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fallujah sidewalk fix
Posted in: Uncategorized
Posted 2009-08-25 at 11:19 by duckhunt

I know the main problem with fallujah, from what I've read, is the annoying inability to step up the sidewalks.

I've been busy in 3ds max and made a new set of pavement pieces to adress this issue and to add paving love to future PR maps.

There are drain pieces, parts where trees have damaged the concrete, sloped driveway pieces, multiple angle corners and central reservation sets.

It should make the boring pavements more varied and realistic.

Now is the long part of replacing all of these in fallujah, sure could have done a simple find & replace job with altered collision meshes of the concrete blocks, but i think you'll agree these are more suitable. There will also be several other fixes and additions to the map.

Quite a dull subject I know, but hopefully the gameplay will be improved.


a 3ds max shot of a small selection of the pieces
[IMG]http://i58.photobucket.com/albums/g270/duckhunt101/sides2-1.jpg[/IMG]


this is not Fallujah just a test map to try the angles
[IMG]http://i58.photobucket.com/albums/g270/duckhunt101/sides4-1.jpg[/IMG]


as you can see the green slope is the player collision, notice the sharp corner on the existing piece which causes the current issues.
[IMG]http://i58.photobucket.com/albums/g270/duckhunt101/sides5-1.jpg[/IMG]

one of the tree pieces
[IMG]http://i58.photobucket.com/albums/g270/duckhunt101/sides6.jpg[/IMG]


so now just to replace all the old ones and alter the terrain accordingly. Fun!

credit due to irontaxi & okitamakato for their input.
Updated 2009-08-25 at 12:12 by Dunehunter
Views: 32082 | Comments: 36

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Comments
Total Comments: 36
  1. Old Comment
    Awesome! Now I don't need to jump for every sidewalk I want to get onto..
    Posted 2009-08-25 at 21:05 by Grasli Grasli is offline
  2. Old Comment
    Froztbyte's Avatar
    looks awsum
    Posted 2009-08-25 at 23:53 by Froztbyte Froztbyte is offline
  3. Old Comment
    Bad1n's Avatar
    this is a huge step for the humanity!
    perfect!
    Posted 2009-08-25 at 23:55 by Bad1n Bad1n is offline
  4. Old Comment
    This is more important than any other possible gameplay change. Bravo!
    Posted 2009-08-26 at 03:02 by Colonelcool125 Colonelcool125 is offline
  5. Old Comment
    Dirgenator's Avatar
    THIS IS BRILLIANT! I hate having to jump up curbs, especially when your out of sprint and ak fire is whining down at you... lol. BTW I love the tree effect. You should do more stuff like this, and alter up the texture a little more... more areas with cracks and busted stuff, and rubble littered on top of it.
    Posted 2009-08-26 at 19:01 by Dirgenator Dirgenator is offline
  6. Old Comment
    Spec's Avatar
    Ah, nice! Looks pretty damn good too
    Posted 2009-08-27 at 11:37 by Spec Spec is offline
  7. Old Comment
    J.Burton[EEF]'s Avatar
    *Pavement
    Posted 2009-08-28 at 15:04 by J.Burton[EEF] J.Burton[EEF] is offline
  8. Old Comment
    agentscar's Avatar
    Quote:
    so now just to replace all the old ones and alter the terrain accordingly. Fun!
    LOL,NOT!

    Love the sidewalks,looks a lot better!
    Posted 2009-08-29 at 03:23 by agentscar agentscar is offline
  9. Old Comment
    ubershank47's Avatar
    Down with Olympic curbs!
    Posted 2009-08-30 at 03:22 by ubershank47 ubershank47 is offline
  10. Old Comment
    DeltaFart's Avatar
    I have one issue with the tree
    It seems weird that the sidewalk would be broken in the direct center, I think it would be better to look for it amonst the seperation cracks in between the blocks
    this is just my opinion from everyday life in a suburb, its your choice ultimately, just thought I'd put in my 2 cents
    Posted 2009-08-31 at 20:50 by DeltaFart DeltaFart is offline
 

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