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04 Oct 2024, 00:00:00 (PRT)

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Long time no see...

Posted 2010-03-10 at 06:42 by IronTaxi

hey all you guys.. Been moving and new job has me tied up and wrangled.

Hope everyone is enjoying the new release. I haven't had any time for even a single round on any of my new maps... :(

anyway.. something cool I found...
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Retired PR Developer
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Old

Jhanzou Breach.. quikc overhead shot...

Posted 2010-01-23 at 04:03 by IronTaxi

Thought i would whip up a nice overhead shot of my current WIP map to whip you guys up into an ever greater level of frenzy for

[SIZE=5]MORE PR!!!

[SIZE=2]until someones little head pops off or someone blows out their track...
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Old

Fast ropes (work in progress)

Posted 2009-11-28 at 18:18 by IronTaxi

yep...here it is.. and you thought it couldnt be done and was hard coded..

BAh....


took me about 20min to figure out how to model it...

[IMG]http://img130.imageshack.us/img130/3900/gayrope.jpg[/IMG]
...
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Old

Tutorial: Static Placement: Reality vs. Gameplay

Posted 2009-11-26 at 05:49 by IronTaxi

So I find myself with far too much time and the urge to share some more of the things that go into map making.

This time around I want to go over a brief thought process for placing statics and how I personally go about creating a "zone"...
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Posted in Mapping
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Old

Static Round up

Posted 2009-11-25 at 20:58 by IronTaxi

Just wanted to give some quick props to the dev team and the man hours they spend producing stuff for the mod.

I'm a bit isolated making maps as they are mostly solo projects and don't require too much input.. but one of the benefits of...
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