay.php?f=189
Forum: PR:BF2 Community Modding 2020-09-30, 02:54
Replies: 6
Views: 2,741
Posted By ALADE3N
Re: Voice for Vietnamese

He is vietnamese. And some of the vietnamese sounds in PR are chinese sounds as placeholders
Forum: PR:BF2 Community Modding 2020-09-23, 05:47
Replies: 25
Views: 10,704
Posted By ALADE3N
Re: [WIP] [Vehicle] Komatsu LAV

I was wondering why the steering wheel is on the right, I remember this is a japanese vehicle
Forum: PR:BF2 Support 2020-09-20, 05:53
Replies: 2
Views: 2,352
Posted By ALADE3N
Re: is there a way to change login password?

your password relies on your steam account
Forum: Modding Tutorials 2020-09-20, 05:04
Replies: 4
Views: 4,894
Posted By ALADE3N
Re: Converting vehicles to one-man

depends if you want some vehicles one-manned
Forum: PR:BF2 Suggestions 2020-09-07, 12:48
Replies: 5
Views: 11,557
Posted By ALADE3N
Forum: PR:F Suggestions 2020-08-27, 14:38
Replies: 27
Views: 18,885
Posted By ALADE3N
Re: A-4 y Uniformes

The devs work on the mod on their free time as they also have work to do in real life, all the work that you see here are contributions from other modders and from the devs also, if you want to help...
Forum: PR:BF2 General Discussion 2020-08-24, 04:47
Replies: 4
Views: 3,125
Posted By ALADE3N
Re: Combat engineer cant repair VAB ( french armored personnel carrier)

Combat Engineer: Specialist in explosives and demolitions. Equipped with Anti-Vehicle Landmines, he is the designated person to establish mine fields or to defuse them. Be mindful that mines are...
Forum: PR:BF2 Community Modding 2020-08-05, 12:04
Replies: 5
Views: 4,279
Posted By ALADE3N
Re: Updated jungle vegetation

saw some of these too, including those jungle palms you used in masirah, looks nice for all asian maps
Showing results 1 to 25 of 425

 

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