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18 Aug 2019, 00:00:00 (PRT)
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Blog Category: Coding
Developer Blogs related to coding.

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Old

PR 1.0 Spawn menu modification

Posted 2013-01-06 at 18:08 by [R-DEV]BloodyDeed
Updated 2013-08-04 at 13:13 by [R-DEV]BloodyDeed

Since it?s been awhile I decided to write up a new Developer Blog. This blog will be an overview of one of many new features of PR:BF2 1.0, the Kit Selection Spawn Screen. Taking...
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PR:BF2 Developer
Posted in Coding
Views 15168 Comments 23 BloodyDeed is offline
Old

Death (from above)

Posted 2012-10-02 at 20:43 by [R-DEV]Jafar Ironclad
Updated 2012-10-02 at 20:51 by [R-DEV]Jafar Ironclad

Now that I can post in this box, let's blow some stuff up.



Cameraman is PricelineNegotiator.

(no, the F-15E won't actually be able to do that.)

Great times ahead, people.
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PR:BF2 Developer
Posted in Coding
Views 34605 Comments 15 Jafar Ironclad is offline
Old

Non-mumblers - be aware!

Posted 2012-03-03 at 08:59 by [R-DEV]BloodyDeed

Two days ago the latest version of the AD-Framework has been released to the server administrators.
The AD-Framework is an administration tool initially, created by [R-DEV]Afterdune, for Project Reality servers mostly controllable with ingame...
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PR:BF2 Developer
Posted in Coding
Views 50973 Comments 21 BloodyDeed is offline
Old

New Shader for 3D Optics

Posted 2010-07-17 at 10:37 by Mosquill

Here's a new shader I made for 3d optics.
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Retired PR Developer
Posted in Coding
Views 79237 Comments 27 Mosquill is offline
Old

Scimitar with cage protection

Posted 2010-01-31 at 03:20 by dbzao

And people want us to release v0.9 NOW! :p

[YOUTUBEHD]_xcKM1KQdKI[/YOUTUBEHD]
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Retired PR Developer
Posted in Coding
Views 12006 Comments 56 dbzao is offline

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