Posted in: Uncategorized
Posted 2013-08-04 at 21:30 by [R-DEV]AfterDune
MaxBooze and me were interviewed by Arren from Laststandgamers. We talked about a number of features of our v1.0 release and how we feel it will effect Project Reality as we know it. Arron covered four topic areas: factions, weapons/kits, vehicles and finally gameplay mechanics.
Here it is, hope you enjoy it!
Here it is, hope you enjoy it!
Updated 2013-08-04 at 22:31 by [R-DEV]AfterDune
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Posted 2013-08-04 at 23:42 by Matri -
Posted 2013-08-05 at 08:31 by Nosferatu -
You make me happy..
Posted 2013-08-05 at 17:06 by psychickactivity -
Nice interview
Little side note, no offence but the person/people recording suck quite a lot :PPosted 2013-08-06 at 16:12 by Stemplus -
Posted 2013-08-06 at 16:19 by AfterDune -
Posted 2013-08-06 at 16:38 by SANGUE-RUIM -
Quote:
Glad you liked this one .Posted 2013-08-06 at 17:43 by AfterDune -
General behavior in vehicles and as infantry, for example not looking around constanly when moving, shooting through vBF2 fences with main cannon, not waiting for deviation to settle even if the target is not almost in safety (aka running away)/shooting back, not using thermals in the last clip. Stuff like that
Posted 2013-08-06 at 18:57 by Stemplus -
Quote:General behavior in vehicles and as infantry, for example not looking around constanly when moving, shooting through vBF2 fences with main cannon, not waiting for deviation to settle even if the target is not almost in safety (aka running away)/shooting back, not using thermals in the last clip. Stuff like that
Posted 2013-08-06 at 21:06 by AfterDune -
Posted 2013-08-15 at 09:04 by LiamNL