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01 Dec 2021, 00:00:00 (PRT)
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Search: Posts Made By: Outlawz7
Forum: Community Maps 2021-11-14, 11:15
Replies: 42
Views: 9,850
Posted By Outlawz7
Re: [Map] Farah (2km) [WIP]

You need to make one. PR maps that feature water have them.
Forum: Community Maps 2021-11-13, 20:09
Replies: 42
Views: 9,850
Posted By Outlawz7
Re: [Map] Farah (2km) [WIP]

You need map root/water/envmap.dds

Water will still look different from in-game though. Focus on what it looks like in-game.
Forum: PR:BF2 Suggestions 2021-11-09, 14:57
Replies: 26
Views: 1,203
Posted By Outlawz7
Re: Muttrah Alternative Layout

That very same person who made the map that's supposedly being disrespected here placed it there, the dam was a last flag since map's inception.

And yes we do need bleed flags otherwise what's the...
Forum: PR:WWII General Discussion 2021-11-02, 20:27
Replies: 25
Views: 1,318
Posted By Outlawz7
Re: WW2 sucks for the germans

Garand was nerfed by being 2-shot kill for a while but apparently that was bad too.
Forum: PR:BF2 General Discussion 2021-10-24, 07:30
Replies: 4
Views: 367
Posted By Outlawz7
Re: More servers would have be around if he had max 90 players?

I think 90 would be same as 100. Might as well go back to BF2's 64 then or go the other way and add player count to fit everyone onto one server.
Forum: PR:BF2 Community Modding 2021-10-19, 21:08
Replies: 5
Views: 1,289
Posted By Outlawz7
Re: Tangram Heightmapper

Since Tangram seems to have died/broken down, I found another one.

https://heightmap.skydark.pl/

This one even has option to download both heightmap and sattelite image of same area. Limited to...
Forum: PR:BF2 Bugs 2021-10-11, 13:25
Replies: 6
Views: 452
Posted By Outlawz7
Re: Gaza (Coop-Standard) Bots Bug

https://www.wikihow.com/Upload-Images-to-the-Internet#:~:text=In%20order%20to%20upload%20an,re%20signed%20in%20before%20continuing.
Forum: PR:BF2 General Discussion 2021-10-11, 13:23
Replies: 78
Views: 6,625
Posted By Outlawz7
Re: We Need More Servers

"Game doesn't have enough players, let's split the population up into two different games."

Otherwise, for core players we had the PR Tournament that died in favor of PRTA tournament that also...
Forum: PR:BF2 Suggestions 2021-09-28, 12:43
Replies: 17
Views: 1,259
Posted By Outlawz7
Re: How you feel about a LVL system - Help new players

If we had the population, the only viable leveling system IMO would be the one where you only play with players of equal rank, so there's less chance of inexperienced players getting stomped by...
Forum: PR:BF2 Community Modding 2021-09-05, 14:06
Replies: 3
Views: 538
Posted By Outlawz7
Re: [WIP] FLW 200

Adjust the green one

https://upload.wikimedia.org/wikipedia/commons/b/bc/FLW100-MG3-Dingo-Front.JPG
Forum: Project Reality News 2021-09-04, 13:52
Replies: 28
Views: 12,954
Posted By Outlawz7
Re: Project Reality v1.6.8 Update details & Devcast

You can land, you can't rearm there anymore. Helicopters can still rearm in-map.



Same way as on Falklands, fly in the general direction and distance.
Forum: PR:BF2 General Discussion 2021-09-04, 13:49
Replies: 8
Views: 766
Posted By Outlawz7
Forum: PR:BF2 Bugs 2021-09-04, 13:41
Replies: 1
Views: 393
Posted By Outlawz7
Re: Gungame Black Gold Inf construction layer

Thanks for the report, fixed for next patch.
Forum: PR:BF2 Support 2021-09-02, 12:00
Replies: 3
Views: 478
Posted By Outlawz7
Re: Debug assertion failed!

https://www.wikihow.com/Upload-Images-to-the-Internet
Forum: PR:BF2 General Discussion 2021-08-22, 16:42
Replies: 6
Views: 861
Posted By Outlawz7
Re: Zastava 900 AK changing the music

You won't be able to join live servers as you've modified your game, but yes you can change it technically.
Forum: PR:BF2 Community Modding 2021-08-14, 17:31
Replies: 9
Views: 568
Posted By Outlawz7
Re: How to repair Heavy vehicle(such as APC) with wrench?

Give bots the wrench in one of the spawn kits?
Forum: PR:BF2 Community Modding 2021-08-13, 13:38
Replies: 9
Views: 568
Posted By Outlawz7
Re: How to repair Heavy vehicle(such as APC) with wrench?

It should be materials.

pr/content/common_server.zip, material/materialmanagersettings.con

Wrench material is 84, to fix vehicles look up vehicle materials, APCs are 4000-4004 I think.


...
Forum: PR:BF2 General Discussion 2021-07-09, 11:56
Replies: 1
Views: 978
Posted By Outlawz7
Re: Playing with Bots

Yes.



You do not need Battlefield 2.



https://www.realitymod.com/forum/showthread.php?t=145705
Forum: PR:BF2 Community Modding 2021-06-25, 18:02
Replies: 15
Views: 987
Posted By Outlawz7
Forum: PR:BF2 Community Modding 2021-06-25, 16:23
Replies: 15
Views: 987
Posted By Outlawz7
Re: Custom map memory error

No, it's the same map I got from you but with isNightmap line removed.

Don't run on _r.exe, just run on regular.
Forum: PR:BF2 Community Modding 2021-06-25, 10:51
Replies: 15
Views: 987
Posted By Outlawz7
Re: Custom map memory error

Yes I could run map fine after removing isNightmap line. What debug, rcon debug or _r.exe?
Forum: PR:BF2 Community Modding 2021-06-24, 17:43
Replies: 15
Views: 987
Posted By Outlawz7
Re: Custom map memory error

Do not use renderer.isNightmap, that's what causes the crash.
Forum: PR:BF2 Community Modding 2021-06-24, 17:11
Replies: 15
Views: 987
Posted By Outlawz7
Re: Custom map memory error

Factions are set up wrong to run and you seem to be running something custom, xpak_civ1_spawner? I can't even get it to start loading on 1.6.6.1

edit: nvm I seem to have troubles not related to...
Forum: Project Reality News 2021-06-10, 17:41
Replies: 56
Views: 45,415
Posted By Outlawz7
Re: Rounding off the decade

X-Fire lol and it's dead. https://en.wikipedia.org/wiki/Xfire
Forum: PR:BF2 Suggestions 2021-06-09, 13:04
Replies: 15
Views: 2,979
Posted By Outlawz7
Re: New Gamemode Idea - <Insert Name>

I think it would work because what you're describing is basically current AAS but with way shorter round time. I wouldn't go for 3 minute respawn times though, I would limit repair&rearm as well.
...
Showing results 1 to 25 of 500

 

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