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Posts Made By:
KaB
Forum:
Project Reality News
2019-03-02, 16:46
Replies:
168
Update:
PR:BF2 v1.6/WW2 Status Update March 2019
Views:
103,165
Posted By
KaB
Re: PR:BF2 v1.6/WW2 Status Update March 2019
Nice work! Especially those animations.
Forum:
Off-Topic Discussion
2017-12-06, 09:25
Replies:
3,117
Squad: A commercial game made by developers of and inspired by PR:BF2
Views:
449,004
Posted By
KaB
Re: Squad: A commercial game made by developers of and inspired by PR:BF2
The artificial zoom is here to substract the distance between your eyes and your screen. The goal is more for giving a decent size to iron sights on the screen than for helping spotting long range...
Forum:
Off-Topic Discussion
2017-04-19, 08:16
Replies:
16
Star Wars: The last Jedi
Views:
2,870
Posted By
KaB
Re: Star Wars: The last Jedi
Those are clips from the Ep VII gathered together in order to match the trailer of the new one. So it's a little bit of cheating ("a little bit" cause the similarities are definitely there anyway).
Forum:
Off-Topic Discussion
2017-03-17, 12:02
Replies:
3,117
Squad: A commercial game made by developers of and inspired by PR:BF2
Views:
449,004
Posted By
KaB
Re: Squad: A commercial game made by developers of and inspired by PR:BF2
Some devs already did a bit of work on choppers in the past too. Thing is there's a gap between making some experimentations in BP, and implement a big feature to the game without breaking it.
Forum:
Off-Topic Discussion
2017-03-07, 08:55
Replies:
135
Post Scriptum - The Standalone drama thread
Views:
16,911
Posted By
KaB
Re: Post Scriptum - The Standalone drama thread
PS devs did nothing else but using Squad's sdk. The fact they decided to work at a higher rate than the average modding team is all from their decision. OWI does nothing else but answering to their...
Forum:
Off-Topic Discussion
2017-03-03, 08:55
Replies:
135
Post Scriptum - The Standalone drama thread
Views:
16,911
Posted By
KaB
Re: Post Scriptum: The Bloody Seventh
What you can read in the Donation section (https://www.realitymod.com/forum/donate/):
"Our limited funds go directly towards our increasing bandwidth costs, our hosting services, domain...
Forum:
Off-Topic Discussion
2017-02-26, 08:03
Replies:
135
Post Scriptum - The Standalone drama thread
Views:
16,911
Posted By
KaB
Re: Post Scriptum: The Bloody Seventh
This is exactly what PR devs are doing (who are "real" modders to you right?), and the mod would have been dead already if it didnt get enough donations per month as it does now.
Forum:
Off-Topic Discussion
2017-02-25, 17:07
Replies:
135
Post Scriptum - The Standalone drama thread
Views:
16,911
Posted By
KaB
Re: Post Scriptum: The Bloody Seventh
You seem unfamiliar with how companies work: OWI is represented by 1 person who takes care of the company's money. The rest of the team is made of people hired to do a job during a limited amount of...
Forum:
Off-Topic Discussion
2017-02-25, 16:22
Replies:
135
Post Scriptum - The Standalone drama thread
Views:
16,911
Posted By
KaB
Re: Post Scriptum: The Bloody Seventh
As I said previously, this cant work. If modders get royalties on their creations, then SQUAD devs should get some royalties on their creations too, being every single parts of the game.
It just...
Forum:
Off-Topic Discussion
2017-02-25, 11:59
Replies:
135
Post Scriptum - The Standalone drama thread
Views:
16,911
Posted By
KaB
Re: Post Scriptum: The Bloody Seventh
Yet there's a big difference between DLC and SA: one requires the base game to be bought, the other one doesn't, which is what PS is going to be.
PS devs are artists who wanted to make the game...
Forum:
Off-Topic Discussion
2017-02-25, 11:04
Replies:
135
Post Scriptum - The Standalone drama thread
Views:
16,911
Posted By
KaB
Re: Post Scriptum: The Bloody Seventh
Please provide a source quoting "PS will be a paid DLC for Squad".
Forum:
Off-Topic Discussion
2017-02-21, 17:36
Replies:
135
Post Scriptum - The Standalone drama thread
Views:
16,911
Posted By
KaB
Re: Post Scriptum: The Bloody Seventh
By "Devs" I meant the ones from Squad, not from PS or any other mod.
