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Search: Posts Made By: Bufl4x
Forum: PR:BF2 General Discussion 2012-05-02, 16:34
Replies: 45
Views: 5,827
Posted By Bufl4x
Re: Can I fly now?

Don't just practice normal flying when offline, go ahead and do some crazy manouvers and stupid stunts. You will crash a lot, but this way you'll learn the limits of the choppers and know what you...
Forum: PR:BF2 General Discussion 2012-04-30, 02:51
Replies: 14
Views: 3,811
Posted By Bufl4x
Re: How do I call in CAS?

F9M2p8nDMkI
Skip to 1 minute.

Since this video the 3d markers are only visible up to 150 meters, so you have to check the distance on your map. You have to be SL for this.
Note how he takes a...
Forum: PR:BF2 Bugs 2012-04-27, 09:53
Replies: 1
Views: 1,194
Posted By Bufl4x
Re: [0.973] UAV deployed assets disappear when zooming

https://www.realitymod.com/forum/f26-pr-bf2-bugs/100354-0966-objects-disappear-uav.html
Forum: PR:BF2 Suggestions 2012-04-15, 03:00
Replies: 47
Views: 7,007
Posted By Bufl4x
Re: Remove name tags?

This.
If you want to remove nametags because of realism, put them on the soldier's uniform like in real life. Or make uniqe faces for everyone.
Forum: PR:BF2 General Discussion 2012-04-13, 16:27
Replies: 79
Views: 10,634
Posted By Bufl4x
Re: What's the deal with EU servers?

The more favorite servers you have, the slower the login process will be.
Forum: PR:BF2 Support 2012-01-27, 11:42
Replies: 4
Views: 1,390
Posted By Bufl4x
Re: PR Will not start on WIN7 64bit

Start vanilla BF2, log in to your account or make one, then quit. Now start PR

If this doesn't help, try deleting the video.con file in c:\Users\username\Documents\Battlefield...
Forum: PR:BF2 General Discussion 2012-01-27, 08:24
Replies: 45
Views: 3,795
Posted By Bufl4x
Re: Muttrah

You could add a different faction to the alt layer to mix things up a bit.
Forum: PR:BF2 General Discussion 2012-01-24, 13:42
Replies: 44
Views: 3,812
Posted By Bufl4x
Re: Who else agrees with this?

Still to many idiots, but i blame the difficulty of the game for that.

Very slowly but it does.
Forum: PR:BF2 General Discussion 2012-01-21, 18:07
Replies: 28
Views: 3,106
Posted By Bufl4x
Re: Tactical Gamer PW event

We have a mumble channel on the official PR mumble server, we'll be using that.
Forum: PR:BF2 Bugs 2012-01-08, 12:25
Replies: 13
Views: 2,363
Posted By Bufl4x
Re: [0973] AT-5 Spandrel no splash damage

It has low splash damage to prevent tow sniping infantry.
Forum: PR:BF2 General Discussion 2012-01-07, 14:31
Replies: 30
Views: 4,277
Posted By Bufl4x
Re: Confirmation on AA locking distance?

Last time i was using an Anti Air Vehicle on Kashan or Iron Eagle, the target box would appear at 1300 and i could lock on to targets at 1200.
I think it also happened on Burning Sands and Black...
Forum: PR:BF2 Tales from the Front 2012-01-03, 17:39
Replies: 15
Views: 1,515
Posted By Bufl4x
Re: Have you ever been this high?

The geometry kept vibrating too, like z-fighting gone horribly wrong.


It's PR vacuum, it can crush while sucking at the same time :)
Forum: PR:BF2 Tales from the Front 2012-01-03, 17:12
Replies: 15
Views: 1,515
Posted By Bufl4x
[AAR] Have you ever been this high?

So i got bored while seeding the server and i decided i'll see how high can i go with one of the jets.


