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Search: Posts Made By: {ZW}C-LOKE
Forum: PR:BF2 General Discussion 2016-07-05, 01:22
Replies: 189
Views: 23,031
Posted By {ZW}C-LOKE
Re: What do you DISLIKE in current state of PR (2016)?

I dislike that it's fully dependent on the Windows platform. I seriously only use Windows to play PR. Everything else I do is on Linux. I tried to play today, but I can't. Because Windows 10 and...
Forum: PR:BF2 Community Modding 2016-04-22, 17:23
Replies: 222
Views: 41,992
Posted By {ZW}C-LOKE
Re: [Weapon] Bren L4A4 LMG (PR:F) [WIP]

Not to necro, but who did the texturing on this? Killer job... I never could have done something like this.
Forum: Community Maps 2015-10-08, 23:38
Replies: 99
Views: 28,512
Posted By {ZW}C-LOKE
Re: PRX map pack [WIP]

Sweet! Can't wait to frag you on it :P
Forum: PR:Falklands General Discussion 2015-08-29, 17:17
Replies: 6
Views: 4,154
Posted By {ZW}C-LOKE
Forum: Software & Operating Systems 2015-08-27, 23:19
Replies: 10
Views: 4,219
Posted By {ZW}C-LOKE
Re: Linux noob help

Usually there are only issues for bleeding-edge hardware, which I'd say is new embedded hardware that's not even as old as what you've mentioned. We're talking mere months. Mint has phenomenal...
Forum: Software & Operating Systems 2015-08-25, 07:03
Replies: 10
Views: 4,219
Posted By {ZW}C-LOKE
Re: Linux noob help

The first link you provided is dated circa 2012... that's forever and a day or two ago in terms of Linux evolution!

In short, it's an older motherboard (definitely not "newer"; newer being 2mos...
Forum: Software & Operating Systems 2015-08-25, 02:34
Replies: 10
Views: 4,219
Posted By {ZW}C-LOKE
Re: Linux noob help

Linux filesystems are made for Linux; FAT/FAT32 and NTFS are NOT Linux filesystems. I would suggest going with ext4 filesystem for Linux.

Something should be said about partitioning, so I'll do...
Forum: Project Reality News 2015-05-31, 07:35
Replies: 153
Views: 206,697
Posted By {ZW}C-LOKE
Re: Project Reality: BF2 v1.3 Standalone Released!

https://files.realitymod.com/bt/prbf2_1.3.0.0_full.iso.torrent

You're welcome.
Forum: Project Reality News 2015-05-31, 03:30
Replies: 153
Views: 206,697
Posted By {ZW}C-LOKE
Re: Project Reality: BF2 v1.3 Standalone Released!

Does this mean that the PR binary adds multithreading support? Or is that BF2ism still a truism of the engine?
Forum: PR Highlights 2015-05-19, 04:31
Replies: 123
Views: 31,619
Posted By {ZW}C-LOKE
Re: PR 1.3 Patch Preview - Official Video

In RE:: your item #1....

Didn't EA abandon BF2? Correct me if I'm wrong.
Forum: PR Highlights 2015-05-19, 04:29
Replies: 123
Views: 31,619
Posted By {ZW}C-LOKE
Re: PR 1.3 Patch Preview - Official Video

That would be awesome if you could set the roadblocks on fire... then Ramiel really could be a more realistic Blackhawk Down.
Forum: Community Tasks 2015-03-29, 04:16
Replies: 56
Views: 38,428
Posted By {ZW}C-LOKE
Re: Falklands Community Tasks

Best thing I've heard all day! Phenominal
Forum: Community Tasks 2015-03-28, 20:50
Replies: 56
Views: 38,428
Posted By {ZW}C-LOKE
Re: Falklands Community Tasks

I'm surprised, with as close to being finished as the L4A4 Bren is, that it didn't make the short list.

http://i.imgur.com/G3OzLbI.jpg
http://i.imgur.com/XbYNQ0u.jpg...
Forum: PR:BF2 Community Modding 2014-01-30, 01:56
Replies: 222
Views: 41,992
Posted By {ZW}C-LOKE
Re: [Weapon] Bren L4A4 LMG (PR:F) [WIP]

I figured out how to start the pr_edit dedicated server, and how to set the map to the one that I want to load into. Couple of questions.

