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Old

Good news everyone! (X2)

Posted 2010-01-21 at 07:15 by Jaymz
Updated 2010-01-22 at 04:21 by Chuc

[B][SIZE=5][IMG]http://www.geekstir.com/wp-content/uploads/2009/03/goodneweveryone.jpg[/IMG][/SIZE][/B]

[B][SIZE=5]Part 1 : The "D" word........[/SIZE][/B]

Apart from the previously mentioned "prone spam"...
Jaymz's Avatar
Retired PR Developer
Posted in Coding
Views 11576 Comments 42 Jaymz is offline
Old

A little fun with Dynamic Objects

Posted 2009-11-06 at 11:31 by [R-DEV]Rhino


Just trying out dynamic objects with the new football model Stigger made for the ACVs. Video shot on a local server so its nice and smooth thou online it would be a little...
Rhino's Avatar
PR:BF2 Developer
Posted in Coding
Views 7347 Comments 32 Rhino is offline
Old

Over 10,000 revisions since 2007

Posted 2009-10-26 at 04:07 by dbzao

We passed the [b]10,000 revisions[/b] mark today and the lucky DEV was Chuc with the following ground breaking change:

[quote]HUD: Added Type 82 selection icon[/quote]

This is definitely not our overall 10,000 mark as this...
dbzao's Avatar
Retired PR Developer
Posted in Coding
Views 32739 Comments 16 dbzao is offline
Old

My First Vehicle

Posted 2009-10-11 at 08:12 by [R-DEV]AncientMan
Tags bomb, truck

With my first real venture into the BF2 Editor (believe it or not, I've done all this work on PR without actually doing anything in in the editor ), I decided to spice up a vehicle I found in BF2.

...
AncientMan's Avatar
Retired - Project Manager
Posted in Coding
Views 33016 Comments 60 AncientMan is offline
Old

1.5 prone deviation....

Posted 2009-09-05 at 04:02 by Jaymz

After [R-CON]nedlands1 suggested to the team that the new 1.5 prone deviation may use the same value modifier it does in BF2142, I downloaded 1.5 to test it out.

Turns out that's exactly what they've done and that's good news for us PR...
Jaymz's Avatar
Retired PR Developer
Posted in Coding
Views 10411 Comments 27 Jaymz is offline

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