Posted in: Features
Posted 2023-08-25 at 12:54 by Arab
Hello and welcome to a Project Reality devblog.
Today, part of a new feature for PR v1.7.5 will be about Extended Commander Icons.
Creator and Coder: Bahiakof
Implemented with edits by: [R-DEV]Arab
The Commander GUI needed much love as it hasn't been updated for a long time.
One of the modders from the community, Bahiakof created a concept to allow more icons in the Commander Menu.
Original Thread:
https://www.realitymod.com/forum/sho...d.php?t=144203
This update will remove the build, observe and demolish squad orders and replaces it with static, map placed markers.
The new icons that will show are:
This, along with implemented fixes like using right-click to zoom for UAV, using comma rose to switch between thermals instead of using number 2 and upcoming visual updates will improve the ability to commandeer on the battlefield.
That'll be all for today. I hope you all have a good day.
Today, part of a new feature for PR v1.7.5 will be about Extended Commander Icons.
Creator and Coder: Bahiakof
Implemented with edits by: [R-DEV]Arab
The Commander GUI needed much love as it hasn't been updated for a long time.
One of the modders from the community, Bahiakof created a concept to allow more icons in the Commander Menu.
Original Thread:
https://www.realitymod.com/forum/sho...d.php?t=144203
This update will remove the build, observe and demolish squad orders and replaces it with static, map placed markers.
The new icons that will show are:
- Build FOB (Forward Outpost Base)
- Build Mortar
- Build Minefield
- Squad 1 - 9 icons, to assign objectives.
- Request Demolitions
- Request Recon
- Request Sniper
- Spotted Saboteur
- Spotted Friendly and Enemy Supply
- Spotted Friendly Mortar
This, along with implemented fixes like using right-click to zoom for UAV, using comma rose to switch between thermals instead of using number 2 and upcoming visual updates will improve the ability to commandeer on the battlefield.
That'll be all for today. I hope you all have a good day.
Updated 2023-09-25 at 09:33 by Arab
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Fantastic stuff as always!
Posted 2023-08-25 at 16:20 by Stachelhoff -
Posted 2023-08-31 at 18:41 by sweedensniiperr -
Posted 2023-09-01 at 19:58 by Arab
Updated 2023-09-11 at 12:12 by Arab -
Posted 2023-09-07 at 12:04 by captainfuture -
Posted 2023-09-13 at 08:35 by Mdx00 -
Thank you guys. This is gonna be godsent. Especially the blue mortar and the blue crate. The number markers and a fob request are amazing additions also.
The "saboteur spotted" is another good idea, as a way of communicating "mines here somewhere". I hope it won't have a disappear timer.
But we're also gonna need a blue ATGM tripod. If you reach your tow limit because you can't find the one someone built and abandoned, that can really mess up your game plan.Posted 2023-09-17 at 18:58 by Bonvi -
Quote:Thank you guys. This is gonna be godsent. Especially the blue mortar and the blue crate. The number markers and a fob request are amazing additions also.
The "saboteur spotted" is another good idea, as a way of communicating "mines here somewhere". I hope it won't have a disappear timer.
But we're also gonna need a blue ATGM tripod. If you reach your tow limit because you can't find the one someone built and abandoned, that can really mess up your game plan.
Edit: DonePosted 2023-09-18 at 09:38 by Arab
Updated 2023-09-20 at 13:38 by Arab -
Posted 2023-09-25 at 10:08 by VTRaptor -
Posted 2023-09-25 at 13:44 by bahiakof