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The New C4 / FOB / Cache Gameplay Changes
Posted in: Coding
Posted 2013-06-28 at 12:18 by K4on

Hello,

time to update you guys about the PR 1.0 C4 vs Firebase, Vehicle, Ammocache gameplay changes.


Following has changed for the conventional forces:

- C4 for conventional forces will be available in a small and a large model

- the large model is a bit more than twice as strong, and only available for the CombatEngineer, while the small C4 is handed out to the specialist too

- both types of C4 will be time detonated now (basically removes ability to ambush)

- C4 is defuseable by the CombatEngineer, in case the C4 was misplaced

- FOBs are not knifeable anymore, and only killable by C4 or other high explosive devices, and big calibers used by vehicles

- Caches are effectively killable by C4 only and it takes longer to plant the c4, to simulate a proper EOD work. This also helps to prevent "ninja" cache destroying

- To blow a cache successfully with one C4 (doesn't matter if big or small) it needs to be planted directly on the cache - means killing caches through walls isnt that easy anymore



The video below is pretty old, the C4 deploy times and the detonator, the effects and minor other things have changed for example, but the shown gameplay mechanics are the same:

[YOUTUBEHD]PQRACvT0NYs[/YOUTUBEHD]
Updated 2013-06-28 at 12:46 by K4on
Views: 26827 | Comments: 63

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Comments
Total Comments: 63
  1. Old Comment
    KaB's Avatar
    Quote:
    Originally Posted by Souls Of Mischief View Comment
    FUCK YESSSSSSSSSSSSSS!

    Now if only there's one cache available at a time on INS...
    And make this game mode impossible to win for the coalition. Sure thing.
    Posted 2013-06-28 at 15:56 by KaB KaB is offline
  2. Old Comment
    Felix's Avatar
    Time detonation on C4 is great
    Only killing fob with C4 on the other hand...
    Posted 2013-06-28 at 16:07 by Felix Felix is offline
  3. Old Comment
    camo's Avatar
    Quote:
    Originally Posted by carmikaze View Comment
    dat warning sign inside the humvee lol

    "don't do this and that bla bla"
    "don't panic like chicken"
    haha that's awesome
    Posted 2013-06-28 at 16:17 by camo camo is offline
  4. Old Comment
    um so what happens when 1 squad decides to remove fob then other squad decides to spawn on fob.

    KABOOM, mass accidental team kill?
    Posted 2013-06-28 at 16:23 by Banok Banok is offline
  5. Old Comment
    Redamare's Avatar
    <3 THE PRESSURE WAVE EFFECT! haha that was pretty sweet well done guys i like the new mechanic I just dont like how much time you have to wait after using a small C4 charge
    Posted 2013-06-28 at 16:38 by Redamare Redamare is offline
  6. Old Comment
    K4on's Avatar
    Quote:
    Originally Posted by Banok View Comment
    um so what happens when 1 squad decides to remove fob then other squad decides to spawn on fob.

    KABOOM, mass accidental team kill?
    hehe. of course not

    why would you destroy your own HMG,TOW or even FOB emplacement for example? that stuff is expensive!
    No, in the next version you dont "destroy" your own assets any more, squadleaders can just dismantle them.
    Posted 2013-06-28 at 16:45 by K4on K4on is offline
  7. Old Comment
    Sorry, but for clarification, can SLs dismantle a fully built FOB?!?!?!?

    (please say yes... please say yes... please say yes...)
    Posted 2013-06-28 at 17:03 by CR8Z CR8Z is offline
  8. Old Comment
    Souls Of Mischief's Avatar
    Quote:
    Originally Posted by KaB View Comment
    And make this game mode impossible to win for the coalition. Sure thing.
    Ha ha U WOT M8?
    Posted 2013-06-28 at 17:31 by Souls Of Mischief Souls Of Mischief is offline
  9. Old Comment
    KaB's Avatar
    Quote:
    Originally Posted by Souls Of Mischief View Comment
    Ha ha U WOT M8?
    50 guys defending a cache... How do you want the attack team to get on it without losing all the tickets ?
    Posted 2013-06-28 at 17:42 by KaB KaB is offline
  10. Old Comment
    SuperHornet's Avatar
    Quote:
    Originally Posted by SuperHornet View Comment
    So I can't kill a fob unless I have C4 or something bigger? Well, I usually don't walk around with C4 so I can't take out the fob then I'll just have to spawn camp it. Thank you for making the "I dont have anything to kill it" excuse so I can get my K/D up.


    Edit by DEV:
    FOB will be still overrun. But if you wanna leave it without destroying, people can respawn again and take revenge.
    When I'm camping with an AR, elevation and perfect line of sight, I won't be to concerned with them getting revenge. All I have to do is stay out of a radius and I'll be racking up kills.
    Posted 2013-06-28 at 17:58 by SuperHornet SuperHornet is offline
 

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