First, how do i connect a client session to this dedi...
Forum: PR:BF2 Community Modding 2014-01-28, 19:21
Replies: 222
Views: 41,992
Posted By {ZW}C-LOKE
Re: [Weapon] Bren L4A4 LMG (PR:F) [WIP]

What I've done is made a .max scene for this animation, and I'll be doing that for every one of the animations, so that if any of them are ever off, I can just open the .max for that animation,...
Forum: PR:BF2 Community Modding 2014-01-28, 03:02
Replies: 222
Views: 41,992
Posted By {ZW}C-LOKE
Re: [Weapon] Bren L4A4 LMG (PR:F) [WIP]

Fire mode select/deployed (it's a start)

http://youtu.be/VdzVsPmmnLg
Forum: PR:BF2 Community Modding 2014-01-27, 23:58
Replies: 222
Views: 41,992
Posted By {ZW}C-LOKE
Re: [Weapon] Bren L4A4 LMG (PR:F) [WIP]

I was wondering about that... saw that piece of geometry and I figured that's what you had in mind. I think that is spring-loaded, so yeah, I'll definitely work on that when I do the reload anim's. ...
Forum: PR:BF2 Community Modding 2014-01-27, 23:18
Replies: 222
Views: 41,992
Posted By {ZW}C-LOKE
Re: [Weapon] Bren L4A4 LMG (PR:F) [WIP]

I did that. I'll be rotating it back to about those specifications you mention, I was just moving it out of the way to get the fingers and palm lined up with the forward part of the weapon. ...
Forum: PR:BF2 Community Modding 2014-01-27, 22:46
Replies: 222
Views: 41,992
Posted By {ZW}C-LOKE
Re: [Weapon] Bren L4A4 LMG (PR:F) [WIP]

Awesome man, yeah I re-imported as per your instructions, and all was fine. I'm actually playing around with it right now, about to get some work done on this. I have all day to myself (first time...
Forum: PR:BF2 Community Modding 2014-01-27, 21:34
Replies: 222
Views: 41,992
Posted By {ZW}C-LOKE
Re: [Weapon] Bren L4A4 LMG (PR:F) [WIP]

Rgr... I'll scrap that Bren scene, make another copy of the export scene you gave me, and try working through it again.
Forum: PR:BF2 Community Modding 2014-01-27, 21:03
Replies: 222
Views: 41,992
Posted By {ZW}C-LOKE
Re: [Weapon] Bren L4A4 LMG (PR:F) [WIP]

Ok, so here is my next issue, and I just want to make sure I've done this right.

So I've set up the animation scene (the one with the arms) exactly as described; set up the IK's, changed the units...
Forum: PR:BF2 Community Modding 2014-01-27, 07:50
Replies: 222
Views: 41,992
Posted By {ZW}C-LOKE
Re: [Weapon] Bren L4A4 LMG (PR:F) [WIP]

Ok, running into some issues @ import,. Probably should have posted here, but check the devblog for the infoz. Need help!
Forum: PR:BF2 Community Modding 2014-01-21, 18:03
Replies: 104
Views: 22,926
Posted By {ZW}C-LOKE
Re: [Faction Proposal] Islamic Republic of Iran Army [Again]

I'm sure that if the US or Israel were to enter into an active engagement with Iran, then we would see a revival of this thread, some conceptual designs, and the like.
Forum: PR:BF2 Community Modding 2014-01-18, 22:04
Replies: 222
Views: 41,992
Posted By {ZW}C-LOKE
Re: [Weapon] Bren L4A4 LMG (PR:F) [WIP]

Don't worry man, to my understanding, things are geared to keep moving forward, never really backward, at least with Falklands. Rhino has the most recent copy, backed up in a repository for...
Forum: PR:BF2 Community Modding 2014-01-18, 20:50
Replies: 222
Views: 41,992
Posted By {ZW}C-LOKE
Re: [Weapon] Bren L4A4 LMG (PR:F) [WIP]

I was actually going to say something about that, a suggestion that while I was at it, maybe there'd be other animation tasks too, while I was in the flow. But I wanted to get into it first before I...
Showing results 1 to 25 of 178

 

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