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-   -   (Vehicle) Stryker MGS - M1128 Mobile Gun System (https://www.realitymod.com/forum/showthread.php?t=151230)

LangMaster 2021-08-03 22:44

Re: (Vehicle) Stryker MGS - M1128 Mobile Gun System
 
Seems like my baking works completely fine now, i moved alot of details into the texture it self though i will do alot by hand as well since light and shadows is my skill when it comes to pixel arts so this should be fine as well. I am down to 4400 tris now, i think i might be able to get it down still a little probably, then i will get to change the UV.

https://i.imgur.com/E2ytcvz.png

Hokunin 2021-08-04 01:45

Re: (Vehicle) Stryker MGS - M1128 Mobile Gun System
 
Did you detach this big flat object from the main mesh? You shouldn't detach it, because its flat and its surface located close to the surface of the main mesh, left like that it would "z-fight" from distance a lot. Also its very big, you'll save up UV space by welding it into the main mesh.

https://sun9-56.userapi.com/impg/aAY...195&type=album

LangMaster 2021-08-05 13:34

Re: (Vehicle) Stryker MGS - M1128 Mobile Gun System
 
Quote:

Originally Posted by Hokunin (Post 2212539)
Did you detach this big flat object from the main mesh? You shouldn't detach it, because its flat and its surface located close to the surface of the main mesh, left like that it would "z-fight" from distance a lot. Also its very big, you'll save up UV space by welding it into the main mesh.

https://sun9-56.userapi.com/impg/aAY...195&type=album

Alrighty, back to the drawing board. lol.

ANW1173 2021-08-11 14:18

Re: (Vehicle) Stryker MGS - M1128 Mobile Gun System
 
Quote:

Originally Posted by LangMaster (Post 2212554)
Alrighty, back to the drawing board. lol.

maybe this video helps you :)

https://cdn.discordapp.com/attachmen...5.14.46.05.mp4

LangMaster 2021-08-31 00:22

Re: (Vehicle) Stryker MGS - M1128 Mobile Gun System
 
Slight upgrade.
https://i.imgur.com/HHSMHGP.png

Mats391 2021-09-01 19:12

Re: (Vehicle) Stryker MGS - M1128 Mobile Gun System
 
That UV looks way better! Nicely done!

LangMaster 2021-09-01 21:45

Re: (Vehicle) Stryker MGS - M1128 Mobile Gun System
 
Quote:

Originally Posted by Mats391 (Post 2212831)
That UV looks way better! Nicely done!

Yeah i was looking for something but i cannot seem to find anything, even if you make blender to get the islands so they would waste the least space, i just decided to move them by my self then.

LangMaster 2021-09-03 00:38

Re: (Vehicle) Stryker MGS - M1128 Mobile Gun System
 
What are the next steps to make this work ?

Hans_Strudel 2021-09-07 18:46

Re: (Vehicle) Stryker MGS - M1128 Mobile Gun System
 
Quote:

Originally Posted by LangMaster (Post 2212852)
What are the next steps to make this work ?

Now you need to take a look ay whole model and clean it up from vertexes that don't affect mesh shape or non essential for UV.

For example i don't see any reason to keep these vertexes, because they don't affect form of an object from that perspective:
https://i.yapx.ru/OFNMP.png

UV is great, can't say anything about it i would try to change.

LangMaster 2021-09-08 10:31

Re: (Vehicle) Stryker MGS - M1128 Mobile Gun System
 
https://i.imgur.com/JV1ubBp.png
https://i.imgur.com/03bgnh7.png
https://i.imgur.com/3Xr4f8k.png

Blender modifier does pretty good job at this, though i found some at the handles.


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