I was so high, the vacuum started to crush my jet.
...
Forum: PR:BF2 General Discussion 2011-12-22, 14:35
Replies: 27
Views: 4,541
Posted By Bufl4x
Re: Names of Vehicles

All PR vehicle names (https://www.realitymod.com/forum/f254-v0-97-vehicles/83449-list-all-vehicles.html#post1381204)

Some vehicles with pictures and names...
Forum: PR:BF2 Suggestions 2011-12-03, 22:20
Replies: 33
Views: 4,627
Posted By Bufl4x
Re: Logic Truck RTB/Respawn Option

This feature is already in the game, it's called "blowing up your own truck".
Forum: PR Highlights 2011-11-28, 07:56
Replies: 103
Views: 26,859
Posted By Bufl4x
Re: [Map Pack] PR:BF2 0.973 Map Pack BETA Test

TG will end the beta test at 18.48 UTC.
Forum: PR:BF2 Support 2011-11-23, 22:28
Replies: 5
Views: 1,278
Posted By Bufl4x
Re: PR wont start up

Start BF2 first and log in to your account, then close BF2 and start PR. If that doesn't help try deleting the video.con file.
Forum: PR:BF2 Bugs 2011-11-01, 07:13
Replies: 4
Views: 1,983
Posted By Bufl4x
re: [0973] Iron Eagle ALT Gazelle spawn time

It's on the alt layer:

rem [ObjectSpawnerTemplate: cpname_iron_eagle_aas32_mecmain_mec_scoutheli1]
ObjectTemplate.create ObjectSpawner cpname_iron_eagle_aas32_mecmain_mec_scoutheli1...
Forum: PR:BF2 General Discussion 2011-10-13, 17:09
Replies: 52
Views: 6,086
Posted By Bufl4x
Re: Guys please use the phonetic alphabet

97.5% of people don't like to use the search function.

https://www.realitymod.com/forum/f10-pr-bf2-general-discussion/51964-pr-soldiers-glossary-military-jargon.html
Forum: PR:BF2 General Discussion 2011-10-06, 10:42
Replies: 87
Views: 9,427
Posted By Bufl4x
Re: To: PR:BF2 admins

Voice activation instead of push-to-talk is easily the worst feature of any voip software.
Never mind not being realistic, i don't want to hear people breathe, cough, blow their nose or any other...
Forum: PR:BF2 General Discussion 2011-09-26, 22:38
Replies: 30
Views: 4,063
Posted By Bufl4x
Re: No one has mic's anymore?

As long as the pilot can hear you and understands where you want to go, i don't see why it is so important for him to have a mic.

Also consider the possibility that the pilot did have a mic but...
Forum: PR:BF2 Suggestions 2011-09-26, 13:36
Replies: 15
Views: 2,703
Posted By Bufl4x
Re: Decrease hideout building distance to 125m.

Common misconception. Sure they don't lose tickets, but every death counts as an intelligence point for bluefor, making them find caches easier.
The "hey i'm an insurgent, i don't care if i die"...
Forum: PR:BF2 General Discussion 2011-09-25, 18:21
Replies: 90
Views: 11,978
Posted By Bufl4x
Re: United States Servers

Tactical Gamer will have a password night in a few hours. If you like organized teamwork you don't want to miss it.

EVENT September 25th PW night...
Forum: PR:BF2 Suggestions 2011-09-25, 18:03
Replies: 15
Views: 2,703
Posted By Bufl4x
Re: Decrease hideout building distance to 125m.

Good idea. Hideouts are supposed to simulate a network of undeground tunnels anyway, so the more the better.
And also the fact that insurgents are living in that area so they could be coming from...
Forum: PR:BF2 Suggestions 2011-09-22, 19:44
Replies: 37
Views: 5,170
Posted By Bufl4x
Re: Better informants for insurgent commander

They are already in game but staying at home, living in those not enterable buildings :)

If you want players to act as civilians not helping the insurgents, you are basically asking them not to...
Showing results 1 to 25 of 183

 

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