Forum:
Off-Topic Discussion
2017-02-21, 17:07
Replies:
135
Post Scriptum - The Standalone drama thread
Views:
16,911
Posted By
KaB
Re: Post Scriptum: The Bloody Seventh
That's right, although I'd recommend you to read my reply again because this is absolutely not what I said.
Forum:
Off-Topic Discussion
2017-02-21, 16:49
Replies:
135
Post Scriptum - The Standalone drama thread
Views:
16,911
Posted By
KaB
Re: Post Scriptum: The Bloody Seventh
So the modders would earn some sort of royalties for their creations? What about the devs? Should they earn some royalties for each one of their line of code or polygon too? OWI would be dead by now...
Forum:
Off-Topic Discussion
2017-02-21, 10:11
Replies:
135
Post Scriptum - The Standalone drama thread
Views:
16,911
Posted By
KaB
Re: Post Scriptum: The Bloody Seventh
We dont really want players who just bought the game to open it and find themselves in front of a message like "Hello, you cannot join this server, please buy this DLC". You got 9/10 chances they're...
Forum:
Off-Topic Discussion
2017-02-21, 08:56
Replies:
135
Post Scriptum - The Standalone drama thread
Views:
16,911
Posted By
KaB
Re: Post Scriptum: The Bloody Seventh
I think modders are smart enough to know if their work is worth being monetized or not. And if the modding team leaders are unable to pay its employees because of a lack of incomes, depending on how...
Forum:
Off-Topic Discussion
2016-12-02, 09:17
Replies:
3,117
Squad: A commercial game made by developers of and inspired by PR:BF2
Views:
449,004
Posted By
KaB
Re: Squad: A commercial game made by developers of and inspired by PR:BF2
Yea that's my shit :P
Finally a game that is going to use my sprint anim hehe.
Forum:
PR:BF2 General Discussion
2016-11-27, 09:45
Replies:
641
PR Graphic Enhancement Mod
Views:
271,735
Posted By
KaB
Re: PR Graphic Enhancement Mod
Update probably removed or re-wrote some files, just reinstall it and you should be fine.
Forum:
Off-Topic Discussion
2016-11-21, 09:56
Replies:
3,117
Squad: A commercial game made by developers of and inspired by PR:BF2
Views:
449,004
Posted By
KaB
Re: Squad: A commercial game made by developers of and inspired by PR:BF2
Yea, or test the game during free weekends /cptobvious
There's a gap between saying "hey devs, I found this bug" or "hey dev, I dont like this feature, how about doing it this way?", and "hey dev,...
Forum:
Off-Topic Discussion
2016-11-20, 16:47
Replies:
3,117
Squad: A commercial game made by developers of and inspired by PR:BF2
Views:
449,004
Posted By
KaB
Re: Squad: A commercial game made by developers of and inspired by PR:BF2
Animations are 100% WIP it's been said many times before. And we dont have any mocap studio as big dev studios like Dice or Ubi, so we're doing what we can with what we have.
A perfect level...
Forum:
Off-Topic Discussion
2016-11-20, 11:10
Replies:
3,117
Squad: A commercial game made by developers of and inspired by PR:BF2
Views:
449,004
Posted By
KaB
Re: Squad: A commercial game made by developers of and inspired by PR:BF2
If kits pickup was that easy to make, it'd have been added to the alpha right when it was released to the public.
Forum:
Off-Topic Discussion
2016-11-19, 10:28
Replies:
3,117
Squad: A commercial game made by developers of and inspired by PR:BF2
Views:
449,004
Posted By
KaB
Re: Squad: A commercial game made by developers of and inspired by PR:BF2
A lot of EA games never got finished because of their lack of goal. We know where Squad should get (and you do know too), and we wont stop working until we made it reach that goal.
I can assure...
Forum:
PR:BF2 Suggestions
2016-09-30, 09:16
Replies:
30
Ability to fire handhelds from bike.
Views:
6,958
Posted By
KaB
Re: Ability to fire handhelds from bike.
Your rifle would have to pop on the screen whenever you press Ctrl. Is that something we currently have in the game?
But a simple look around on bike would be possible I guess.
Forum:
PR:BF2 Suggestions
2016-09-15, 09:22
Replies:
30
Ability to fire handhelds from bike.
Views:
6,958
Posted By
KaB
Re: Ability to fire handhelds from bike.
And actually because mouse is used as steering I dont think we can allow the driver to look around and fire on the sides.
Forum:
PR:BF2 General Discussion
2016-08-17, 14:13
Replies:
641
PR Graphic Enhancement Mod
Views:
271,735
Posted By
KaB
Re: PR Graphic Enhancement Mod
Thanks a lot for this man.
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