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-   -   PR:BF2 v1.3.6.0 Changelog (https://www.realitymod.com/forum/showthread.php?t=139119)

Nate. 2015-11-04 12:19

Re: PR:BF2 v1.3.6.0 Changelog
 
This helps with the turret momentum:

- reduce sensitivity to 0.5 in land vehicles controls
- increase pitch factor by 5

Move slow(ish): perfectly fine aim
Move fast: you have to compensate a bit when going to target

camo 2015-11-04 12:34

Re: PR:BF2 v1.3.6.0 Changelog
 

AfterDune 2015-11-04 12:35

Re: PR:BF2 v1.3.6.0 Changelog
 
Brilliant!! :lol:

Snaiper 2015-11-04 12:36

Re: PR:BF2 v1.3.6.0 Changelog
 
Quote:

Originally Posted by [R-DEV]Mats391 (Post 2104287)
PR:BF2 v1.3.6.1 Changelog (2015/November/04)
-----------------------

LEVELS:
  • Ulyanovsk
    • Fixed vehicles not spawning.

Thanks, Devs, Now I can't play on FCV till they update ;-;
fml

Nate. 2015-11-04 12:38

Re: PR:BF2 v1.3.6.0 Changelog
 
Quote:

Originally Posted by Snaiper (Post 2104302)
Thanks, Devs, Now I can't play on FCV till they update ;-;
fml

Could've pressed skip when it came out.

\_(ツ)_/

Rudd 2015-11-04 12:40

Re: PR:BF2 v1.3.6.0 Changelog
 
Don't release update, people not happy, release update, people not happy :(

Raklodder 2015-11-04 12:47

Re: PR:BF2 v1.3.6.0 Changelog
 
We are grateful, but random server crashes make us cry.

viirusiiseli 2015-11-04 13:03

Re: PR:BF2 v1.3.6.0 Changelog
 
Quote:

Originally Posted by [R-CON]UTurista (Post 2104272)
The whole purpose of the turret changes was to prevent the exploit of the mouse sensitivity. Now every player shares the maximum traverse speed, if your mouse(DPI) and your sensitivity tries to make the turret go any faster it will make a momentum that needs to be countered when stopping but the traverse speed will be capped at its maximum.

Exploit would mean that someone would gain advantage from a vulnerability/flaw in the system. May I ask why you keep calling it so, when DPI change does not give any advantage?

You add DPI, you gain speed but lose accuracy. It doesn't leave you at an advantage in the end. You're left at +-0.

Used armor for the past 5+ years, never seen the need to add DPI to make turret faster than what it is as you just kill your accuracy once you're done turning. It wont do you any good.

Snaiper 2015-11-04 13:09

Re: PR:BF2 v1.3.6.0 Changelog
 
Quote:

Originally Posted by Nate. (Post 2104304)
Could've pressed skip when it came out.

\_(ツ)_/

2late ;-;
now I have to play with Ruskies ;-;
rip ;-;

Geronimo 2015-11-04 13:40

Re: PR:BF2 v1.3.6.0 Changelog
 
Quote:

Originally Posted by viirusiiseli (Post 2104317)
...
Used armor for the past 5+ years, never seen the need to add DPI to make turret faster than what it is as you just kill your accuracy once you're done turning. It wont do you any good.

Have you ever gunned in a BMP in those 5+ years?


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