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C7NLDAG36 Animation Update Devblog

Posted 07-25-2018 at 09:13 AM by w0lf3k
Updated 07-25-2018 at 09:29 AM by Mineral
Tags ag36, animation

That's me again, folks :P

When playing Dutch forces in PR, I had a weird feeling about UGL animations, they didn't feel PR-like. So I took the initiative to change that and created an entirely new animation set for C7NLDAG36. Here it is:...
w0lf3k's Avatar
PR:BF2 Developer
Posted in Animation
Views 1993 Comments 6 w0lf3k is offline
Old

QJY-88 - New Chinese MG. Animation Devblog

Posted 07-18-2018 at 11:41 AM by w0lf3k

Greetings,

Today i'm going to introduce one of things that I've been working on for last few weeks, the new QJY-88's animations.
It will be replacing the placeholder PKP as the Chinese Machine Gunner weapon. It will have both scoped(with...
w0lf3k's Avatar
PR:BF2 Developer
Posted in Animation
Views 2650 Comments 7 w0lf3k is offline
Old

X95 & M1919A6 Animation Teaser

Posted 02-15-2018 at 09:48 AM by [R-DEV]w0lf3k
Updated 02-15-2018 at 11:00 AM by [R-DEV]w0lf3k

Hi there folks.

I'm w0lf3k and the current PR Animator. My first contact with PR was happened in 2011, but my modding career only started in 2016.


Back then, I asked...
w0lf3k's Avatar
PR:BF2 Developer
Posted in Animation
Views 13631 Comments 17 w0lf3k is offline
Old

Super Etendard Flight Animation Teaser

Posted 11-14-2017 at 04:22 PM by [R-DEV]Rhino
Updated 11-14-2017 at 05:16 PM by [R-DEV]Rhino


Small Teaser Animation of the new (WIP) Super Etendard for Project Reality: Falklands. All moving parts "should" work more or less the same ingame as they do in this...
Rhino's Avatar
PR:BF2 Developer
Posted in Modeling
Views 11669 Comments 20 Rhino is offline
Old
Rating: 5 votes, 4.80 average.

GPO updates for 1.4.18

Posted 10-01-2017 at 02:46 PM by [R-DEV]Outlawz7









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Outlawz7's Avatar
PR:BF2 Developer
Posted in Mapping
Views 10875 Comments 5 Outlawz7 is offline

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