Posted in: Mapping
Posted 2011-05-23 at 16:29 by [R-DEV]AncientMan

Since unfortunately the BF2 engine seems to be limited to ~3000m view distance, I had to stitch together multiple images to fit in all of Shijia Valley's amazing detail. Took a fair while to do, and cruising about at around 10 fps because of the huge view distance doesn't speed things up either, too many trees

It looked something like this once stitched together, then I had to do some work in photoshop to fix up the edges. The above image is then used in the map overviews for displaying gameplay related information.
Congrats to [R-DEV]AFsoccer for this amazing looking map, and also on his recent promotion to Mapping Manager. Hopefully everyone will enjoy the map in v0.96

Updated 2011-05-23 at 19:07 by [R-DEV]AncientMan
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Posted 2011-05-23 at 16:31 by Robbi -
Posted 2011-05-23 at 17:52 by Sniper77shot -
Posted 2011-05-23 at 17:55 by iAllex -
Posted 2011-05-23 at 18:32 by mockingbird0901 -
Posted 2011-05-23 at 18:55 by Hotrod525 -
Posted 2011-05-23 at 19:13 by Doc.Pock -
Posted 2011-05-23 at 19:49 by TheAssProtectors.Nr1 -
Posted 2011-05-23 at 22:18 by =Romagnolo= -
This beggs for 128p.
Posted 2011-05-23 at 22:21 by Arnoldio -
Posted 2011-05-24 at 02:16 by Web_cole