![]() |
Re: PR:BF2 v1.3.6.0 Changelog
Quote:
Move slow(ish) not gonna work my friend ! and some dont use DPI mouse, i use normal stock Dell mouse ! it need to be changed or back to its older movement ! although im very happy for this hotfix and hope for the best GG Dev's (serioulsy what was wrong with old turret movement ?) |
Re: PR:BF2 v1.3.6.0 Changelog
You guys are so awesome to keep developing and being so quick.
Much <3 |
Re: PR:BF2 v1.3.6.0 Changelog
This is by far the worst update.
I'm sure this comes from a place of wanting to improve upon the game. but jesus christ do you even test this stuff before implementing it? i'm glad the tow is more realistic now, but are you trying say the TOW in real life does not have thermal that can be Toggled? and i'm sure that real life motorized turrets have input lag, delay and all that stuff. but real life does also not have veiw distance or mouse and keyboard settings that you use to swing stuff. what i am trying to say is that some things are better off without being implemented. they just do not work because of the age of engine and because its a game. this will never be ARMA2 MILLSIM SIRYESSIR mod. and i hope to god you do not try to make it so. |
Re: PR:BF2 v1.3.6.0 Changelog
Quote:
1234567 |
Re: PR:BF2 v1.3.6.0 Changelog
Quote:
You are supposed to seek the target with wide sight and use narrow sight when you are about to fire. Night/thermal is easier since you can see the heat traces. |
All times are GMT. The time now is 20:49. |
Powered by: vBulletin. ©vBulletin Solutions, Inc.
All Content Copyright ©2004 - 2023, Project Reality