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-   -   PR:BF2 v1.3.6.0 Changelog (https://www.realitymod.com/forum/showthread.php?t=139119)

mries 2015-11-04 15:46

Re: PR:BF2 v1.3.6.0 Changelog
 
Quote:

Originally Posted by [R-DEV]camo (Post 2104300)

Best PR trailer ever!

Buschpilot453 2015-11-04 16:34

Re: PR:BF2 v1.3.6.0 Changelog
 
Quote:

Originally Posted by Nate. (Post 2104304)
Could've pressed skip when it came out.

\_(ツ)_/


Nope. Tried it and wouldnt let me play on a server that wasnt updated. Got an error message about messed up gamefiles. Had to wait until server got updated, although that happend fairly quick.

Mineral 2015-11-04 16:44

Re: PR:BF2 v1.3.6.0 Changelog
 
https://i.imgflip.com/tm4f8.jpg

Raptor_Rico 2015-11-04 17:02

Re: PR:BF2 v1.3.6.0 Changelog
 
And for problems turrets? nothing?

discontent community and you still don't react?


if the player is screaming that something is wrong, listen to us ..

Nate. 2015-11-04 17:15

Re: PR:BF2 v1.3.6.0 Changelog
 
Quote:

don't be alarmed if something isn't fixed or tweaked yet.
Certain issues take time to repair and changes need to be tested by our testing team. Especially some bigger issues with lots of feedback.
Read ffs!

FUH-TRI-TZE 2015-11-04 20:34

Re: PR:BF2 v1.3.6.0 Changelog
 
Quote:

Originally Posted by viirusiiseli (Post 2104317)
You add DPI, you gain speed but lose accuracy. It doesn't leave you at an advantage in the end. You're left at +-0.

If you have a mouse with dpi buttons you have a huge advantage.

Scubbo 2015-11-04 21:44

Re: PR:BF2 v1.3.6.0 Changelog
 
it was fun and precise before, now it feels like you're playing a FPS game on a console when gunning :(

Arab 2015-11-04 23:38

Re: PR:BF2 v1.3.6.0 Changelog
 
Quote:

Originally Posted by mries (Post 2104375)
Best PR trailer ever!

;)

sjkimber 2015-11-05 04:14

Re: PR:BF2 v1.3.6.0 Changelog
 
Quote:

Originally Posted by [R-DEV]Rhino (Post 2104129)
Its not possible to damage the Phalanx.

You are able to destroy both Phalanx on Soul Rebel.
I've shot two HAT rockets at the Phalanx and on the second rocket right when it hit the server crashed.
Another time I got in a jet and shot the phalanx again. Crashed after I shot off enough for it to blow up.

I've just created a local server and shot the phalanx with the Harrier and both Phalanx are destructible. However the local server did not crash. I do not wish to test this possible error on a live server.


EDIT:
Just flew to Russian main. The anti air system on the east side of the map is also destructible on the Russian main. The West, middle and quad cannon anti air system at Russian base also were destroyed however I did not destroy them. I'm unaware if they are destroyed before hand or if destroying one anti air system somehow destroyed all anti air system on Soul Rebel


EDIT: On a live server the phalanx is not destructible however when shooting at it will deal damage and create small explosions as if it was destroyed. However the server did not crash. I'm unaware if both server crashes earlier were completely by coincidence

Arab 2015-11-05 06:02

Re: PR:BF2 v1.3.6.0 Changelog
 
Quote:

Originally Posted by sjkimber (Post 2104571)
You are able to destroy both Phalanx on Soul Rebel.
I've shot two HAT rockets at the Phalanx and on the second rocket right when it hit the server crashed.
Another time I got in a jet and shot the phalanx again. Crashed after I shot off enough for it to blow up.

I've just created a local server and shot the phalanx with the Harrier and both Phalanx are destructible. However the local server did not crash. I do not wish to test this possible error on a live server.


EDIT:
Just flew to Russian main. The anti air system on the east side of the map is also destructible on the Russian main. The West, middle and quad cannon anti air system at Russian base also were destroyed however I did not destroy them. I'm unaware if they are destroyed before hand or if destroying one anti air system somehow destroyed all anti air system on Soul Rebel


EDIT: On a live server the phalanx is not destructible however when shooting at it will deal damage and create small explosions as if it was destroyed. However the server did not crash. I'm unaware if both server crashes earlier were completely by coincidence

Thanks for the report. It's been added to the bug tracker :)


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